iamnsuperman

Contributor
CRank: 20Score: 381420

User Review : Journey

Ups
  • A Great Expereince
  • Stunning Visuals
  • Fantastic Music
Downs
  • Little Short (2-3 Hours Long)
  • No challenge to the puzzles

This is an experience you don’t want to miss

Journey is a multiplayer downloadable game developed by thatgamecompany for the PS3 and was released back in April. This is the third instalment by thatgamecompany to release on the PSN (Flow and Flower being the other two). To start with I have to make a little confession. This game, as with most arty games, is very difficult to review because it is hard to explain the experience you get from this game.

This game impresses you from the get go. As soon as I pressed start I knew this wasn’t going to be any ordinary game. The first thing I noticed was the rich visuals that were displayed on my TV. The golden sand looked gorgeous and the lighting stunned me. You then get introduced to your character, a robed figure sitting in the sand looking into the distance. You proceed of in that direction. The sand feels deep and the environment feels vast even though you are essentially going from A to B. The basic premise to this game is you are on a Journey to a Mountain in the distance. The mountain stays with you and is a constant reminder of your “objective”. No one tells you that is what you are doing you just somehow know and that’s a really testament to thatgamecompany’s design skills.

What the game does amazing at is redefining how a multiplayer game can be played. You will eventually meet an unknown player (their ID is kept secret from you) and the only way to communicate is through one button which emits a tone (which is also used to give life to pieces of cloth). This tone can be manipulated with its volume and length by how long you press the button. This becomes a key tool as you cannot speak to your partner and the only way to communicate is through tones and jumping. It’s odd but you end up building a language with your partner as you share the experience with them.

The sections have puzzles which you must solve to proceed. The puzzles are nothing too challenging (which is a shame) but they work well in helping you build a common language with your partner. Enemies start popping up towards the end of the game which adds that extra bit of challenge. I am not a big fan of quest games that require other online players to complete but this game in an exception. At one point my partner disappeared and I honestly felt uncomfortable being and I was hoping my partner would return. I did continue my quest with (I can only assume) another player which seamlessly dropped into my journey.

Musically this game is incredible with it perfectly infusing with what you can see and play. The music not only adds a mysterious, relaxing feel but also adds a sense of drama. This game shows music is vitally important to video games and sometimes it is even more important than spoken dialogue. Austin Wintory has indeed done a fantastic job and should be recognised for his work. I am glad to hear that he has been given a Grammy nomination for Best Score Soundtrack for Visual Media.

There is a story to this game which is explained through cut scenes (again no dialogue) between each segment but it is really about what you have experienced playing this game. The experience is a bit short (it’s around two to three hours long depending on your exploration) which is a shame but you don’t feel that you have been charged too much for what you experience. Each time you play the game the experience is different which adds a vast amount of replay value. The best way to describe this game is it’s a journey that you shouldn’t miss out on. I didn’t expect thatgamecompany to top flower but they have. I absolutely recommend that you experience this journey .

Score
9.0
Graphics
Stunning art direction that has a rich look to it.
10.0
Sound
Perfectly combines with the game to produce tension and drama to a very relaxing game. Austin Wintory has done a fantastic job
9.0
Gameplay
Its a little simplistic but it is amazing how you use the limited communication tools available to create a special bond with your partner. The Puzzles are a little bit too easy
10.0
Fun Factor
The two hours flew by me while I was playing this game. I could not put this down. The ending is also amazing.
10.0
Online
No problems with its online functionality. Players can drop in an out easily and playing with that unknown player really adds depth to this game
Overall
9.0
Nicaragua4201d ago

I hate to follow the crowd and add to the hype but Journey is a great game - I love it, my kids love it, even my mrs loves it.

I don't think the game is too short, it's just right for what it is and it means you can get the full experience in one sitting. There is not one single moment in the game that feels like filler or is a chore.

Journeys biggest triumph is the level of attachment you feel to the inhabitants of the world. How many other games could make you feel an emotional bond with a piece of cloth ?

40°

Interview: Revisiting the Journey With Austin Wintory

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.

Read Full Story >>
vibethenook.com
Aloymetal780d ago

My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

50°

10 years later, there’s still nothing like Journey’s multiplayer

Jenova Chen told us about the development of the game.

Read Full Story >>
theverge.com
80°

Gardens: Former Journey, Skyrim & Spider-Man Devs Announce New Studio

Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.

Read Full Story >>
culturedvultures.com
GhostofHorizon859d ago

Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.