100°

Are Game-to-Movie Adaptation’s Worth It?

Over the past decade or so, there have been a tonne of movies based around some of the world’s most popular video games, with more video games announced to be turning into movies every year. But is there really any point to video game movies?

The thing is, a lot of the video game movies seem to be made, and the wrong directors or writers are chosen for the job.

reddeadite4901d ago

If they are made properly, without making stupid obvious references and treated with the same care and respect as a good non-video game based film. I still haven't seen one. Though Scott Pilgrim vs. The World was very good it wasn't based on a video game. I think the director also needs to have played or watched the game it's based on and to truly experience and understand and bring it successfully to the big screen.

Kran4901d ago (Edited 4901d ago )

It seems to be comic book movies such as Scott Pilgrim (atleast thats what I think a movie like Scott Pilgrim would be put under) which seems to get the money and praise. It's weird, but awesome. You'd have thought high budget movies would get higher praise. Hell no xD

darthv724901d ago

is if the game spans several hours of play through...the movie can't be the same length.

I dont have a problem either way (game-movie / movie-game) so long as it is done right. That seems to be the consensus.

Doom 3...prime example of how NOT to make a movie from a game.

Kran4901d ago (Edited 4901d ago )

I just hope the future games-to-movies are better than 2000's ¬¬

kdogdaddy4901d ago

They rely too much on the consumer fan base and the pre-conceived notion that the millions of fans that enjoy a particular gaming title will welcome a new media release with open arms.

Such could not be further from the truth.

There really is yet to be a well done, plot-driven game to move adaption that really can make the bridge between gaming multimedia and cinema.

AssassinBrotherhood4901d ago

I Enjoyed Prince of Perisa Movie alot and it is exactly what Prince of persia the movie should be. ( and yes i have Played Prince of persia the sands of time Warrior with and two thrones) ( and Also for the TOpic about Making Games in to Movies Yes i know alot of them arent good but i am sure uncharted movie will change that For sure.

kdogdaddy4901d ago

Meh, Uncharted is still a 50/50.

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210°

Resident Evil Zero and Code Veronica Remakes are reportedly in the works, not Resident Evil 1

Industry insider Dusk Golem reveals that there is no Resident Evil 1 Remake in the works. Instead, Capcom are reportedly in active development of Resident Evil Zero and Code Veronica.

-Foxtrot15d ago

RE Zero would be better to do first over RE1 because they can tie the story into RE1 more.

The original RE Remake was weird because Rebecca never mentioned anything about what happened in Zero and it felt so disjointed because Zero was developed during the Remake and they clearly didn't share any notes with one another.

Cacabunga14d ago

Wise decision. 2 of my favorites!

repsahj14d ago

RE Zero is one of my favorite game on gamecube!

Knightofelemia15d ago

Give me Dino Crisis dammit Capcom

TGG_overlord15d ago

And all it took was +24 years + a phone call from me lol.

GotGame81814d ago

LOL! A phone call from you? ROFL! They have been remaking RE games for YEARS! It was a matter of time!

14d ago
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140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans48d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel48d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing6948d ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B48d ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing6948d ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans47d ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com