Bethesda has announced the release date for the biggest Starfield update since launch, which will bring map improvements, Xbox graphics options, and more.
Well regarded insider, NateTheHate, has said that more Xbox games could be coming to PS5 'this holiday season' followed by Starfield in 2025.
Even if the rumor was true and if that did happen. I still wouldn't play or own a game that is classified as open world just to run into invisible force fields.
If it came to ps+ ill try it, but im certainly not spending my money on it. I wanted this game to be awesome and it just seems so incomplete
send phil, some more dev kits
we need all xbox exclusives games ported before phil shuts them down
We were often ridiculed by Xbox enthusiasts, but it’s essential to understand that Microsoft's $100 billion investment was aimed at generating profit, not merely pleasing fans with Day 1 Game Pass releases.
Microsoft should consider releasing all its games, including flagship titles like Halo and Gears of War, on PlayStation. This strategy would maximize revenue while still releasing games day one on GP, money which could then be reinvested into the future of Xbox. While a few loyal fans might be upset, this approach makes the most business sense in the long run. Even put forza on PS5 get the sales. On Xbox gamers get these games day on GP while other platforms pay full price. Win win
Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?
Starfield’s latest update is here and it’s bringing several new features with it!
40fps and 60fps modes on Xbox is huge! Honestly didn't think it would be possible.
Too bad it wasn't there at launch but this and land vehicles definitely gets me way more excited to jump back in when Shattered Space drops.
Way to bury the best news here! Thanks Zeref for already sharing.
"You can now select your own frame rate target for Starfield if you're on a VRR display, allowing you to choose between 30, 40, 60, and Uncapped."
I'm glad I've waited to finish it. The PC version with frame gen feels great but I'll happily play it on my Xbox again away from my desk
What happened to the 30 FPS lock on consoles being a "developer choice"? I refused to touch it on console because of that. I honestly got pretty bored of the game after about 15-20 hours, but maybe I'll go back after a lot of updates. Still sad to see things like the map being fixed, and FPS options that should have been there in the first place. Being added in so much later.
Remember all the excuses from 'fans' about why 60 fps wasn't possible on Xbox consoles. It obviously was they just couldn't be bothered.
Im still hoping for the landing cutscenes for previously visited planets