Released in 2004, Killzone is the first game released by developer Guerrilla. Early on billed as a "Halo killer" for the PS2, much hype surrounded its release. Regrettably, Killzone is remembered for all the wrong reasons. It may not kill the Haloz but its presentation and story alone are worth a play through.
With Killzone 2 arriving within a month, and me being impatient for its arrival, I decided it prudent to play the first in the series. Initially it was slow to pick up and enjoy but the characters, story, and overall universe pulled me in. Ambitious, describes this title well. Clearly, this is a game filled with ideas but limited by technology and execution. As a freshman effort by Guerrilla, good job.
I believe as a reader of game reviews sometimes it is easy to lose focus of what is most important: fun. This is the merit I will base my score.
Graphics:
Killzone is a good representation of the graphical prowess of the PS2. The environments are huge, the character models are quite detailed and the world is believable. Initially it was hard on the eyes, but only because I'm used to playing on "current gen" consoles. Give it a chance. I must warn you there are certain parts of the game that stutter and have poor viewing distances. In other words, expect fog. If your outside, get used to it:-p The Helghan are visually great enemies to fight and fun to bring down. The CGI parts of the game really look great and immerse you in the world. Play with a component cable and widescreen turned on for extra graphical umph.
Sound:
The music is ominous, boding and well done. The voice work is excellent and the high production values are evident in this respect. If there is one complaint I will throw out there are the Helghan voice overs. Initially they got the job done just fine...however every encounter they say the exact same thing. If anything it makes you want to kill them even more! :-)
Gameplay:
Killzone is a functional FPS. I can imagine that hype made the game somewhat disappointing for some but I enjoyed what it had to offer. Make no mistake, its not going to wow you but helps progress the game. The game is all about small arms combat and its fun while it lasts. My only warning is don't expect the enemies to be smart: they're not. Fortunately most of the battle sequences are scripted so AI isn't a big deal. I was surprised that my squad was somewhat decent in disposing of enemies. The controls are solid and combat is mostly fluid. Expect the framerate to mess with your shooting a little bit. Otherwise, it feels good to mow down Helghan. Refreshingly there are four characters to choose from. Jan Templar is your typical soldier, able and willing to get the job done. He packs an assault rifle which is a good all around weapon. Shadow Lugar is a spy with zoom SMG and heat vision googles; good for range. Rico Velasquez is a minigun packing bad ass; very good close and medium range. Last but not least is Gregor Hakha, whom is Half-Helghan and a spy; he traditionally sports the Helghan combat rifle which is excellent for close and far shooting. Outside of the weapons I listed, you aren't going to find too many more. This wasn't a problem for me, but maybe for others.
Story:
The story for me was the main draw in the game. Your actions have consequence which are believable unlike many recent games. The game is brimming with detail; a great effort was put into making the story flow and believable. The characters are interesting and make you care about what they're going to say or do next cut scene. The progression of story is aided mostly by CGI, which is excellent and really sets the mood of every level/chapter. While some of the dialogue may be cheesy its entertaining to say the least. The story is reminiscent of World War 1 and 2 politics and war...except set in the future. The Helghast are very much the Nazi's and the ISA are the Allied forces. The twist is that the Helghast are no longer human after being subjected to the hard world they come to inhabitant. Without giving anything else away, Killzone is a great filler for anyone interested in the world of Killzone.
Online:
I didn't extensively play online however I know there are still people that play it. In my online bout of Warzone (aka multiplayer) I played team deathmatch. The match was very quick and fun; definitely not COD, but fun. If you happen to jump online, know that you will get pwned. These guys are die hard fans and will frag you within seconds. If I played a bit more, perhaps I would have fared better...perhaps...
Fun Factory:
My fun was tied in part to the story and excellent production values of Killzone. The universe is believable and well thought out; I wouldn't mind a novel. The game play is not the most memorable although it is functional. I had a lot of fun gunning down Helghan. They are excellent enemies; proof is fact that I didn't mind fighting only 3-4 enemy types (correct me if I'm wrong). If you don't expect much and can get over "last gen" visuals you might come away impressed like I did. I purchased the game for $8 used on half.com and definitely got my money's worth of game play. On normal I clocked in 12 hours. If anything, I believe the first game will help me enjoy the second. I was letting hype get the best of me for the upcoming sequel. I believe I am much more realistic about my expectations now, for the better. Killzone is a reminder to never let hype color your expectations but rather appreciate a game for its own merits. I enjoyed Killzone and hope the review helped you make a decision to play it. :-)
The first Killzone game never met lofty expectations of dethroning Xbox’s Halo, but if any game needs a PS5 remake, this is the one.
I like Halo, but I don't think there is any need for a 'Halo Killer' at this point. If anything, the franchise is slowly undermining itself by making some of the dumbest mistakes possible. Infinite has finally reached a good point in terms of multiplayer, but it took an extra 2 years to get there. Meanwhile, the single-player experience is fine but rather mediocre when compared to the franchise peak.
That said, I would like to see the Killzone franchise back, if anything, to offer more variety to the PS5 exclusive catalog.
I'd love a killzone trilogy, fully remastered on a single disc like they did with Uncharted. Maybe they could make it the full killzone saga including PSP and Vita games converted to console.
I've never liked the idea of a 'franchise killer', why can't both thrive, without one killing off the other? Its such a childish mentality.
That being said, if there ever was a true 'Halo killer', then it would have to be 343 Studios, and the Xbox division. They're doing a fine job killing off their own IP, apparently.
Halo doesn't need to be killed, they've done that themselves. It's a shell of its former self.
KeenGamer: "Classic PlayStation franchises like The Legend of Dragoon, Killzone, SOCOM, and more could benefit from a fresh coat of paint. With the next generation of consoles nearly upon us, let's take a look at the PS5 remakes we'd most like to see. Classic PlayStation franchises like The Legend of Dragoon, Killzone, SOCOM, and more could benefit from a fresh coat of paint. With the next generation of consoles nearly upon us, let's take a look at the PS5 remakes we'd most like to see."
i would like to see Uncharted 1 or 2 but with visuals equal to Uncharted 4 ...similar to Demons Souls Remake ....also other more obscure games like Patapon would be nice to change their visual style and adopt in cel shaded or photorealistic graphics ...SOCOm would be nice if it is to be made with care and have the realism of DCS World combined with MGS4 gameplay mechanics and visuals
Ape Escape! I need that synth heavy, happy, DnB/electronic, feelgood OST with the pleasant anime aesthetic and colorful pallet in my life again. C'mon Sony, gimme
Financially if done right Socom is the best bet, with a solid campaign and addictive multiplayer its a no brainer. Syphon Filter is something Sony I wish will remake because it looks like were not getting an MGS or Splinter Cell anytime soon.
Killzone was a shooter that set itself apart, and in the age of fast-paced FPS it's time to bring it back.
I wound love to see a proper Killzone 4. There is a lot of room between 3 and Shadowfall. They have to keep the weighty feel of the original 3.
Still want my Killzone 2 remaster.. if EVER there was a game worth 1080p & 60 FPS.
Unfortunately the rumor is that GG's second team is making a MP SOCOM game..
I'd rather a KZ1 or KZ2 remake/boot. Or KZ4 proper. The end of KZ3 had a tiny cliff-hanger.
Yes for the switch please! Mercenary's online MP was soo freaking fun. Exceptionally well balanced too.
Letting my friends play the SP convinced them to go out and buy vita systems for themselves.
Killzone is an impressive IP that's why I bought a ps3 in 2009 and sold it 3 months later, just so I could experience Killzone 2's SP and online MP.
Hmmm...
I never played the game, but my friend really liked it. I'm excited for KZ2, so maybe I'll try out this one between now and the end of Feb.
For A second I thought you were reviewing KZ2.
I've never played the first one, and doubt I will. But I want to watch the video play through of it at least.
I played the first one and the game was to much for the ps2. The game chugged like craaaaaaaazy.
Solid review. The game wasn't bad by any means, but my main complaint was more the idiotic AI, and some of the levels weren't laid out in the best manner. Don't get me started on the helghast and their same five comments when you attack them, which got annoying.
Minus those complaints the game was solid, just felt a bit rushed out the door. The graphics were great (a few framerate issues but thats because they pushed the ps2 to it's peak), game play, sound, and story(great stuff). Multi-player was entertaining and fun as well.
you know what i would love?
if GG remade the original for PS3 with KZ2 level graphics and no slowdown... only glitches and technical issues marred the first game... other than that it was an intense and gritty shooter, just like it's successor
Sony should put it on PSN at least so people can get to grips with the series