With Microsoft’s long list of poor messaging and poor decisions this week, combined with rumors of behind-the-scenes problems with some of its top games, one frequent point that keeps coming up is how much weight has been thrown behind Xbox/PC/Ultimate Game Pass.
Senua’s Saga: Hellblade 2 launched last week to solid reviews from both fans and players. But its playercount? That's another story.
That's awful. This combined with the really low Steam numbers paint a disastrous picture imo. Really bad timing too because Tango was closed down for a similar thing. Great reviewed game, and low sales and/or player count. Hi-Fi Rush reviewed a hell of a lot better and it was widely loved by everyone, Hellblade 2 nowhere near that.
I know the rumor is that the studio has their next game already green-lit, but if I worked at Tango, I would be furious. "Why do they survive while we get binned?" I'd be telling myself.
But the suit woman will have you believe "Oh we have different metrics for the success of one studio compared to another studio. We judge each studio and game on their own set criteria" or something like that, I'm paraphrasing here but you get the idea. But no one who works there knows what the hell that even means. I mean the DLC for Redfall was getting worked on days before they even got the news their studio was getting dumped in the trash. So what are these mysterious metrics to let studios survive and others perish? I bet this is all hogwash, I bet MS don't even really know. They just had to make cuts and certain studios just found their way on the chopping block. Someone had to bite the dust, why not you?
Well I bet all this does nothing for the confidence of other employees in other studios. The truth is you have no idea where your career will be in a year from now working at one of their studios that aren't the mega big ones. MS just have too many studios to manage efficiently. "We'll just throw money at them and buy them and worry about the details later on. I mean we can do it, we're Microsoft."
If this game cost more and took longer to develop than Hi-Fi Rush, then I would worry if I were Ninja Theory. Projects may have been greenlit, but the increased scrutiny over at MS may very well put them on the chopping block. The incredible irony here is that it was PlayStation players that pushed the original game passed its 1 million copies sold milestone. With that purchasing power cut out, and the Game Pass effect having trained Xbox players to not purchase games, it seems that the sequel may have been set-up for failure.
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Xbox Wire: “We're excited to confirm that Game Pass members will be able to jump into Call of Duty: Black Ops 6 on day one.”
Here's hoping for a drop of all 19 of the other cod games on gamepass. That would be a wild trip down memory lane.
After being burnt with MW3 (really enjoyed mw2019 and MW2 (2022) as well as cold war). Guess I can give it ago on pc GP for a month. If I like it buy it on PS5 or PC or don't if I don't like it. I may dislike gamepass. But since it's Microsoft who potentially looses out on my money I don't mind.
Nice!
All those rumors were dead wrong and COD fans will be able to play Black Ops 6 day one on Gamepass!
So Microsoft is willing to take a financial hit? Could have done that with Tango. This was the correct move. Any other move would have piled on what happened recently whether it be, price increase, new tier, or not releasing it on GP at all.
Hmmm, I think they will announce a price hike in between now and BO6 coming out.
Well fancy that. A Forbes article with common sense.
Microsoft's only shot to get more gamers, being the devils advocate, is to go Mobile and free to play with ads to grow their fan base. With maybe a subscription to games like cod on Mobile to get more to buy in what they are offering.
But mobile isn't like consoles or PC at all. You can't charge huge amounts for games because that platform is used to cheap or free content. Can't go to Nintendo and Sony with game pass because they'(competitors) aren't stupid to destroy their own platforms with Microsoft's rental service. And PC gamers dabble with it but they're fine with Steam and other, similar offerings. Casuals are their target but do casuals really care because up to this point, they haven't.
They put themselves in a bind and I'm not sorry for them in the least. When you kill your own sales of hardware and software, you groom your base to not buy but to rent, and do everything you can but do what works for Nintendo and Sony in creating games that grow the industry, this is the results. Dead last.
Why was/is it so hard to just make great games and from that, EARN respect that would lead to an increase in consumers? Never made sense how stupid they are when they had the finances to compete and pretty much outdo Nintendo and Sony combined. They just chose greed and annual fees and lack of effort instead.
Home console sales seemingly peaked with PS2 20 years ago. Even if a console does outsell it now, it's going to be by a small amount.. like, what I mean is we aren't suddenly going to get a console that sells 400 million units out of nowhere. So yes, I think the article is spot on with their assessment.
Microsoft 365 had 155 million subs in 2018. Today it sits at just shy of 300 million. The games industry was never going to be able to have growth at those levels, not to mention how much more expensive development is.
MS went all-in with Game Pass (and Xbox Series S) and now they're stuck. The model has failed and it's difficult to see what they do from here. They either carry on digging in, kill it completely (which will be a PR disaster for people who have paid to stack up years of service or purchased a Series S with the promise of being able to play all games this generation) or copy Sony and do away with Day One Game Pass and change their Series S policies.. Option 1 & 2 kills Xbox off overnight and Option 3 makes it utterly irrelevant.
The future of everything is subscription. Or at least that's the plan they have for us. Own nothing, rent everything.