290°

Character Evolution - Lara Croft

Character Evolution - Lara Croft

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bazyrayaneh.com
Titanz4516d ago

But I was never a fan of the Tomb Raider franchise. There're a lot of positives about it, but it couldn't keep my attention long enough for me to care about it.

I've played the original also, which some claim is the best out of the whole series. Maybe it was because the dpad was mandatory to use at the time, to control Lara Croft's movements (PS1).

I expecting good things from the revamped edition of this title.

OhMyGandhi4516d ago

I didn't like the Tomb Raider games because Lara controlled like a damned tank, and that was so irritating to me.
But the "Female Indiana Jones" concept always intrigued me.
I might just suck it up and give it another go one of these days.

Droid Control4516d ago

I loved the original back in the day. I found the game really hard though - I was still playing it when the second came and went. I remember really loving 3 as well. They are the only two I brought.

I think i'll be picking up the reboot though - haven't made my mind up yet, need to hear and see more. I hope they release a demo...

t0mmyb0y4516d ago

One thing never changed with the games, she is still stacked.

80°

Looking Back to 2006 with Tomb Raider: Legend - An Icon Reborn

Darren writes: "Tomb Raider: Legend had the important but difficult job of rebooting a series that had lost its way both on the small and big screens. Since then, we’ve seen that Lara Croft is a resilient character and is still going strong 25 years after first shimmying into our lives."

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thexboxhub.com
60°

Tomb Raider Legend at 15: An Odd Artifact of Gaming History

Legend was a particularly crucial moment in its history, seeing the first reboot and change of developer after The Angel of Darkness' failure

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play.jumpcutonline.co.uk
120°

Unexpectedly, Tomb Raider Underworld Was A Pretty Big Deal For AI Research

Despite its relatively modest reputation in the greater gaming landscape, Tomb Raider Underworld was a huge game for AI development.

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thegamer.com