790°

Handicapped Halo Reach has a fatal flaw.

Sarcastic Gamer bring up a rather valid issue with Halo Reach Multiplayer. Why does Bungie insist on living in the Past?

Excerpt- "I, like many others, have been playing Halo Reach since it came out. I’m not sure if it’s the daily challenges, or the accumulation of credits to buy that next piece of useless armor that keeps me playing. However, none of that helps when faced with the franchise’s biggest and most ridiculous flaw. This flaw has plagued the franchise since the first game was released on the Xbox. Why Bungie would decide to use this outdated system is beyond me. Every other game has changed to adapt to the growing industry. It’s an insult and pretty much a deal breaker in any long term appeal Halo Reach has to offer.

What could be so crippling? Find out after the jump."

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sarcasticgamer.com
LGFreedom4990d ago

very annoying to get stuck on a team in slayer and two people quit out and you get destroyed...

RedDead4990d ago (Edited 4990d ago )

Just finished a match of team objective(flag collecting one), it was 4 versus 1 and the score ended 10-0 to my team, that sucked greatly.
For the most part this doesn't happen so I don't care much and when the game works lik eit should, it is in my top 10 list(Surprised me)

-Alpha4989d ago (Edited 4989d ago )

It doesn't happen much, you are right, but it's annoying when it does.

I don't get why Bungie hasn't done what Naughty Dog has done though. When someone quits, readjust the objective for the handicapped team. So if the goal is to get 50 kills, and someone on the red team quits, the red team should only have to get, say, 45 kills.

It's much better than the time-out session because the time-outs don't compensate the teammates of a quitter. The ban system is much more complicated doesn't always punish players. I feel that adjusting the objective is a much better way to solve the problem.

RedDead4989d ago

ND did that? Wow, I shoulda played U2 online a bit more.

Your right, that is the best way for the players who are actually affected by losing a member of their team. PM bungie? I might go on the forum and suggest it

-Alpha4989d ago (Edited 4989d ago )

Yup, ND did that. They implemented it in a patch some time ago.

UC2 MP is real fun, and despite the game suffering from ND's inexperience with doing online they were able to implement a system that Bungie with their experience should have had already.

I suggested it in the forums already:

http://www.bungie.net/Forum...

Reply/vote if you guys don't mind. I don't want it to get buried by another person threatening to sell their game because they wrongly had their rank reset.

Shepherd 2144989d ago

This isnt fatal. Its been like this since Halo 2.

Trust me, there is still plenty, and i do mean plenty of fun to be had in Bungie's Matchmaking system. It does suck when your teammates quit, but it doesnt happen that often. Normally if it does happen, only one or two guys quit at a time and if your a good player it wont make too much difference unless you are left alone.

dragon824989d ago

Since Bungie helped Naughty Dog create the MP in Uncarted 2 you would think they would know a little about what ND had in mind for match making. Maybe it never came up while they were helping I guess??

pimpmaster4989d ago

well i get really pissed off when people n my team suck or quit. but at the end i remind myself that its all about the kills/ killstreaks which give you xp, not so much about winning.

Eamon4989d ago

yeah it is annoying. But when it happens to my team and I win, then I know I played well.

When it happens to other team... well, I make sure they're in for a genocide =P

pustulio4989d ago

Alpha

That wouldn't work on Halo if one team is doing Team Work and you are alone no matter how good you are you're gonna get raped but still Bungie can try and maybe it comes out being quite effective.

BTW have people noticed we always get "GT5 Fails" and "Halo: Reach Fails" at least once a week?

SonyPS3604989d ago (Edited 4989d ago )

It could also be argued though that, in modes like slayer, the bigger team has less people to kill if someone leaves the other.

Regardless, that doesn't count for other game modes, so yeah this is a big problem that I've found annoying.

+ Show (7) more repliesLast reply 4989d ago
BeOneWithTheGun4989d ago

I am playing the crap out of the game for another week (have to send back to gamefly to get Fallout) and totally agree. It has happened to me a few times now; being in a match where half my team leaves and I am left with some no-mic kid from Utah and a homophobe to hold off 6-8 other players in CTF. It really sucks.

The game itself is pretty fun. I enjoyed the SP and for the most part the MP is fun. Matchmaking could have been better.

StanLee4989d ago

Halo is one of those games that really penalizes you for playing alone and that's unfortunate. Matchmaking works well in that it matches you with other players of similar skill but it can't and wont get you better teammates. The best solution is to find a core group of players on your friends list who play the same time as you do and are good at teamwork and you'll see how your experience changes.

Spydiggity4989d ago

there are 3 types of games. ranked games, games that reward points, and custom games. you can come and go in custom games as much as you want with no penalty. the other two, however, you get a penalty which makes perfect sense. it's a way of protecting against ppl who wanna bail because they are out-manned, and it's a way of protecting against the thousands of pricks out there that get off on just being an annoyance. you know that type of person i'm talking about. one example is the douche that just plays music really loud til the match starts, then leaves intentionally once the round starts just to piss off ppl he doesn't know.

if you actually agree with this article, you obviously just didn't put any thought into the system that is in place. i am glad bungie does it the way that they do. it's one of the systems i wish more games would employ.

GamerSigma4989d ago

Rage quitters aren't the problem. A lot of people quit out during the process before the game starts. then, because no new players are allowed to be added, you get stuck in a 15 to 20 minute Team slayer match and you can't quit to go find another game without getting penalized.

Bad system. You're short sighted spydiggity.

Spydiggity4989d ago

team slayer rarely takes 10 minutes (15 or 20 is just a gross exaggeration). i agree quitting sucks, but to give someone the option to leave with no penalty is far worse. then ppl will leave a LOT more often. and since the matches don't last long...what will this resolve? someone quits...3 minutes later another person joins, then the game ends and he/she had time to shoot at one person.

as i said, there is a mode for drop in and drop out play. just not in the matchmaking...and i'm glad for that. you want the COD system, go play COD.

Imperator4989d ago

I really enjoy Reach, but I completely agree with this. I don't know if it's just me, but this happens to me a lot. Normally it's 3 vs. 4 or 2 vs. 4. That's is just full of fail. Yet still I keep playing it, lol. Hopefully Bungie can fix this issue.

Elvfam5114989d ago

Hated that in gears 1... But you should setup traps in halo like when somebody goes for a top gun wait and frag him with a sticky and so on...

4989d ago Replies(1)
frostypants4989d ago

To me the biggest flaw is the ridiculously overpowered pistol when playing Infection or SWAT.

Also, while the inability to jump into a game mid-match is indeed exceedingly stupid, the search preference and map voting system is far better than anything in those other games.

frostyhat1234989d ago

But I HATE!!!! When i get put in a game with 2 minutes left down by 20 kills. So I like starting in a new game every time.

EVILDEAD3604989d ago

Who cares if people quit and get penalized and your stuck with a lopsided team..it's still a million times better than trying to get into a game and ending up being inserted into a game that is lost only seconds before the game ends.

Bungie's matchmaking is still easily the best out there at pitting you against similiarly skilled players..and that is what matters..

Evil

+ Show (6) more repliesLast reply 4989d ago
P1NKY4990d ago

I haven't played Reach, but I played Halo 3. Every game is different. I personally think its down to Halo being quite competative and the fact that winning/losing a match directly affects your level. How annoying would it be if you were placed on the losing team in a match with only seconds left and the result is that you go down a level?

Whereas this doesn't happen in games like COD where you are basically playing for yourself, the more kills you get the more XP you get whether you win or lose the match.

RedDead4990d ago

I think that goes for reach aswell? Reach has a differant ranking system than 3, it's more like cod I think...

kaveti66164990d ago

But there's no fun in COD for that same reason. A mediocre player can prestige in COD just by playing it long enough. It takes no skill, and the medals mean nothing. In REACH, there are definitely the negatives, but the positives are in this matter that anyone who quits the match is punished severely for quitting, and players with skill are rewarded and recognized.

RedDead4990d ago

I agree with this, I liked the ranking in H3

if you're on your own in Halo nd it's 4 on 1 in TS, hide and sneak attack, if you hget a kill or two and then die, it's worth it,you'll win.

BeOneWithTheGun4989d ago (Edited 4989d ago )

Being put of probation then banned for 15 minutes is not really a punishment. All you have to do is go make a sandwich and you are back at it. Now, if they banned them for 15 DAYS, then yes, it might be incentive enough to curb the early quitting.

Double Toasted4989d ago (Edited 4989d ago )

I disagreed kaveit, because the longer you play a game the more skills you develop. That was the reasoning lacking in your statement.

On topic: Bots! I often wonder why most console shooters don't have them. Gears 2 has them and I thank Epic for making it happen.

kaveti66164989d ago

@double toasted

You're wrong. Everyone has a plateau. With Halo 3 I reached my plateau at the rank of Major. My friend became Brigadier General and he's been playing the game since day 1, same as me. You're not going to acquire all the skills and be the best player possible just by continuing to play. Everyone has their limits, but Modern Warfare 2 doesn't represent that because all you have to do to get credit is to continue playing. Even if you suck and lose every game, you can still prestige.

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frostypants4989d ago

Simple fix, P1NKY: just don't count any match where a player enters mid-round against his win-loss record.

And don't forget, Reach does punish people for quitting games. If you quit too many times within a match, you get temporarily banned. Pretty cool. Combine that with the above and I think they'd have a perfect system.

P1NKY4989d ago

There's a slight problem with your "simple fix". After every match on Halo 3 you are matched up with different people. So if the game was to keep putting you mid-way through a game then you would never level up or down. Im not sure if Reach is the exact same as Halo 3, but it's similar.

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Garrus_Vakarian4989d ago

"No one likes to be in a game where it’s 2v4. To make matters worse, you get penalized for leaving if you don’t want to play in that match anymore. I have no idea what the threshold is to put you on probation as I have not passed it yet, but it’s rather idiotic to punish you for leaving a lopsided game like that."

This. 100x this. The quit ban is a band-aid fix. And it's short-sighted.

frostypants4989d ago

No, the quit ban is perfect. It just needs to be combined with some means of allowing replacement players in.

pixelsword4989d ago

Sounds like someone got their rank reset.

Just kidding.

4989d ago
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270°

Bungie CTO Leaves Company After 14 Years, Joins Sony PlayStation

Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.

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thegamepost.com
Sonic188115d ago

"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."

New role and more pay and still can work closely with Bungie

15d ago
fr0sty15d ago

Yeah, he basically just got a big promotion within the same parent company.

15d ago
S2Killinit15d ago

Seems logical for him and probably for PlayStation

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90°

Destiny 2: The Final Shape Developer Gameplay Preview

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InUrFoxHole51d ago

What is this she/her, he/him bs?

60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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gamespew.com
purple10129d ago (Edited 29d ago )

Twitter is blowing up right now

All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)

29d ago