120°

Why Soulsborne Games Are So Popular Despite Being So Difficult

Soulsborne games are infamously difficult. But why has that difficulty been the secret sauce to success for many of these titles in the genre?

GamesAsAService123d ago

Rewarded effort feels good.

Starting out bad at something and getting better with practice makes accomplishments meaningful.

Getting through these games feels like a journey of self improvement, lol.

You only have yourself to blame if things go poorly, but in a similar way overcoming challenge is similarly a function of your own growth.

franwex123d ago

I think because the games are fair. Gamers can tell that it’s due to their own abilities and not some BS.

jjb1981123d ago

I've always loved the sense of adventure and wonder in these games. There's no hand holding, there are surprises and traps everywhere and you have to figure out what some items do. Beating a heide knight was like an accomplishment for me the first time and it felt good to earn that sword he dropped. I've spent hundreds of hours in souls games ever since Kings Field on PS1. The lore is incredible and it makes you think about the history of the world you're in. I can't wait for Shadow of the Erdtree.

SyntheticForm123d ago

It's the recipe of fair difficulty, presentation, boss battles and lore that attract me to these games. The From Souls games have always had a nebulous quality to them that I find fascinating. Demystifying them is a big part of the fun.

OhReginald123d ago

I think its the atmosphere and gameplay. Each of these games unique ways to play and unique settings/atmospheres that are in a league of its own.

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90°

Former Bungie Staff Speaks Out on Destiny 2 The Final Shape DLC: Blames Crunch for Missteps

Liana "Hippy" Ruppert, a former Community Manager at Bungie, spoke out about how crunch affected the Destiny 2: The Final Shape DLC.

Kaii1d 14h ago

Crunch+Bad management+Greedy disgusting monetization.
I'll tune back in when D3 is dropping and they've toned down the monetization & the foundation is good

DefenderOfDoom218h ago(Edited 18h ago)

Final Spape campaign getting very positive reviews. I am enjoying the Final Spape campaign myself. Definitely worth the delay.

90°

Personalized Spatial Audio Coming to Cyberpunk 2077 with Immerse Gamepack

Embody's Immerse Gamepack Cyberpunk 2077, created in collaboration with the CD PROJEKT RED sound team, is set to take audio immersion to a whole new level! Get ready to dive deeper into Night City's soundscape than ever before.

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everyonegaming.com
60°

Starfield Would Have Benefited from Daggerfall-Like Dungeons Proc-Gen Instead of Reusing Premades

OnceLost Games, developers of The Wayward Realms, believe Starfield would have benefited from Daggerfall-like procedural generation of dungeons instead of just reusing premade ones.

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wccftech.com
VincentVanBro1d 22h ago

One of many low hanging fruit that would have improved the game

anast1d 22h ago

Better tech, better devs, and Morrowind like freedom would have improved this game.

enkiduxiv1d 20h ago

Wow, both options sound terrible.