Might actually be time to go PS5...

Godmars290

Contributor
CRank: 10Score: 518640

Captain Obvious Vs The 8th Console Generation (Xbox One)

With apologies to - know what? Just taking the damn name for myself at this point...
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I've long held that the seventh console generation should have been delayed by one if not two years. Believed that since HDTVs were not yet established and that cell phone games would never become what they have, that some thought and consideration should have gone into that console cycle before it happened. Instead things felt rushed into with results which have caused the gaming community to splinter into hardened offensive/defensive camps who have argued into the second decade of the Twenty First century.

Now with the latest Electronic Entertainment Expo either well underway or just about over the eighth console generation is finally here and things feel both better and worse. Multiplayer and social networking elements largely dominate gaming, which has been a horrible realization for an old time singleplayer fan such as myself. The fall of Japanese role playing games, or again the realization that they failed to develop past their PS2 era heyday while becoming flooded by the trope of underage schoolgirls with fabulous fashion sense as main protagonist, against the rise Western ones is also now a thing. The technology correction I hoped would happen, that instead of any true innovation as once emerging and expensive parts turned stable and cheap, at least happened as i expected.

Allow me to try and explain that last by looking at the three new systems now that they've all been officially revealed.

First up, Nintendo's WiiU is what the Xbox 360 and Playstation 3 probably would have been if they had been held back, though likely with only half of the RAM of the newer system. Severally underpowered compared to what are it's actual contemporaries, the WiiU is still often more matched against the older consoles by critics and defenders alike while it's one supposed strength is hardly ever mentioned. It certainly wont be here.

Next lets look at what's become not only the darling but savior of the gaming community: the Playstation 4, which does and has nothing new that we haven't all seen before.

No really and in total honesty -- it does nothing new.

The speed of its Blu-Ray drive has been upped from the crawl the PS3 was constantly under attack for and its been given the option to install games either from off disc or as they download off PSN, but really, how long have people been begging for that? Making it so that a Sony console could install and download as a single action.

Then there's the thing that no one really wanted -- weeeell, that's not exactly true. Cross game chat has been a most requested feature since Xbox fanboys started holding it over Sony fanboy's heads. So now the PS4 has social features to the point a gamer in New Deli can either watch or finish the game of a friend in New York like any IT guy can remotely fix minor issues on a PC. That's where that idea is from. Its nothing new.

And in all seriousness: used games. What has changed about them from the PS3 and to the PS4? Nothing. The answer of course is absolutely nothing.

Of my last example of why the eight console generation is more a seven and a half however, the same can't really be said. Despite being a slight copy of the last mentioned system in terms of hardware, there is little different between it and the XBox One besides their outer casings. A cable tuner which requires a compatible cable box so that the XBO can act as a low-end cable box which lacks high-end DVR cable box features. Unless games and Twitch are involved.

And then of course there are the XBO's three major issues which like it's sleek yet bulky and ancient VCR design were intended and planned by the product's parent company. Not that Microsoft neither planned nor expected the public reactions to the only true "innovations" to their system.

All of them pretty much equally notorious, lets start with one of the two easy ones: Used games. or the utter lack there of.

With the first XBox repeatedly assaulted by pirates and the 360 fairing no better except when online, it was almost only natural that the beleaguered giant corporation would fall back upon its software roots and the example of Steam in order to find a solution to protect its future hardware and earnings. Listened to the complaint of fellow multi-billion earning companies and took righteous measures against would be thieves, renters and lenders. Crafted a plan which would also earn a nice and just profit which relied on an always on connection.

Yes, there's the twenty-four hour check in. One-hour if accessing an account through a friend's system. But really, if each game must be registered the first time its installed, if your or Microsoft's provider or servers fail for however long, or if you simply have no online service or access to begin with, what difference does a timed check-in really matter?

Always Online is the twenty-first century equivalent of "Let Them Eat Cake" which was actually not said by the person who said it. But like the quote, Always Online is quickly becoming a term which represents the haves and the have-nots. The tech literate and tech illiterate. Mid and senior Microsoft employees either perplexed, condescending if not both in inability to understand that even with the XBox 360, roughly half of the system's owners either did not want or were unable to access the function and features of the service which has come to represent much of their cooperate division's success and revenue: XBox Live. With less than half again not upgrading from no-frills Silver accounts to the wider functionality of paying Gold. In part, it was likely the hope or expectation that of all coming XBO owners, more than half would pay for the better access. And all XBO must be online, if not always. Which leads to either the least or most worried aspect about the XBO: Kinect 2.0.

Successor to a visual motion control device described as "fidgety", "laggy", and even "racist", though it has GREAT voice recognition according to it's defenders, Kinect 2.0 is so integral to the XBO -- forcibly so -- that even more than internet access, the console cannot function without it. This coupled with a sensor which lets it see no matter how light or dark a room is, facial recognition software which allows it to recognize console users as they play -- and it must watch you as you play -- ALWAYS! -- has lead some to be concerned about recent news in regards to government information gathering.

Misplaced apprehensions to be sure, as Microsoft have been attempting to peddle off the device to potential advertisers and others as the perfect marketing research device since it went by the name Natal. They even plan on offering achievement points for watching commercials -- and they'll know when you're watching.

Beyond all that I have a personal theory that the reason Kinect has been made a mandatory XBO accessory is because of the partnership Microsoft recently made with the NFL. That another ability of the device, namely counting current TV viewers pausing whatever is showing to either "request" any newcomers leave or be paid for in addition, will allow both to profit from such things as Superbowl parties.

I ask anyone who's attended one; how many people showed up for the game and when? Did the host charge and/or make money from people being in their livingroom or den? How appealing would a sports bar display be to such a person and their friends? The kind Microsoft showed off during the XBO's pre-E3 presentation.

One more question if after all this rambling if I've managed to keep the attention of someone who might actually know; is it possible to track or detect cloud distribution activity via standard provider reports?

I have a theory that when Microsoft were talking up the three hundred thousand servers they plan to use to increase the XBO "experience" they meant distributed computing. That while actual physical servers will have game related information, virtual ones formed by clusters of idling XBOs would be giving their extra power to ones which needed it. Given that supposedly two thirds of current online XBoxs are used to watch media, that would translate to the two to three extra XBOs Microsoft boasted would be there to supercharge one playing games. But again, that's just my baseless speculation. Something that came to me based on the -- rumor? -- that current multiplayer on XBL is nothing more than peer-to-peer.

Welcome to the new age, same as the old...

Software_Lover4003d ago

I have seen you post some good unbiased comments on articles. I try to stay as neutral as I can and look at things from both sides without blurry goggles on. Instead of reading every sensational fanboy driven headline and posting, I actually read some articles, but then I go to the xbox site which has a tone of information about the xbox one, especially on the forums, and cross reference.

Microsoft basically has 3 problems.

1)24 HR CHECKIN
Honestly, if they wanted this, they should've just went full on digital, which will be the norm with the PS5 and Xbox..........two? This is the only thing that would have somewhat saved them from this media circus. Yes they would've lost customers alot of them, but the ability to share your games digitally, on a digital console, would have looked like a better change for gamers that embrace digital distribution.

2)Kinect still should've been optional
I understand they have faith in their system and they want people to use it. I believe some of the consoles processing power probably comes from kinect because they really have no other reason to make it not work without it. There is something there that we dont know about yet and probably will not know until the console is released.

3)They need to fire every top exec
Starting with Mattrick and do whatever than have to do to get Peter Moore back. He knew how to speak to people. He spoke plain. He knew how to play the PR game. He was the man. There is a reason Sony has kept Tretton for this long. Moore would make you think $h!t tasted like strawberries, and when you tasted it, it would!!!

Now out of those three things.......... the only thing Microsoft could change at this point is #3, sadly. 24hr checkin is here to stay. It will be standard next gen (ps5, xbox.......... two?) on both platforms. Kinect is here to stay but be on the lookout for more peripherals that are made specifically for it, even with the xbox one, that could really change the way we play games.

Now as for myself, I'll be getting a ps4 first. I love Microsoft, I love Sony, I still have love for Nintendo, but I still have plenty of use for my ps3 and 360 right now as great games are still coming out. Add to the fact my pc is a beast and I still have about 100 games in my steam Library that I haven't even started yet.

Good luck gaming to all. I have always said that I hate the internet because of what it has done to us socially, as humans. If someone wants to by an XBone, show them love. Because obviously none of the restrictions will affect them and they will have fun gaming. Isn't that all that matters in the end? Do we bash people that still have their Jaguars? Dreamcast? Virtual boys.......bad example. But you get the point. In the end, if this is a bad idea, then the XBone will fail. Point, blank, period. I personally do not think it will, as I stand by my statement that this is where console gaming is headed.

Peace to all.

30°

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90°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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Obscure_Observer4h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning772h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv722h ago(Edited 1h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer1h ago(Edited 1h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

-Foxtrot4h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv721h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC0m ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Sciurus_vulgaris1h ago(Edited 1h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

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