Hello, everyone. You did all the work leading up to this, and now you have decided the winners in the Game of the Year Awards categories for 2016. Here is what you, the N4G community, decided were the best in their category for 2016.
Best New Video Game Character
Trico (The Last Guardian)
Best Single Player Experience
Uncharted 4: A Thief's End
Best Multiplayer Experience
Battlefield 1
Best Downloadable Content
The Witcher 3: Wild Hunt - Blood and Wine
Best Episodic Content
The Walking Dead: A New Frontier - Episode 1: Ties that Bind - Part 1
Best Handheld/Mobile Game
Pokemon Go
Best Voice Acting
Nolan North (Nathan Drake, Uncharted 4: A Thief's End)
Best Art Direction
Uncharted 4: A Thief's End
Best Story
Uncharted 4: A Thief's End
Best Soundtrack
DOOM
Best Innovation
Virtual Reality Hardware
News Story of the Year
Mid-generation console announcements (PS4 Pro/Scorpio)
Most Anticipated Game of 2017
Red Dead Redemption 2
Fail of the Year
No Man's Sky
Indie Game of the Year
INSIDE
Game of the Year
Uncharted 4: A Thief's End
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Some random facts about this year's voting:
* Every single nominee in every single category was voted for, no nominee had zero votes.
* More votes were placed for Best Downloadable Content than any other category.
* The top 4 nominees for Best Soundtrack were only 6 votes apart from one another.
* Nolan North had more votes for his voice acting than Uncharted 4 had in any other category.
Winners of the prediction contest will be contacted via PM soon.
The review embargo for Hellblade 2 appears to lift on the same date as the launch of the game, just an hour before it's available.
That's not a good sign.
Review codes have been sent out as of 8 hours ago (according to Tom Henderson on X) so at least they aren't withholding those... But you'd think with confidence they'd want positive reviews to get buzz going online the weekend before release.
... But if they're expecting mid reviews, yeah sure lift that embargo when most people are asleep.
Zero marketing and embargo lifts when the game launches?
No confidence from team Xbox.
Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?
An inside look at Assassin's Creed Shadows, Ubisoft's ambitious open world Japan where your every move is affected by weather, season, and lighting systems.
That Uncharted 4 love.
:)
Yaay UC4 :)
Fail of the year is 100% correct.
Surprised Pokemon Go won. So many people here were trashing it but I guess there are a lot of people who don't comment.