CGMagazine had the opportunity to speak about the soundtrack of Rise of the Ronin, Starfield and more with composer Inon Zur.
The latest update for Rise of the Ronin brings huge changes to the game by introducing new content, adjusting the gameplay, and fixing bugs.
I started this yesterday, it's like Ghost of Tsushima but with a actually fun combat, I don't like the Assassin's Creed world design in both tbh
I had a blast with it, AC style open-world with Nioh gameplay, and the combat was way easier than their past title so you can actually chill while playing it and not raging all over the open world.
I tried getting into this but it felt way too much like a souls game, it felt like fromsoftware made it, it would be nice if most devs knew they don't have to copy souls game for success, cause most of every game that copies them I rarely hear about those titles again and people I've talked to rarely know about em, but they know of darksouls, elden ring, can't beat the originals, not saying ronin a bad game I'm just not into souls like games I like for devs to be creative and copy less, it's so many ideas games could use nowadays
Good to see them continuing to support it, good game but definitely needed some love.
Many of you who have already played Rise of the Ronin may have noticed some elements of our previous works such as Ninja Gaiden and Nioh from Team Ninja. Today we’re excited to share some of the behind-the-scenes development stories for the first time. Plus we share details on an upcoming game update.
not a good title FPS RUSSIA. should have gone with: "new content added'. ... or something like that
try : 'New and expanded content 5 new Ally Missions added. + Addition of dojo training partners"
Koei Tecmo has revealed that Rise of the Ronin has gotten off to a solid start, with sales of the Team NINJA-developed PS5 already eclipsing the Nioh franchise.
Speaking in its latest financial report, the publisher revealed that “sales are surpassing the Nioh series” and noted that it has “high valuation by players.” No sales figures were divulged during the report, but clearly Rise of the Ronin is performing well just over a month since launch.
But I thought Rise Of The Ronin was a failure because it was an exclusive?
Gee wizz this is strange. It's outperforming the "Nioh" series in sales. I thought it was all doom and gloom on the sales front. I mean the Nioh series were considered a 'sales success' in the past. So how can this be with Ronin? /s
In related news:
“Koei Tecmo To Launch New AAA Studio To Develop Console Titles”
So yeh did ok I suppose!