For information on the "20 Days of..." contest, please see https://n4g.com/user/blogpo...
***
Congratulations to oasdada, our tenth day winner!
***
On the eleventh day, the question we have for you is "Who do you think designs the best characters and worlds for video games?"
This one is extremely easy for me, Chris Avellone.
Let's just list those credentials: Fallout 2, Planescape: Torment (my favorite game of all time), Icewind Dale, SWKotOR 2, Fallout: New Vegas, Pillars of Eternity, Divinity: Original Sin II.
The guy has his hands deep into some of the all time best RPGs out there and it's uncommon that the issues with a game are from his designs and world building, but typically from other elements of the game. Chris Avellone has been a household name for me since Planescape and has rarely disappointed me. Even Alpha Protocol was an enjoyable game for me, and I didn't even know he had a hand in the game until years after its release.
Take it to the sea and start the fishing. Take a look at the best fishing games you can play on the PS2 today.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
The Nerd Stash: "Developed by Treyarch Studios, Call of Duty: Black Ops games are some of the best in the series in terms of gameplay, story, and -- of course -- Zombies."
Yoshitaka Amano. His work on Final Fantasy is legendary. He also designed one of my fave characters in the series. Vivi. Before Nomura mucked up the series with belts and zippers. We had Amano. His art is not just great in gaming but is legit museum-worthy art pieces. Anything from Japanese cover art of the games to the characters. They always had a poetic flow to the art. Full of detail yet elegant.
Fumito Ueda. Ico, Shadow of the Colossus, and The Last Guardian all have his distictive style stamped on them and are unique gems.
Warren Spector. Ultima VI, Wing Commander, System Shock, Thief, Deus Ex. Dude has been around quite a while and still makes great games.
Yoji Shinkawa
Hideo Kojima, the man is a genius.