Released on the 6th February — and available day one through PS Plus Essential — Foamstars has, reportedly, seen its player numbers completely fall off a cliff over the last couple of months. As researched by TrueTrophies, using PSN gameplay data, the stylised PS5 and PS4 shooter has now lost around 95% of its player count since launch.
Foamstars latest season, Future Funk, is now available for all players to enjoy. - IS
With uninspiring gameplay, hollow live service, platform restrictions, and being outclassed by Helldivers 2, Foamstars didn't stand a chance.
Played Foamstars for about 10 minutes, the presentation made it feel like game made for teenagers. All fluff and no substance.
This game was doomed from the start. Square's gaas track record is atrocious. They often times call it quits on these titles within the first year. Hard to get excited knowing that fact. Anyone half way paying attention to this avoided the game like the plague for that very reason.
Square Enix: "Why are we losing money? Why won't gamers buy our games in huge numbers? What's going on?"
Also Square Enix: *Forspoken, Foamstars, Babylon's Fall, mobile shit, makes limited FF Pixel Remaster copies for the PS4*
Earlier today Foamstars entered its third season, Mysterious Swing, which adds Foamstar Chloe Noir, and 20 new skins. - IS
Wonder if helldivers did that. One thing about live service gotta put in work to keep people on and it makes it harder when there competition.
Who would have thought
The cheap Splatoon knockoff failed? Shocking.
Gee...it's almost like a terrible business model would be to have a bunch of devs you own only focus on making GAAS because, by nature, they are going to cannibalize each other. Farwell, Mr. Ryan, we hardly knew ye (as CEO).
The game was pretty meh, but those Microtransactions were pretty bad if I remember right.