Game Informer: "Strap in, because we're digging into *that* scene in Final Fantasy VII."
With Kojima gone, a lot is riding on Konami's revival of Metal Gear.
Not really, Konami is basically in name only and like so many other Japanese studios that have come and gone they are just going to be an IP troll and milk that cow until it is dry. Also one of the advertised features is playing the game from a different camera view while everything else remains the same will just result in making the game easier like what happened with Twin Snakes.
When are people going to learn that all Konami is doing with these games Is licensing them out? They are not trying to revive their game development Branch and they are not the ones developing this. It is studios that came to them and asked to use the license to make a game and they have been doing this pretty much since MGSV
Remaking all his work reaks of desperation. The only reason they are getting away with it is everyones deep love for the series. If delta is successful (which as of right now it should be), they'll be sure to remake all of them.
Big shoes to fill, and compared to SH2 - this is as much a 1:1 remake as you can get. You can still see the PS2 bones in the movements and how the cutscenes have the same angles. If anything, I'd have preferred the reverse.... with SH2 being closer to a 1:1 remake but prettier, and have MGS3 have a little more freedom.
Ideally, MGS3 with a MGSV skin in terms of gameplay and freedom of approach. This is more like a high budget remaster than a remake. Having recently replayed the Bluepoint remaster, this is going to be like that same experience but even prettier.
But, as with both MGS3 and SH2, nearly impossible shoes to fill if not outright so. Damned if you do, damned if you don't. Such is the legacy of these GOAT titles.
We have the ten finalists for Develop:Brighton’s Indie Showcase competition right here, so take a look ahead of the event next month.
Step into the realm of sound design and composition with Petri Alanko as he discusses his pioneering work on Remedy Entertainment's groundbreaking titles. From the haunting melodies of the Alan Wake series to the surreal atmospheres of Control and Quantum Break, explore the fusion of music and narrative that defines Alanko's immersive soundscapes.
In the end they didn't get any info except it'll shock players of the orginal. I swear if they kill cloud or Tifa imma be pissed. Barret to for that matter. They can't die.
I'm starting to wonder if cloud does catch the L though.
Aeris
She gotta die. She has to.
I want to experience the shock again in 4k current gen graphics.