Digital Foundry : Tom Morgan investigates the Stellar Blade demo, which has now had an official release after earlier being published by mistake. Which mode is best?
Stellar Blade developer Shift Up has teased more suits and future content updates, and has also discussed plans for a sequel.
This game reminds me of when my daughter used to play the Bratz dress-up game on the Gamecube.
The latest US sales data is out, and while hardware may be down for the big 3, software is ruling the day, including Stellar Blade topping the charts
Must be weird for Xbox fans to see Sea Of Thieves at number 4 on the NPD charts
Well, would you look at that Sony! Guess there’s an audience after all for this stuff.
I wonder where the change from "NPD" to "Circana" ranks on the chart of lamest rebrands? And yes I know it changed awhile ago it just annoys me every time I see it.
Stellar Blade deserves it, it's just a gorgeous well-optomized working right out of the box game. Would plat all over again.
Famitsu: "About a month has passed since the release of Stellar Blade It is said that an update including a new mode will be implemented on May 24, 2024, so we interviewed Director Kim Hyung-tae and Technical Director Lee Dong-gi again. We asked him about the future prospects for this work."
That this game will sell very well !! Surprised by the demo and gameplay. Didn’t reinvent the wheel but very good to play
I agree that some of the surface textures could use an upgrade in quality...
On consoles at least, can we just put Unreal Engine 5 on hold til next gen, and just get more polished UE4 games like this and Lies of P? Cuz the UE5 games on console so far run like drunken potatoes. I personally can do without Nanite and such for the time being if it’s at the cost of performance. And I doubt I’m alone in that sentiment. People have been asking for better performance for 10 years, and there’s always gunna be some new graphical tech that eats up processing power. Pump the brakes, get the performance standard to 60, or hell at least an evenly pace 40 for those who can use it. Then start adding graphical features to the extent they don’t tank performance.
Three times the graphics modes as Hellblade and three times a much gameplay too.
A little dissapointed by the demo. It seems goof, but was hoping for something more in the vein of DMC, but it's more of a souls like. Feels like a game where you should be able to use longer combos. Hope the skilltree fixes this in a satisfying way.