TSA writes, "Metroidvanias are a dime a dozen in 2024, yet the influence and inclusion of grief, an emotional theme underexplored in mainstream Western culture, has provided Tales of Kenzera: Zau with something rare in its chosen genre; a unique approach."
"Tales of Kenzera: Zau is a light Metroidvania that would bring a tear to a glass eye - a personal and moving tale in a stunning game world."
- Stuart Cullen, TechStomper
WTMG's Jordan Hawes: "Tales of Kenzera: Zau is a great concept that was clearly pushed forward by a good writer and storyteller. There is a deep narrative here that I enjoyed and it really carries the whole package here. While it starts out as a fairly simple, run-of-the-mill metroidvania gameplay wise, it is unfortunately brought way down by its lack of polish and design. Too often I felt like I was fighting the game itself instead of actually enjoying a good challenge. While the story shines bright, its enjoyment is diminished by its frustrating gameplay design."
NoobFeed editor Jay Claassen writes - Tales of Kenzera: ZAU will take you on one hell of an adventure as it tells a story of grief and overcoming it. The combat and movement mechanics will definitely have you losing more time than you’d like as you explore this masterpiece in design. However, you might also end up learning a few things about yourself and maybe even find closure in a recent loss of your own as you experience Zau’s story, and Zuberi’s resolve.