540°

Microsoft Said It Would Have Kept Sega Games Multiplatform After Proposed Buyout

Microsoft would have kept Sega games multiplatform if it had bought the company behind Sonic, court documents have revealed.

lodossrage339d ago

Bethesda, Ninja Theory, Obsidian....

So far all of Bethesda's games after the buyout are xbox console exclusive...
Hellblade 2, even though the first is multiplatform, is xbox console exclusive...
Pentiment is xbox console exclusive...

We trust actions, not words.

lelo2play339d ago (Edited 339d ago )

Same can be said about Sony's gaming studios that were purchased.
Do you expect Microsoft to launch all their games on Playstation?
Should Xbox gamers expect Sony to launch all their games on Xbox?

Edit: Seriously! Think it through.
When Sony purchases 3rd party studios, they automatically TAKE AWAY games from other platforms. Same happens with Nintendo or Microsoft.

Which game Microsoft actually claimed "we would have kept x game multiplatform" and took it away? ... Did Microsoft claim they would bring Starfield to PS5, and then took it away?

lodossrage339d ago (Edited 339d ago )

Who did Sony purchase that TOOK AWAY games from other competitors?

And Sony aren't the ones out here publically saying "we would have kept x game multiplatform". Microsoft is the one saying that. And what they SAY doesn't match their ACTIONS

Edit- nothing to think about. Name some games that Sony took away from Microsoft or even Nintendo. I'll name some MS took away:

Starfield, Redfall, Hellblade 2.

Your turn

Sony purchased Bungie, a third party studio right? Last I remember, Marathon IS coming to Xbox.

lelo2play339d ago

@lodossrage

Real simple:
When Microsoft, Sony or Nintendo purchase a 3rd party studio, they are automatically taking away all future games that studio will create from other platforms, unless they specifically create a multiplatform game. If you don't get it, then I can't explain simpler then that.

4Sh0w339d ago (Edited 339d ago )

"Microsoft is the one saying that. And what they SAY doesn't match their ACTIONS"

It's Phil Spencer thats the problem, too many xbox fanboys love him because he's "so nice"(smooth talker) but I dont, yes as a knowledgeable Xbox fan I really liked him in the beginning, he's much better PR guy than Mattrick, but since about half way through last gen I haven't really like his leadership. Partly because he seemed to steer away from the hardcore experience imo that made the OG Xbox & 360 era great, sort of chasing sony to be more like Sony, when actually we need 3 very different brands, thats when gaming is at its best and partly because he's always tried to ride the whole "good guy" image a little too much at the cost of his own platform., always apologizing, f$#@ dat. It should absolutely be enough that Xbox games can be played on Xbox & pc, and with Gamepass Xbox is so consumer friendly it's really a great concept but no Phil still feels like he gotta bend over backwards "we don't want to takes games away from other platforms"

BS, why the hell not because your competition does, hell Jim Ryan out right admitted it so I'll give him that. It's business and he should stop pretending it's anything otherwise. You buy a Xbox or own a pc you get our stuff, you buy a ps you gett their stuff, thats how competition works, thats why we have options.

lodossrage339d ago (Edited 339d ago )

@Lelo2play

"When Microsoft, Sony or Nintendo purchase a 3rd party studio, they are automatically taking away all future games that studio will create from other platforms, unless they specifically create a multiplatform game. If you don't get it, then I can't explain simpler then that."

If a third-party studio gets bought, they are only potentially taking games away IF they had the intention of working with others.

For example, Playground games. Long ago, Playground worked with everyone but has been working exclusively with Microsoft for a good number of years now even before the purchase. That doesn't mean MS took games away by purchasing Playground because Playground had no intention of working with anyone else. So how can games be taken away if they we're going to make them for others in the first place?

And I'm sorry, but your criteria of basically saying it doesn't count if it's single-player is nonsense. But this is the last time I'm responding to you. So if you want the "last word" go right ahead.

mocaak339d ago

Which third party studios and franchises did Sony take away? Please enlighten us.

lelo2play339d ago (Edited 339d ago )

@mocaak

Go see @cthulhucultist comment below.

Even Insomniac has Sunset Overdrive that we will likely never see future sequels on other platforms.

shinoff2183339d ago (Edited 339d ago )

Aside from sunset overdrive and maybe 1 or 2 other , let's be honest not really big games. Sonys studio acquisitions developed solely for ps. Huge difference. It's also already out there bungie will do what they want.

Sonys purchases didn't really make games elsewhere though that's what he's saying. Ms paid insomniac to make sunset overdrive yall didn't buy. Insomniac came back home.

Ps fans on the other hand supported the shit out of bethesada games in fact sold more on ps also by a good margin. I always add console wise cause idk the pc market

Godmars290339d ago (Edited 339d ago )

You keep saying Sony took away multiplatform titles when they bought 3rd parties, but what 3rd parties were actively working on multis when Sony bought them?

TheKingKratos339d ago

Who is that the same as Sony ?! ... You guys can't be that dense

dumahim339d ago

Are you just ignoring Bungie?

Seraphim339d ago

are we really still comparing the purchase of a single f'n studio to an entire publisher? gtfo.

If MS wanted to buy Infinity Ward, Sledgehammer or whoever else works on CoD, no one would bat an eye.

InUrFoxHole339d ago

Lodossrage
Get real man. Sony pays to keep games off of gamepass and Xbox. Its part of the business.

Neonridr339d ago

technically Sony purchased Insomniac, who did release a game on Xbox prior.

Markusb33339d ago

its just the Microsoft said statement, thats the problem, they are like a child caught out, first instinct is to lie

+ Show (11) more repliesLast reply 339d ago
Sonic1881339d ago

You do realize that Microsoft and Phil Spencer lies a lot right?

Abracadabra339d ago (Edited 339d ago )

Don't know about liar... but he's a fu**er that will never give a straight answer. There are always multiple interpretations to his answers.
Most CEO's are like that, including Jim Ryan.

EvertonFC339d ago

They all do tbf, but MS and Phil are on a different level.

mjchitown339d ago

and you do realize that Jim Ryan a liar too. but you was silent about that

+ Show (1) more replyLast reply 339d ago
cthulhucultist339d ago

@lodossrage
To be fair:

Psygnosis bought in 1993, developed games for PC mega drive and saturn along with playstation

Guerilla developed games for game boy color and xbox, playstation pc prior to being acquired

Zipper Interactive was developing mainly pc games before being bought by Sony for developing Socom

Haven also, did not have a special relationship with Sony and published mutliplatform game prior to being acquired.

Same with Firesprite who developed Persistence for all consoles (including Switch-very good port by the way) and PC.

MS is the biggest culprit by far since they buy publishers and do not try to invest in their IPs with internal studions, but lets not act like Sony does not buy game developers who used to develop multi platform games

CR7JUVE1897339d ago

And how many of those titles that were developed by those aforementioned studios suddenly became Sony exclusive IP?

None, because they are NOT publishers.

This is like saying that if Sony were to buy the team behind NBA2K23, then suddenly that, and all future iterations of the title are console exclusive

No, they just bought the talent making that property, not the actual property itself.

Apples and Oranges here. I don't understand how people fail to see this.

Asplundh339d ago

@CR7JUVE1897

Lemmings the biggest IP Psygnosis had, was made exclusive to the Vita. The IP's glory days had long passed, but still you're technically wrong.

4Sh0w339d ago

"Apples and Oranges here. I don't understand how people fail to see this."

People fail to see it because it's a convenient move of the goal posts to satisfy your narrative that one is better than the other. Its a difference without a distinction....UNLESS you're gonna tell me Sony *ONLY seeks out talented devs, trains new devs, creates new in-house studious & builds new games from the ground up, which means without Sony those games wouldn't exist any thus their competitors lost nothing then its THE SAME in *practice. The end result is the same FF16 is exclusive, cutting out the Xbox only user.

Sure Microsoft buying a publisher is a bigger deal that secures ALL its games indefinitely is the difference but Sony keeps up by piece milling more individual exclusives, in fact if we could make the claim that the Japanese market unfairly locks out Microsoft by their built in preference for Sony, I mean how many of them have predominantly only released games on ps as if Xbox can't run them but hey its their business. I digress, the point is Sony goes out & buys games to keep them off Xbox, we all know it, but when you do that and you know your competitor can respond with a much larger purchase then I dont understand why anyone's shocked.

Now if I'm wrong about this then tell me with a straight face that if Sony was richer than Microsoft they wouldn't be making bigger acquisitions? Where you at Sega?

Godmars290339d ago

Was Socom ever multi?

Any of the PC titles the other former PC-only studios made anywhere popular much less worth mentioning?

mocaak339d ago

Guerilla and Zipper were small studios, both of which grew under PS. Haven is a brand new studio. Firesprite were working with/under playstation from the very first game, the only exception is Persistence which they brought over to other platforms later on.

Psygnosis kept developing multiplat games almost until they were restructured/renamed. But Sony did keep all the IPs to themselves. Nothing to say in their defense here, maybe aside from the acquisition taking place before/around the time they entered the console market.

+ Show (2) more repliesLast reply 339d ago
1Victor339d ago

“Microsoft Said It Would Have Kept Sega Games Multiplatform After Proposed Buyout”

Sure and I’m vengeance I am the night
I’m Batman

Disclaimer I’m not

lelo2play339d ago

Only Michael Keaton is Batman. The rest are not worthy...

Obscure_Observer339d ago (Edited 339d ago )

"We trust actions, not words."

Fair enough.

Still, no reasons for MS to make its fully funded games available on Playstation. MS is playing by Sony´s rules now. It is what it is.

I'll name some MS took away:

Hellblade 2 wouldn´t even exist if wasn´t for MS to fully fund that game and make it a proper AAA franchise.

CR7JUVE1897339d ago (Edited 339d ago )

What rules are those? Please tell me how many publishers Sony bought, and don't come at me with the "Oh, Microsoft is just buying a bunch of developers all at once instead of individually, so it's the same thing".

No. Not even close. how many individual developer studios actually own their own IP? How many Multiplatform IP franchises have Sony taken away?

And before you say "Spider-Man". Activision gave up those rights. THey were free game and Sony got them. Microsoft had their chance and said no.

And guess what. If they got those rights, they would have made it console exclusive as well.

We do realize that having certain titles in a series be console exclusive is vastly different than taking away established franchises from a console, especially the original 3rd party developer who has literally developed and published THOUSANDS of multi-platform titles in the past 40+ years

Obscure_Observer339d ago

@CR7JUVE1897

Sony bought Psygnosis which used to be a third party publisher for Nintendo, SEGA and PC, and made its games exclusive.

Sony can´t play victim here because they´re the ones who started it all with this publisher acquisition strategy.

What goes around comes around and now Sony is facing what SEGA and Nintendo had to endure at the time. Serves them right!

I know it suck for PS only gamers but we had enough of Sony continually stripping Xbox out of games and even DLC content, like they did with both COD and Destiny.

There´s nothing preventing Sony from do the same. They could have acquired From Software with that $3.7 Billion, but they chose to go with Bungie instead. Now that they know which publishers and studios Phil has in his crosshair, they should just do something about and go shopping!

TOTSUKO339d ago

Tbh if MS acquired a studio and makes it exclusive it’s pretty much bad outlook sales wise.

I doubt Playstation gamers will ever switch sides for any Xbox exclusive. Games sell way more on PlayStation and MS taking away IPs is a huge risk if you are developer.

I wouldn’t be surprised if developers are begging Sony to buy them over MS lmao

Godmars290339d ago (Edited 339d ago )

"MS is playing by Sony´s rules now."

Only outright buying a studio with known, currently popular IPs is something only MS have done. Also repeatedly failing to make in house talent and franchises.

Also: Hellbalde 2 as a completed project has yet to be released least properly seen. Will instantly be compared to GOW, and its original was B tier at best. Please stop talking about it like its an end all be all, you're only making yourself look foolish.

Obscure_Observer339d ago

@TOTSUKO

"I wouldn’t be surprised if developers are begging Sony to buy them over MS lmao"

I doubt that. While games selling better on Playstation is nothing but a fact, there´s other things to be considered when a studio become a Playstation first party studio under Jim Ryan, Hermen Hulst and Angie Smets.

Sony can have games canceled at any moment, hundred of developers fired and/or entire studio shut down while boosting their chests with record breaking numbers and metrics if first party games don´t perform well both on sales and Metascore.

https://www.youtube.com/wat...

Xbox on the other hand, released Redfall which is a failure both on sales and Metascore metrics and yet, nobody got fire and Arkane Austin is actually in active development of their next game.

Those are the facts.

dumahim339d ago

"Sony can´t play victim here because they´re the ones who started it all with this publisher acquisition strategy.

What goes around comes around and now Sony is facing what SEGA and Nintendo had to endure at the time. Serves them right!

I know it suck for PS only gamers but we had enough of Sony continually stripping Xbox out of games and even DLC content, like they did with both COD and Destiny."

But yet, MS paid for Tomb Raider exclusivity, perks for COD and other games, like GTA IV's DLC timed exclusivity, that gave Xbox a head start over the PS version and the whole "Parity Clause" garbage in the first place in the 360 days, but sure, Sony started it.

TOTSUKO339d ago

@Obscure

Lol you stated all facts that support my argument.

Sony knows when to cut ties developing a game that ain’t it. That’s part of the business. That’s what makes developers better not worse. That’s why sony has better developers.

MS mismanages developers and greenlights crap and rewards them. That’s why MS can’t beat Sony. Facts.

MS has a losers culture and Sony has the winning culture. Culture is high tide that lifts all boats. So yes higher chance developers would rather be under sony.

+ Show (4) more repliesLast reply 339d ago
cthulhucultist339d ago (Edited 339d ago )

@CR7JUVE1897

Out of those examples, only Psygnosis, as they made wipeout 3 and wipeout fusion exclusive to Sony Systems.

But you are the one who is cherry picking here.

Because those studios would have created multi platform games if not for Sony. You cant simply protest about future IPs that xbox bought studios will create and leave studios that Sony buys out of the equation.

Because this way we will have to protest about future IPs that Sony bought studios will create that will remain exclusive to Sony.

CR7JUVE1897339d ago (Edited 339d ago )

How exactly am I cherry picking?

Those studios, by and large, do not own the IP that they are working on. And if those studios that Sony bought are no longer making multi platform games for the publisher that they are working for, then that publisher will get another studio to do it.

And again, context matters here.

One Publisher purchased 30 years ago that made a handful of games does NOT equate to purchasing Bethesda and ABK, with literally thousands of multi platform titles in their history.

cthulhucultist339d ago

@CR7JUVE1897

First of all, I am not trying to have a fight with you. All opinions are welcome and we are having what I believe is a difference in points of view.

Having said that.

343 who works on Halo does not own Halo IP

Playground studio who works on fable does not own the IP

The initiative does not own perfect dark IP

So nothing is absolute here. It only matters where you draw the line.

Some of the studios Sony bought owned their IP, just like Microsoft.

BTW Psygnosis owned the Lemmings and Wipeout IP

Firesprite owns Persistence IP who made it to PSVR.

The rest of the studios I mentioned, since they were bought by Sony, are working on new IPs under Sony's umbrella. 

So it's only reasonable that Sony owns them.

Same applies to Rare's sea of Thieves and Everwild for instance.

QUOTE
" And if those studios that Sony bought are no longer making multi platform games for the publisher that they are working for, then that publisher will get another studio to do it."
UNQUOTE

I am sorry but this does not make sense. Bungie post MS was making its own IPs. Firesprite  and Psygnosis too. Thus there could not be a follow up by a publisher unless they sold their IPs.

I agree with you on this however: Purchasing Bethesda and ABK, with literally thousands  (dozens I would say) of multi platform titles in their history, is not right and that is why I am 100% against it.

zarbor339d ago (Edited 339d ago )

I really don't care to get into these dopey platform rants but its really dopey to trust one platform and not the other especially since they are doing the exact same thing. Lets give you a little business education. When a company spend a huge sum of money in purchasing a game developing company, their first priority is to recoup its investment. In this case MS has to see how they can make money from acquiring Activision. COD makes a ton of money on both platforms so it would be ridiculous to make it exclusive since it will cut into their investment. Its why MS has not decided if Elder Scroll will be exclusive. All the games that are exclusive so far are either new IPs that has never been on PS...Starfield, Redfall, Star Wars Outlaws, Avowed, Indiana Jones, etc.

If their is a game series that sold well on PS, you can bet that it will be multiplatform...until MS get back its investment. Once that happens after a number of years, all bets are off. That will most likely be after this gen of consoles become obsolete. Sony is in the same business and the only difference is that they don't have deep enough pockets to buy these larger companies. What they have resorted to is buying IPs to cut out MS from getting IPs. Its called business and it what happens every day in the market...not just gaming.

You're free to buy into which company you like better but your fooling yourself if you think one is more honest with their customers than the other.

+ Show (5) more repliesLast reply 339d ago
Terry_B339d ago

Yeah..right. Microsoft is one of the most untrustable companies in the whole business.

RpgSama339d ago

LOL, on one side they say this to the public, but in private emails they send to each other they talk about out spending Sony out of the market, how would you outspend Sony out of the market if according to their public stance they would still be releasing the games of newly bought publishers multiplatform.

Such blatant lies.

cthulhucultist339d ago

I will drink to that! well said

BehindTheRows339d ago

Crazy to see folks disagree with that too. People actually cheerlead taking SEGA from their current spot to a consolidated one, particularly THIS company. It's insane!

giovonni339d ago

Should have could have would have. It’s all speculative,

shinoff2183339d ago

Maybe with Nintendo. To say otherwise is pure bs. It goes against the destroy Sony narrative ms has put out there

Show all comments (81)
70°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

Read Full Story >>
windowscentral.com
ocelot076h ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda42m ago

Every old Playstation game that is now on PC.

200°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

Read Full Story >>
engadget.com
Obscure_Observer17h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning7715h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv7215h ago(Edited 15h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer14h ago(Edited 14h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning7710h ago(Edited 10h ago)

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer3h ago(Edited 3h ago)

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast44m ago(Edited 44m ago)

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot17h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv7215h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC13h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno12h ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier9h ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

Sciurus_vulgaris15h ago(Edited 15h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier9h ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

Elda9h ago

Either a kiddie game or something uninteresting.

Obscure_Observer3h ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda1h ago(Edited 1h ago)

Don't worry about my comments.

Show all comments (19)
190°

Sony shares big new PS Plus stat, but not the one we want to see

PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.

Read Full Story >>
theloadout.com
mandf20h ago

lol acting like it’s equivalent to ms numbers

Mr Logic20h ago

Uh...They're definitely not equivalent.

"Microsoft’s Xbox Game Pass service now has 34 million subscribers."

"the total number of PS Plus subscribers across all tiers was 47.4 million"

darthv7220h ago(Edited 19h ago)

That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN.

bloop16h ago

That's not the "gotcha" you think it is Darth.

darthv7215h ago

^^it's not supposed to be bloop.... it's just an interesting observation.

Einhander197214h ago

darthv72

"That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN."

Have you ever heard of a PC before? I hear they are pretty popular.

fr0sty8h ago

MS started lumping gold subscribers in with those GP numbers... keep in mind.

+ Show (2) more repliesLast reply 8h ago
shinoff218319h ago(Edited 19h ago)

What. Definitely more os plus subscribers but that makes sense due to actual console sales

Darth the difference between the bases are huge your right but you gotta think. Ps players buy more games, where as the Xbox base relies on gamepass for their gaming. So it makes perfect sense

darthv7218h ago(Edited 18h ago)

What makes perfect sense though? You say PS players buy more games... so then logically there should be more PS+ subscribers given the increased number of online multiplayer games in the PS4 generation alone. The PS4 was the first time that + was required for online play much like Gold was for 360 users.

Keep in mind we are talking subscribers, not simply XB/PS users. I assume you meant to say offline single player games, which is most likely true as well. That gen also saw a significant increase in games with an online component comparted to the previous gen.

victorMaje18h ago

I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.

jznrpg17h ago(Edited 17h ago)

I have the top tier until 2028 as they gave me a massive discount for all the years I had left but I’ll most likely go to essential as well. I buy my games but my kids do use the service occasionally. They do prefer to own their games as well since any game can leave the rental service at some point and they don’t like that idea. They mostly use it to demo games then ask me to buy games if they really like it.

RedDevils12h ago

For me, I will cancel it all together but unfortunately I still have it till 2030 lol

meganick16h ago

I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.

P_Bomb12h ago(Edited 12h ago)

Essential is too expensive, I agree. We’ve got one Essential and one Premium sub. Dropping the Premium when it expires.

gamerz9h ago

Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.

DivineHand1258h ago

Let those numbers continue to drop because it is now too expensive. $80 per year just to play online. I noticed they didn't offer any discounts on the subscription or controllers during this year's days of play for the first time in many years and they will feel it when people choose not to renew.

My subscription will lapse next month and it will stay that way until further notice.

KevtheDuff5h ago

There were savings on subs and controllers here in the UK? I bought a controller yesterday in the sale..
It would be weird if those deals were not in other territories too?