340°

Viral tweet...has the retro gaming community debating the "most significant leap in gaming history"

Is GBA to PSP the real answer?

One question has gotten the retro gaming fandom up in a tizzy, and now the community is trying to decide what the biggest generational leap in gaming history really was.

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darthv72139d ago

8/16bit (2D era) to 32bit (3D era) is what I found to be the most significant. Everything after the 32bit was evolutionary more so than revolutionary.

Yi-Long138d ago

8 bit to 16 bit was huge, graphically.

16 bit to 32 bit was ‘different’. We were at the cusp of getting absolute gorgeous 2D games, BUT instead the industry instead switched over to 3D gaming, which was obviously a massive and important first step, but to me it was also ‘ugly’, and it felt like we were denied some massive steps in gorgeous 2D pixel-based gaming experiences, and instead we saw both an absolute revolution in gaming (3D characters, worlds, movement, etc) yet also just (mostly) disgusting graphics.

Obviously I realize those first 3D steps were always going to be ‘ugly’ before they’d progress into the gorgeous stuff we see on our screens today, so rationally I was always perfectly fine with that transition and era, cause I understood it would keep evolving and I knew where it was heading.

Emotionally though, I would have loved to have seen 2D gaming evolve a bit more back then, yet sadly so many devs just switched over completely.

Popsicle138d ago (Edited 138d ago )

Though not affordable for most I felt the Neo Geo was really strong for 2D gaming during gen 4. Graphically it blew the SNES and Genesis away. As for gen 5 and even though both failed, the Saturn and 3DO also had some decent 2D releases.

Agreed the transition to 3D was an ugly one, but as you said, it was always going to be because gen 5 was the first to really do it and there was a considerable learning curve. Nevertheless, gen 5 was the catalyst for what gaming was going to become.

Cacabunga137d ago

16 to 32 is the biggest leap ever.. 3D was a game changer in every way.. Virtua Fighter 1, Tobal Tekken Toshinden Ura i still remember that emotional shock to this day

Yi-Long137d ago

@Popsicle; Yeah, I remember reading the NeoGeo reviews and previews back then in magazines, and it was arcade-quality, but obviously far too expensive for most of us. And once the 32-bit era came around we saw 2D fighters with similar graphical quality, or even better, than what NeoGeo had been serving, but this time at an affordable price, for PS1 and Saturn.

NeoGeo also seemed to lack ‘an identity’, for me at least. Sega of course had Sonic and a few series like Streets of Rage, Shinobi, Ecco, etc, and Nintendo had some big obvious titles like Mario, Donkey Kong, and also 3rd party like Street Fighter 2 and Chrono Trigger, but I never felt I was truly missing out on anything major when I looked at the NeoGeo line-up.

DigitallyAfflicted138d ago

I agree, jumping from Sega Megadrive to PSX was unbelievable, I still remember playing Tekken, Resident Evil, Battle Arena Toshinden, PSX blew my socks off!

RiseNShine138d ago

I agree with this, 2d to 3d was a change of paradigm, jumping from Super Mario World to Mario 64 was a quantum leap, a complete retool of how gaming works and was understood.

I think that only VR has done something similar, creating a new paradigm of how a game is played and understood, most of the other consoles and games are evolutionary improvements, some even revolutionary, but not paradigm-changing ones that completely redesigned how games are played.

BlackDoomAx137d ago

From 1st go 2nd generation, particularly the atari 2600. Plugging a console on a tv and playing with a joystick/controller was revolutionary and transformed the console videogaming industry forever.

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isarai139d ago

It's a toss up for me personally from the 2D>3D or SD>HD leap. From an objective pov going 3D for sure, it changed quite literally EVERYTHING, but as someone who is obsessed with game development technology, the HD era came with so much nerdy tech that really got and still gets me hyped when something new comes along

EvertonFC138d ago (Edited 138d ago )

From 1998-2003 I worked and lived in France and didn't play any games for 5 years, so when I came back from France and bought my 1st home and HDTV/PS3 popped resistance fall of man and motorstorm into the PS3 my mind was blown 😊

isarai138d ago

I had a similar experience, within 1hr I went from playing Spider-Man 2 on PS2 on a cheap CRT to playing Uncharted Drake's Fortune on a brand new HD LCD. had been saving up, then my tax return direct deposited so I booked it to Walmart and grabbed everything at once. Was such a a special time as a gamer.

Name Last Name138d ago

PS3 Motorstorm was a huge wow moment for me. Truly felt like we were in a new gen. I never felt that again in PS4 or PS5 even though everything looks better.

P_Bomb139d ago

For me it was the HD era and all the bells ‘n’ whistles that came along with it.

1Victor138d ago

Technology and graphics wise the gameboy to psp is the biggest leap then 32 bits(Super Nintendo) to 64 bits(PlayStation)is a close second, 480p to 720p to 1080p to 2/4K was nice but it was just a tv catching up little by little with pc monitors.

Profchaos138d ago

SNES was actually 16 bit and PS was a 32 bit system.
But bits were really a marketing thing like terraflops now good on paper nice to hear your system has more but not all that meaningful

1Victor138d ago

Yes you are correct I forgot that the 32- 64 bit jump was on the PS2,N64 and Dreamcast era. Thanks for the reminder

Popsicle138d ago (Edited 138d ago )

In my opinion it is the jump from gen 4 to gen 5. Yes gen 5 lacked polish because 3D gaming was new and many kinks had to be worked out during said gen. Nevertheless, gen 5 changed how games functioned in a way no console generation has.

LucasRuinedChildhood138d ago (Edited 138d ago )

PS1 games tend to pale in comparison to PS2 games though. It might be the single biggest leap in game quality which in itself is transformative. I think there's a good argument for that jump too.

And SD->HD was an incredible time, not just for graphics but for gameplay possibilities and physics due to a much stronger CPU. Even mediocre games felt very impressive and "THIS LOOKS LIKE REAL LIFE!" was a common sentiment. haha

So I think all 3 are valid answers and it's very debatable.

Popsicle138d ago (Edited 138d ago )

I certainly don’t disagree with you. Gen 5 to gen 6 was a big leap. It’s just that if I am forced into picking only one, it is gen 4 to 5 for me. Mostly because that is the generation where the bones were formed for the modern game.

Gen 5 was super clunky and often ugly by today’s standards, but I didn’t know any better at the time. Doesn’t negate your opinion though.

As I said, 5 to 6 was a significant leap and was the time games started to feel more immersive and realistic. It became much easier to suspend disbelief during gen 6.

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120°

10 Rarest PS3 Games Worth an Arm and a Leg

The Nerd Stash: “The PS3 marked a turning point in the industry, and among the sea of popular titles came the rare games that are worth more now than ever.”

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thenerdstash.com
Burrito26a2h ago

Aquanauts Holiday at $500. Nice

jznrpg42m ago

I don’t collect games for their value I collect games I enjoyed playing. Many games I own are worth a lot of money but they must be games I want to play for me to purposely collect them. Most of this list isn’t games I would enjoy. I may have some of these games because I bought my friends PS2/3 Collection years ago and I never actually looked what was in it. It was a couple hundred games though still sitting in a box and I’m sure there are some good valuable games. I should go sift through it sometime.

300°

‘Hellblade 2’ Launches As The 23rd Most-Played Xbox Game, What Does That Mean?

Senua’s Saga: Hellblade 2 launched last week to solid reviews from both fans and players. But its playercount? That's another story.

helicoptergirl7h ago(Edited 7h ago)

That's awful. This combined with the really low Steam numbers paint a disastrous picture imo. Really bad timing too because Tango was closed down for a similar thing. Great reviewed game, and low sales and/or player count. Hi-Fi Rush reviewed a hell of a lot better and it was widely loved by everyone, Hellblade 2 nowhere near that.

I know the rumor is that the studio has their next game already green-lit, but if I worked at Tango, I would be furious. "Why do they survive while we get binned?" I'd be telling myself.

But the suit woman will have you believe "Oh we have different metrics for the success of one studio compared to another studio. We judge each studio and game on their own set criteria" or something like that, I'm paraphrasing here but you get the idea. But no one who works there knows what the hell that even means. I mean the DLC for Redfall was getting worked on days before they even got the news their studio was getting dumped in the trash. So what are these mysterious metrics to let studios survive and others perish? I bet this is all hogwash, I bet MS don't even really know. They just had to make cuts and certain studios just found their way on the chopping block. Someone had to bite the dust, why not you?

Well I bet all this does nothing for the confidence of other employees in other studios. The truth is you have no idea where your career will be in a year from now working at one of their studios that aren't the mega big ones. MS just have too many studios to manage efficiently. "We'll just throw money at them and buy them and worry about the details later on. I mean we can do it, we're Microsoft."

darthv726h ago

...have you seen what the top 10 consists of? Its things like fortnite, roblox, CoD, apex... etc. This being a new game that has a niche appeal is actually surprising to see at 23. Its also the 33rd top paid game on the PC through the MS store.

tay87016h ago

Those are dreadful numbers any way you slice it dude. They hyped this game to hell for the last 4 plus yrs. It was supposed to be xboxs big game this yr. Ninja Theory is probably sweating right now.

Scissorman5h ago

And it's already slipped out of the Top 100 on Steam. Meanwhile a port of the 4-year old Ghost of Tsushima is sitting comfortably at #8.

RiseNShine5h ago

One of the biggest games of the year, a multi million sequel and heavily advertised game, at 23 most played? There's no way to justify those numbers.

darthv725h ago

^^heavily advertised game...?

I mean, I knew the game was coming but outside of a boot screen ad for it, there has been little to no marketing. And yet it still managed 23rd. Make of that what you will.

Elda4h ago(Edited 4h ago)

Here in the East Coast on NY/NJ on cable tv Hellblade 2 has been advertised pretty well. I see the commercials every day at least 3 times a day for the past 3 weeks. It's even advertised as YT commercials.

Chevalier3h ago(Edited 3h ago)

What an idiotic comment. Let me guess the next comment would be GTA V outsold everything so....

Absolutely terrible numbers all round for this game. Ghost of Tsushima at number 8. Good games going to sell regardless of excuses

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RpgSama4h ago

What a disaster, 2 failures in a row for Ninja Theory, first Bleeding edge, now Hellblade 2, any way you slice it these are not the numbers the most awaited game of the year for Xbox should show (before Activision purchase), also player numbers is extremely low and even more surprising considering is day 1 on gamepass.

Crows9059m ago

If they worked on heavenly sword instead then they would have something worth playing and waiting for... unfortunately that won't happen.

Terry_B7h ago

It means that it will be the..50th? 75th? most played xbox game in June.

CrimsonWing696h ago

That people played it 🤷‍♂️

Scissorman6h ago

If this game cost more and took longer to develop than Hi-Fi Rush, then I would worry if I were Ninja Theory. Projects may have been greenlit, but the increased scrutiny over at MS may very well put them on the chopping block. The incredible irony here is that it was PlayStation players that pushed the original game passed its 1 million copies sold milestone. With that purchasing power cut out, and the Game Pass effect having trained Xbox players to not purchase games, it seems that the sequel may have been set-up for failure.

italiangamer5h ago

And that's exactly what pisses me off about Hellblade 2 not being on PlayStation, Sony promoted the original game and I bought it basically on D1 back in the day because I liked what I saw and ended up really enjoying it!
I really hope Hellblade 2 is next on the porting list because I would buy it in a heartbeat, asshole microsoft robbed me of this game!

darthv725h ago

Just get an xbox. Then it will be YOU that is robbing Microsoft. Gamepass is a hell of a deal and an addictive one at that.

AndrewM5h ago

No darth, buying an Xbox only helps xbox lol he can play gamepass on com if he wants to take advantage of them destroying themselves.

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80°

This is how well the new Helldivers 2 Emancipator Mech works against Terminids

The new Emancipator Exosuit Mech has been added to Helldivers 2, but many players aren't impressed with how it performs.

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videogamer.com
Juancho515h ago(Edited 5h ago)

Very loud minority is complaining. I see people using one in every round i play and they kick ass, have to remember there are tons of kids that play this game, and they complain about every single little tiny bad thing even if there are 10 pros and 1 con. Also, this is definitely not accurate. I’ve literally seen these mechs destroy chargers and titans, in the gate defense missions with this mech it literally makes it infinitely easier to hold the gates.

What a crock of shit, whoever wrote this just sucks at the game, they’re embellishing everything for some reason. Maybe they have a chip on their shoulder against the developers. Stop playing the game if all it does is make you angry, those of use that love the game will continue to appreciate their constant updates and toys to play with.

Matter of fact this post just made me want to play around, see you on the battlefield.

jznrpg2h ago

The new mech is really good against bugs