Rrobba

Contributor
CRank: 17Score: 225960

User Review : Super Mario Galaxy 2

Ups
  • Amazing creativity and top quality level design
  • Tons of content (over 242 stars)
  • Tons of content (over 242 stars)
Downs

    Is it really out of this world?

    Story

    Strictly speaking, Super Mario Galaxy 2 doesn't really have much of a tale pushing it forward - but it does have a bit of a storyline (all be it a simple one). You begin the game playing as the main protagonist, Mario, in a side-scrolling book-like level. As you progress through this live you slow transit from a 2D to a 3D perspective. I felt like I was reliving years of Mario goodness in a single level. As you approach the Princess's castle, *spoiler alert*, Bowser sweeps in and kidnaps her. Though he's a little bigger than before...
    Obviously, Mario pursues Bowser into outer space and prepares himself for a wild adventure throughout the galaxy on new ride, which has got a bit of a personal touch to it...

    Presentation & Graphics

    Let me start by saying this is the best looking game on the system, or at least in my opinion it is. Super Mario Galaxy 2 uses the same great engine from the first game, but with even better graphical effects, an even more impressive colour palette and some of the best 'fur' effects I've ever seen. The game shines especially well when looked at from the perspective of art-style. The game sticks to Nintendo, and Mario's signature playful yet imaginative look that really makes the game pop. Oh, yea, and best of all this comes at no performance cost. Load times are only to be seen at the beginning of a level, and the frame-rate remains nice and smooth throughout the whole gorgeous, charming, galactic experience.
    Sound in the game doesn't disappoint either. Though this doesn't exactly incorporate full dolby digital 5.1 surround sound with thunderous, blockbuster explosive sounds, it does a great job of elegantly providing the right tune at the right time. Speaking of tunes- expect to hear the classic, famous Super Mario tunes as well as some brand new jingles that will have you whistling for days to come. Finally, expect to hear plenty of squeaks, cheers, oinks and of course the famous YAHOO noises you know and love from the world's most popular plumber - not to mention the glorious sound of that short song when you achieve a grand star at the end of a fierce boss battle.
    Menus in Galaxy 2 are slick, simple yet work effectively and are easy to navigate. Upon starting the game, you are met by a standard menu similar to that of the previous game. You will be asked to choose a save file (represented by your Mii, or a Nintendo character's head). Choosing which level to do next is as simple as walking onto a small platform, from here you will be directed to a classic-style level selection system rather than the hub system from the previous game.

    Gameplay & Content

    The gameplay in Super Mario Galaxy 2 is absolutely phenomenal. Controls are as responsive and easy to use as can be, level designs are nothing short of amazing, the amount of variety is mind-blowing and there are tons of powerups that you will encounter in this highly polished, hugely varied, top-shelf game.
    As I mentioned the controls in this game are simple, easy to master yet completely responsive and satisfying to use. You move with the analogue stick on the nunchuck, jump with the A button, shoot star bits (more on that later) with the B button, get a first-person closer look with the Up arrow button, crouch with the Z button and spin-attack with a simple wiggle of the Wiimote.
    The game features 3 kinds of collectables. The first are your standard gold coins (why are there gold coins in a trap-filled, enemy conquered world anyway?) which Mario uses to restore one of his three health slots. If you die, all the coins you obtained in the level up to that point will be lost. At the end of each level, a high score of the amount of coins you collected is kept (which can be replayed and beaten). The second kind of collectable is starbits, which return from the original Super Mario Galaxy game. These act as your main currency. This can be found in virtually every level, and unlike coins, these are kept if you die. Starbits serve 2 purposes - first of all the can be fired at enemies to stun them by aiming at the screen with the Wiimote, and pressing the B button. The second use is money - starbits can be fed to hungry lumas in order to give you lives, health or even unlock new levels and galaxies, or they can be fed to other lumas who will allow you to role a dice. Depending on your luck, rolling this dice could get you up to six 1-up's per go. Both of these collectables can be kept 'on' you character itself (with no risk of loosing it once you complete the level), or in a Bank Toad, which gets interest rate and allows you to share your coins and starbits with other players (in their own files). The final kind of collectable is, undoubtebly, obviously, Stars and Grand Stars. As always, these are obtained by completing a standard level (normal stars), or defeating a major boss (Bowser or Bowser Junior - these give you Grand Stars). These stars help power your spaceship, or faceship in order to progress through the galaxy and be able to reach princess peach.
    Super Mario Galaxy 2 features an even larger amount of power-ups than the first - we see the return of old favourites such as Fire Mario, Bee Mario and Flying Mario, as well as some old, not-so-favourites such as Spring Mario, and some new additions such as Cloud Mario, Rock Mario and most notably, Yoshi. Cloud Mario allows you to create a platform in mid air - up to 3 per suit. However, these are timed, they will disappear if you don't jump off soon enough. Rock Mario takes a more destructive route - as him you can role over enemies as well as bash into obstacles and structures to destroy them. Yoshi adds whole new possibilities to the game. You will find him in an egg, which, once jumped on, will allow you to ride him. He will give you increased speed as well as a jump which can be sustained in mid air for a few seconds. He also allows you to eat some things and then fire them back at enemies. But now, how cruel would Nintendo be if they gave Mario power-ups, but not Yoshi? Yea, they thought so too, that's why Yoshi can get powers of his own. He can turn into a balloon allowing for temporary 'flying' capabilities, another powerup lets Yoshi run very fast like a firework.
    Super Mario Galaxy 2's main game can be completed after 70 stars (that's when you save the princess), however this isn't even half the picture. Another 50 stars can be obtained based on more new levels, and then another 122 stars can be obtained based on edited, or slightly different versions of the level's you already played (normally there is a comet in the galaxies, causing conditions to change - e.g. you have a time limit). This leaves a grand total of 242 stars to collect - this will take well over 30 hours to complete. In Super Mario Galaxy 2 there are 6 words followed by a seventh 'special world'. The six normal worlds each have 4-8 galaxies, and each galaxy contains 1-4 stars in them. However the final 's' star has a little more, as well as some remakes of levels from the Nintendo 64's excellent Super Mario 64 - but I don't want to spoil anything from this world. Most levels will include mostly platforming - however there are some 'fighting' (if you can call it that), as well as some racing (which is still platforming-central) and some puzzles (though these are few and far between). Many levels require no boss battles, though one in every 2-5 levels will put you up against one of many creative epic bosses, such as this one:
    At the end of every world, you are faced against a 'mega' boss which will either be Bowser or Bowser Junior. The Junior battles tend to differ from each other, however unfortunately the Bowser battles are exactly the same each time (with only a couple of things changing - it tends to get more difficult each time). Despite this, they are still some of the most epic boss fights ever, and the song on the last battle with him is particularly cool.

    Overall

    Overall, Super Mario0 Galaxy 2 is an absolute masterpiece - I'd go as far to say as it's the best game on Wii, the best game of the year, one of the best games of this entire generation and a God on a disc. This game is absolutely masterful - from the genius level designs, to the top-class platforming, to the colourful, attractive graphics, to the great music and epic boss battles - all of which make up a game that will take tens of hours to complete. Super Mario Galaxy 2 is the game you don't want to miss.If you've got a Wii but haven't got this game, shame on you, if you don't have a Wii, get off your freaking ass and go buy one!

    Score
    9.6
    Graphics
    The best graphics on the system - fantastic art style too.
    9.4
    Sound
    Familiar sounds and epic tunes.
    10.0
    Gameplay
    Mind-blowing controls, variety and level designs.
    10.0
    Fun Factor
    Incredibly addictive yet intuitive.
    Overall
    9.8
    Rrobba4794d ago

    Coming from a guy whose name is 'PS3bestever'

    It's not overrated, it's an awesome game.

    ps3bestever4793d ago

    I just told the truth, is bitter

    Oldsnake0074793d ago

    actually it kinda is. It scored higher than Mass effect 2 and RDR but not alot of sites gave SMG2 the Goty award. Only GOTY Wii.

    thekiddfran4792d ago

    Deserves its place as one of the highest rated games this generation!

    PS3Freak4792d ago

    I had a problem with this game. Don't disagree with me just because my name is PS3freak, that happens often enough.

    While playing the first game and this one, I enjoyed the large open levels(few and far between), because they were so similar to mario64(the best mario game ever made). For every one awesome open level, there are 12 ridiculous upside down disorienting levels. Big open levels to explore are what made the main mario adventure games fun, and there isn't nearly enough of those types of levels in this series.

    Galaxy will never measure up to 64 for that reason.

    90°

    20 Best Super Mario Games of All Time

    Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made to celebrate Mar10 Day.

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    Barlos63d ago (Edited 63d ago )

    My top 3 are Mario 3, Mario World and Mario 64. Mario Odyssey is also excellent, and I enjoyed Sunshine but didn't care for the Galaxy series.

    Knightofelemia1159d ago

    I know it's not a Wii title but it can be played on the Wii I want the Metroid Prime games on the Switch I have never played them.

    darthv721159d ago

    I wouldnt mind seeing a conduit compilation on the switch.

    Yi-Long1158d ago

    Would like to see MadWorld getting a proper new release.

    160°

    5 Wii Games that Need to be Ported to Nintendo Switch

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    Nyxus1205d ago

    Pandora's Tower and The Last Story.

    northpaws1205d ago

    Switch needs less ports and more original games.

    DefaultComment1205d ago

    what it needs is not your opinion that's for sure.

    northpaws1205d ago

    Omg, you are so witty, somehow can provides even less value than my comment. I don't know about you, but I prefer Pikmin 4 over Pikmin 3, Mario Kart 9 over Mario Kart 8 Deluxe, BotW2 over BotW Wii U port, a new Donkey Kong instead of Donkey Kong Tropical Freeze from Wii U...

    But I guess I am just being weird here, who the fuck would want a new entry. /S

    Neonridr1205d ago

    Red Steel 1 & 2 Remastered Collection please. I adored the 2nd title.

    Cuzizkool1205d ago (Edited 1205d ago )

    I don’t think it would be so bad to turn Wii Sports and Wii Sports Resort into a continuing franchise. The Wii isn’t around anymore, but we still get New “Super” Mario Bros, which the original “super” was based on the Super Nintendo console. Nintendo tried switching it up (heh) with 1-2 Switch, but that wasn’t nearly as big a hit. I think if they did an HD remaster of Wii Sports, or a new entry in the “series”, it would have immediate name recognition and would pull in some casuals, as well as some who want to get that sweet sweet nostalgia.

    iplay1up21205d ago

    I did not like Skyward Sword. I played till the bird part, and just couldn't do it anymore. It felt like a chore playing it. Also, I am a Zelda fan, and this is the only Zelda game I didn't like.

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