Danes488

Trainee
CRank: 5Score: 1490

User Review : Call of Duty: World at War

Ups
  • Realistic ground gaining difficulty.{Some new weapons{Co-Op
Downs
  • Enemy difficulty{Dogs in Multiplayer{Hard to tell the difference between crouching and standing

O' the Pacific Theatre!

Call of Duty: World At War, admittedly, is a game I didn't want to buy in all honesty when I first heard about it. The World War II era had been overdone. And after having played Call of Duty 4, one could see how I'd be skeptical about wanting to play a Treyarch game instead of the Infinity Ward game.

However, Call of Duty: World At War is a refreshing palate cleanser rather than the same doldrum games we're used to, which is surprising as a World War II game. Yet if you look back, an actual Triple-A WWII game hasn't come out in awhile. It's been about 2 years in fact. So playing this Call of Duty: World At War gives one the feeling of coming home in a way.

The game starts you out as an soldier in the United States Marines Corps, but as a PoW in Peleliu. Whereupon you are shortly saved by Roebuck and his group of Marines. Much fighting ensues and you work your way out. I've been playing this game on Veteran (for those of you not familiar with the franchise, that's the hardest difficulty), and let me tell you; all throughout the game you literally feel like you are fighting the enemy for every single square inch of ground. They are persistent and don't want to give up. I've found myself thinking many times, "My God! Shouldn't they stop coming soon?" and there's another 5 minutes of fighting and shrieking to be had, fighting for the NPC's, shrieking from me as bullets and grenades whiz around me. And just when you think you've cleared an area and it's safe to move on, you find there was another group waiting to come at you, and the process renews.

Now because of the difficulty of fighting these guys, prepare to die. A lot. This really isn't a game (or at least a difficulty) for the people who want to just cruise through and shoot at people. Every one of the enemies chooses you as a priority for shooting, and grenades are often thrown so accurately you barely need to move to toss that ticking timebomb back at them! In which case they all then decide to gang up and throw 3 grenades at you and you're forced to run away screaming for mommy and cursing Treyarch.

Enough for the British-inspired litany, I'm American. Continuing the review. The game plays almost exactly the same way CoD4 did. And I say, why not? Don't fix what isn't broken right? Just because it's a different company doesn't mean the game should be completely different. People now have certain expectations for the Call of Duty franchise. To be honest, not a whole lot is new about Call of Duty: World At War. And there wasn't a whole lot new about CoD4 either. Slight tweaks to gameplay and Perks were all there were to be had and there is much of the same here. The game plays amazingly, the music works well within the setting's you're in. Time literally flies, even though you'll probably be going back in it a lot (reference to dying and respawing for those of you that don't get that).

It's hard to criticize this game for a reason. All the reasons you want to hate it, are the same reasons that make it a good game. It's very difficult. But if you've ever heard anything about how the Japanese fought in the war (and I refer only to the Japanese, even though the Germans are just as persistent) you know they fought to keep that land with their very lives. And you feel that in this game. I feel like repeating it playing like CoD4 would be getting repetitive, so I'll just give it a nod. And it's a WWII game, but again, we aren't being inundated by these games anymore. Moving on!

Multi-player plays almost exactly like CoD4 as well, with a few tweaks. Instead of air-strikes at 5 kills, you get artillery strikes, and instead of a helicopter at 7, you get killer dogs. The dogs however are a little annoying. I see the need to reward the player for getting 7 kills in a row without dying; but the dogs are so fast and so hard to shoot while others are trying to shoot you as well, that's it's easy to rack up another 12 kills from the dogs alone. At least with the helicopter, anyone with decent aim and a rocket launcher could take the sucker down and not have to worry about it. They've also included tanks in this game for some reason. However despite the inclusion of several anti-tank weapons (rocket launchers and special anti-tank grenades), Tanks are almost invincible because most people don't use/have those weapons and allows the tanks to get enough kills more often than not to call in the dogs, in which case you're then running from tanks while trying to avoid the dogs as well. Several things were done well in Multiplayer however; such as the inclusion of a beginners multiplayer mode to allow you to level up to 8 without having to fight people with better weapons and perks higher up. They're also rewarding Prestige-ing now.

Overall the game plays like it should, and is in all ways what Call of Duty 4 was. Perfection of the First Person Shooter-style gameplay. Everything just works, and it makes you feel like they've given the WWII era a nice salute with it. However one can only hope they now move on as Infinity Ward has.

Score
8.0
Graphics
The game plays well, but there are still some obvious flaws with the enemies focusing on you, and the NPC's avoiding the enemies 2 feet from them for the enemies 100 yards away.
10.0
Sound
Beautiful game placed within the Pacific Theater, graphics are mind-boggling
7.5
Gameplay
Ties in well, but it's hard to notice. Never really has a moment where you think "This is good music."
8.0
Fun Factor
I'm giving this an 8 because the moments where I'm not dying repeatedly while trying to hide or run from 6 grenades, it's actually quite fun.
7.0
Online
Probably the weakest feature in the game. The dogs feel broken and are gained almost exclusively by tank users. However, its still fun to play and the Zombie mode brings about much joy.
Overall
8.1
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies26d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken25d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing6926d ago

I don’t think anything can compare to 2023

lucasnooker26d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo26d ago (Edited 26d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing6926d ago (Edited 26d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos26d ago (Edited 26d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt26d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken25d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

380°

65 Year Old Gamer Racks Up Ridiculous Stats After Playing 1 Game for 15 Years

A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.

Read Full Story >>
gamerant.com
franwex321d ago

Well, he definitely got his money’s worth.

Abnor_Mal321d ago

Same as Shirley Curry playing Skyrim for years. In the next Elders Scrolls game they should have her in the game as some form of npc.

andy85320d ago

She is, I read she will be a character. Not a dig in any form but I hope she's alive when it releases

Relientk77320d ago

That's over 7,000 hours geez. What crazy stats

nitus10320d ago

Actually it is very easy to up the number of hours you have been playing a game. Basically all you need to do (assuming you have a PS4 or 5) is to place the console into stand-by without exiting the game, so if you do this a one hour gameplay actually becomes a 24 gameplay or longer.

boing1320d ago

What? So the game is still runinng when you put it to sleep? What?

EvertonFC320d ago

It's actually sad not an achievement but hey we need the full story details.

Knushwood Butt320d ago

There's someone on my friend list that has more than 6200 hours on Uncharted 4.

vTuro24320d ago

7k hours over 15 years isn't that crazy. The fact that he's been playing the same game for 15 years is more impressive.

+ Show (1) more replyLast reply 320d ago
anast320d ago

And then you got people that want to finish a game every week.

Rhythmattic320d ago

Nailed what is the Spectrum... For good and bad, Quality or Quantity..Or the unreasonable to reason for. ;)

jznrpg320d ago

Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.

EvertonFC320d ago

500 days in 6 years is nothing lol, you do realise how many days in a year right ?

poppatron320d ago

I might be getting the maths wrong here, I think 500 days in 6 years works out at an average of just over 6 hours every single day. For 6 years. That’s pretty serious

EvertonFC320d ago

Edit: wrote this early this morning, I understand it's lots of hours now lol at myself 😂🤣😜

RedDevils320d ago

The only way to achieve this, is by having no life outside of video game lol.

Outlawzz320d ago

Strange choice of game but hey that's some devotion. Congrats to them!

Show all comments (18)
90°

Call of Duty: Vanguard VS World at War Map Comparison

Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.

Read Full Story >>
gamespot.com
923d ago
RebDomine2923d ago

waw is the best with no feminism or black. it's a real ww2 game