CRank: 5Score: 630

User Review : Fallout 3

Ups
  • lots of stuff to do.
  • Lots of places to explore.
  • Interesting people of the wasteland.
Downs
  • To many bugs.

Just fixing my review

My last review was on Fallout New Vegas. I said Fallout New Vegas was better that Fallout 3; but I did that before I had ever played Fallout 3. In my opinion Fallout 3 is better. I think this because there is more to do and more odd things to discover about the post apocalyptic future. This game takes place in a vault non-other than Vault 101.

In the start of the game you are born and you go through some of your life. From 1 year old to 10 year old to 16 year old to 19 year old. At 19 this is when your father leaves the vault and it's time for you to leave before the Overseer's vault security can kill you like they did a lifelong family friend. After leaving the vault the 1st place you discover is Megaton.

This town is rather loopy. There is a cult in this town called the child of Atom. They worship a nuke that did not explode A NUKE. This is where you must decide to help a man named Mr. Burk blow up Megaton or undetonated the bomb and save Megaton. This is how you get your 1 and only in-game player home. Explore the Ruins of Washington Dc and choose to be either a do-gooder or a villain.

I wouldn't forget that this is Game of the Year Edition so let’s speak of DLC's. The 1st is Operation: Anchorage. Once you find the Brotherhood Outcast headquarters (after fighting a hoard of super mutants) you will be given a suit that allows you to enter an Anchorage Alaska simulation. You do this to open an armory for the Outcasts. You start this on the side of a snow caped mountain with winterized combat armor, a 10mm pistol, and a Trench knife.
After blowing up the Chinese Artillery guns you end up in a tent with your general. When you leave you must command your "suicide squad" to take over Chinese held locations in Anchorage. This is where the Anchorage picture was taken that they made a statue of in the Capital Wasteland known as the Anchorage Memorial. At the end of this DLC you and the T-51b Power Armor Unit must kill General Jingwie and stop the Red Chinese forces. Now that you have liberated Alaska you open the Armory (find out what’s in it yourself). This is also the ending of the so called Great War. I don't know if that’s right but its the only info given on that topic but I do know it was 2 hours long.

The next DLC would be known as The Pitt, this DLC is the 2nd best. You go to this place with a man named Werhner of course it's called The Pitt. When you go through the radiated Pitt you find a barricade place full of raiders and slaves. Once there you meet a man that takes all your stuff and forces you back into the slave pin. Long story short you go through a lot of stuff and you end up in an arena fighting for your life literally you are fighting to the death for freedom and you end up meeting a man named Ashur and that is when you will chose the faith of the Pitt.

The next DLC would be Mother ship Zeta. Once you find an Alien space ship a blue tractor beam takes you off the ground. You wake up in a chair to 3 aliens looking down at you with their tools. After a drill drills you in the face you wake up in a small room with someone. The aliens took all your stuff of course so after a claw picks someone up you and her start fighting to get the aliens down and they open your cell and after you kill them you take their weapons and go to a room with all your stuff in it. After this you find a little girl after you get her out of her cell she helps you get to a place called the Engine Core. Once there you find a cowboy, a samurai, a U.S. army Medic, and a dead Astronaut.
You will need his suit so take it and destroy the 3 generator type machines. After this you go out into space and after killing a lot of aliens you will find a trail of dead aliens leading to the runaway samurai. This is when you can either kill him and take his stuff or just leave him. You end up in the front of the ship which is where the alien captain is. After killing him another alien ship appears da da daaaaaaa.
Of course you must destroy it and this is why you must keep every 1 else alive. They help you destroy the ship, then if you want to kill them and take your stuff then you can but I would recommend letting the aliens kill Paulson if you don’t want a lot of your karma to go down.
Then a homing beacon lands in the Capital Wasteland and that’s how you get back thus ending another DLC.

The next DLC is Broken Steel alls this does is increase your level cap to 30. The main thing it does is it just adds a few new missions that you can do with Liberty Prime and of course the Brotherhood of Steel. The last DLC is Point Lookout (my personal favorite). This adds an entirely new map, new people, and new quests.

All in all I have no complaints about Fallout 3 so get out of that vault, get some sunlight, and see the sights of the beautiful Capital Wasteland.

Score
10.0
Graphics
The graphics aren't really good but they just seem fitting to the game.
6.9
Sound
The sound bugs to like randomly there will be gattling laser sounds the whole time. Other than that the sounds good exspecially the radio.
7.9
Gameplay
This is the best game I've ever played. There is a lot of stuff to do, a lot of places to explores, and a lot of people to meet. But it can also be all ruined because the game crashes a lot.
10.0
Fun Factor
I don't feel the need to explain that this game is amazing because i already have.
Overall
7.9
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies17d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken17d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing6917d ago

I don’t think anything can compare to 2023

lucasnooker17d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo17d ago (Edited 17d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing6917d ago (Edited 17d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos17d ago (Edited 17d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt17d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken17d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

150°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

anast19d ago

People are stupid I get it. No one should feel unsafe,

But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.

LucasRuinedChildhood19d ago

As much as Bethesda deserve criticism, that's not really relevant to the reveal of Fallout 3 in 2007.

VenomUK19d ago

The default angle Kotaku always go for is to highlight the worst in gaming.

I would’ve focused on the creative.

anast18d ago

The game went downhill at Fallout 3's release. This is when they started to cut corners.

gold_drake19d ago

there is no "but". the hell lol
you dont send death threats, period.

anast18d ago

Usually, you have good comments but this isn't one of them. It just rides the mob. We can do both condemn the actions and not let them use it for other things.

I can say I received a death threat and everyone needs to shut up. People are not honest and will use horrible things to their advantage.

Armaggedon19d ago

Not all games “look” current.

anast18d ago

Their games always look like the gen before it.

Armaggedon18d ago

Yeah, but thats not the result of laziness, incompetence, or a bad engine. Thats what happens with their type of open world games. Its hard for people to find a point of comparison because no one makes games like Bethesda does.

gold_drake18d ago

mh ok thanks, i still think ur wrong in this mate.

anast18d ago

No problem. I'm not here to convince you. I'm only stating an actuality. What your words do if we look at them like events.

+ Show (2) more repliesLast reply 18d ago
210°

What Made Fallout 3 One Hell of a Game?

Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.

Read Full Story >>
gamingbolt.com
ZeekQuattro22d ago

For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.

-Foxtrot22d ago

Tons of reasons

But my silly little one…hunting for unique weapons and armour

Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.

Yui_Suzumiya21d ago (Edited 21d ago )

I remember during my first playthrough of Fallout 4 back in 2015 I somehow got an automatic combat rifle that shot explosive rounds by defeating a legendary creature. Unfortunately that was the only playthrough I ever got that weapon. It's a shame because it was absolutely epic!

Vits21d ago

Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.

EazyC21d ago

I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.

I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.

Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.

RNTody21d ago (Edited 21d ago )

Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.

I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.

Fist4achin21d ago

There were some side quests that could yld have been developed into an entirely separate game. Some great writing there.

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