GamesRadar+: "Stellar Blade is more ambitious and varied than expected, but also about as clunky as expected, resulting in a stilted action RPG with a level of jank that you just have to accept. Meet it on its terms, and either tune out or embrace the odd sexual veneer, and it's a solid 20 to 30 hours of fun."
Shift Up's first console game, Stellar Blade, is finally here to play. While it's a PS5-exclusive game, it's also a great experience for those who enjoy these types of games.
The more I play this game the more I want to keep playing, there's always something to unlock a place to explore a new monstrosity to fight.
With arguments about video game censorship raging across the internet, it’s time to look at what the Stellar Blade controversy is all about.
The game shouldn't be censored to begin with. And the "Western media of artists censoring their work to avoid offending audiences!" I am offended that the game I bought with my own money is censored. I honestly should have just waited for a PC version of the game at least then it wouldn't be censored for me.
Why should it be censored to begin with? It's a game aimed at adults. Therefore it shouldn't need censoring at all. I do wish media would stop trying to infantalise everyone. Let us make our own choices ffs!
Devs should just make it a toggle, those who are offended can censor their own game those who want it uncensored can leave it uncensored. They already have all assets so nothing goes to waste
It's a 2-for-1 on this week's chart, as the Golden Week holiday period takes Stellar Blade to the top spot, as well as some impressive Switch sales figures
Hardware Sales (followed by lifetime sales)
Switch OLED Model – 72,592 (7,195,696)
PlayStation 5 – 43,033 (4,808,908)
Switch Lite – 16,247 (5,833,845)
Switch – 11,199 (19,786,390)
PlayStation 5 Digital Edition – 6,501 (767,403)
Xbox Series X – 2,982 (271,121)
Xbox Series S – 2,353 (310,852)
PlayStation 4 – 202 (7,925,781)
Stellar Blade selling well it's great, hopefully we get a sequel or s franchise out of it!
I honestly found the demo to be a little too parry focused without much alternatives. Having to do multiple parries is kinda just exhausting and not fun for me.
Odd sexual veneer???
Maybe the writer is the odd one.
"One moment the camera treats her as an unserious sex object for players to gawk at, and in the next the story presents her as a serious character whose entire arc revolves around her own sense of agency."
I know I have now aged out of this games target audience, but this is one of my biggest gripes with games of this nature. If you are trying to strike a serious tone, then don't make a virtual sex doll. Dead or Alive Beach Volleyball leaned into the goofy/overtly sexualized aspects of the game. Forcing that into a serious medium is just clunky at best