290°

Boosteroid: There's No Evidence of Activision Joining the Cloud Soon; CMA Is Slowing Innovation

Wccftech talked with Boosteroid, one of the cloud gaming platforms that signed a 10-year deal with Microsoft, about the CMA's block of the Activision Blizzard merger.

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wccftech.com
XiNatsuDragnel393d ago

Right.... more like slowing down your ability to gain numbers imo.

chrisx393d ago

I'd say MS are the ones slowing innovation when all they're trying to do is buy everything up instead of actually investing in their AAA studios

Crows90393d ago

Not to mention it's not actually innovative...they use that word too carelessly

shinoff2183392d ago

Chrisx, I couldn't of said it better myself

giovonni392d ago (Edited 392d ago )

I’d say you’re wrong about your assessment. What causes slowing of innovation is conflict of interest between consumer and company, Funding, and infrastructure. The truth is MS is not slowing down innovation. bias, lack of knowledge of the industry in question, uneducated assumptions, and old philosophies are. So, Disney was allowed to buy Hulu, ESPN, Fox, marvel, and Lucas Films and no one has anything to say about that. However for those in the know understand that in order for streaming service to be successful content is needed. This is the reason Sony, google, and other failed and abandoned the market. Consumers annd some companies are stuck in the old gaming model and won’t push forward so it fails before it even gets a chance to take off.

392d ago
JBlaze226392d ago

You mean Sony Slowing innovation. Sony King of remakes/remastered

+ Show (2) more repliesLast reply 392d ago
giovonni392d ago

@imagamdev it’s innovative because cloud gaming changes how games are consumed. Innovation comes by way of “ play anywhere on any device at any time” along with the networks supporting the cloud infrastructure. It’s not MS’s fault that they prepared their business to lead the pack. However that doesn’t mean they will always be the leader. AOL and AT&T says “Hi” a lot of people on here are looking at a very narrow minded scope and don’t truly understand how streaming works it needs an endless amount of content. Good bad or indifferent, every other market has made the switch except for the video game industry it’s still stuck with the old model.

r2oB392d ago

Streaming effects gaming differently than every other market. Movies don’t have to worry about processing the data for multiple inputs, or rendering random assets in real time based on the decisions of the player, or countless other ways gamers interact with a game that a person doesn’t do with other forms of media (so using their adoption as your argument is unfair). If you want to watch a video game streaming is perfectly fine, if you want to play a video game it just sucks. Sure streaming innovates in how games are consumed, but it’s at the price of hindering the quality of the games being consumed. I reckon that’s a trade off most gamers don’t want to make. Cloud computing just isn’t anywhere near local computing in regards to games, and the onus shouldn’t be on gamers to bear with the downsides while the infrastructure gets brought up to par, if ever.

And you don’t need cloud gaming to play anywhere, on any device, at anytime. If that was the goal Microsoft could just make their games available anywhere, on any device, at anytime without the need to buy their console or subscribe to their service (they would still make money similar to how a publisher makes money on their games). To me, this whole play anywhere mantra is just a PR smoke screen for another agenda. It’s seems they are more along the lines of purchasing major publishers so that gamers can play all the games “anywhere, on any device, at anytime that we completely, or at the very least mostly, control”. Microsoft has controlled Xbox for over 20 years now, and for the last 15 or so it has been sub par, so it’s understandable people are hesitant about them trying to control gaming by buying large chunks of it. Maybe people would be more comfortable if they had a track record of nurturing talent and creating quality as opposed to just buying it (not saying acquisitions are bad, but it’s a bad look when it the only way you succeed).

giovonni392d ago

R2ob it sucks right now, but again you aren’t looking toward the future. Do you honestly think streaming is going to suck in the future? Like I said before people are looking at this through a narrow scope. I have tried streaming games through my iPad Pro and with a 5g connection I’ve played gears of war hive busters waiting to board a plane. It’s not unfair because it’s the same concept that video games will be moving to. Just because you don’t see it doesn’t mean it’s not going to happen

MrDead393d ago

You know what slows innovation and has proven to in almost every industry its happened to? Market consolidation and monopolies.

FinalFantasyFanatic392d ago

I cannot think of many industries where a monopoly would be best for the consumer and the industry, it always brings the worst outcomes in due time.

gleepot392d ago

This isn't true for video games.

Huey_My_D_Long392d ago

What isn't true for video games? that Market cosolidation and monopolies lead to slowing innovation. or that Monopolies aren't best for the consumer?
I don't think you were saying the first line, because Madden is a huge proof why that concept has been true even for gaming companies.
But your comment could be agreeing with FFF. (or disagreeing, I guess)

shaenoide393d ago

If AKB wanted to be on the cloud they would already be. Like a switch version of CoD.

343_Guilty_Spark393d ago

With what cloud server backend? Gaikai? GoDaddy?

Servbot41392d ago

They could put their games on Gamepass' Cloud service, Geforce Now, Luna, etc. They don't need to be owned by Microsoft to be able to do this as plenty of games already support these services without being owned by a megacorp.

Mr_cheese392d ago Show
Binarycode392d ago

Godaddy. lol that advert.

Obscure_Observer393d ago

Boosteroid is a direct competitor and they believe the merger will be good for both Cloud Gaming and innovation.

And still some people which has zero knowledge or money invested in Cloud Gaming feels entitled to say how they should run their business. Smdh.

Eonjay393d ago

What is actually stopping ABK from offering COD to a streaming service. Literally nothing. Why does it have to be Microsoft who offers it?

It doesn't. The CMA is saying that Microsoft already has 60 to 70 percent of the streaming business in the UK.

That mixed with content control of the most popular titles is more market power than they are willing to approve of in the UK.

It's pretty to see their point of view.

343_Guilty_Spark393d ago (Edited 393d ago )

Does AKB have any investment in a a cloud computing platform, which offers access, management, and development of applications and services through global data centers? What cloud services have they deployed that will enable cloud gaming? Microsoft has customized Xbox blade server farms for Xcloud. They have data centers all over the world.

There is a reason major players have either abandoned or aren’t interested in cloud. It’s very costly.

bleedsoe9mm393d ago (Edited 393d ago )

Activision has no stake in cloud gaming and if they did there is no incentive for them to share their IP. MS was only doing it to get the deal by regulators and more stake holders probably increases adoption somewhat but that not the primary reason to share. MS wanted King for the mobile presence 1st Blizzard for PC 2nd and Activision for Cod as the cherry on top.
Oh and you understand how gaming works even if the CMA doesn't, Cloud isn't a market its a side feature of a service for both Sony and MS

Eonjay393d ago

@343

No ABK doesn't have Cloud infrastructure. That would be provided by those with their own cloud service (GamePass, PlayStation, or in this specific case Boosteroid).

This is what the CMA wants to allow for real competition according to their findings.

What they are claiming is that Microsoft owning the most popular content gives them an insurmountable advantage considering they already own 70% of cloud game streaming market in the country. It is a real uphill battle for them. The chances of the tribunal finding against the CMA is almost zero.

Workshyskiver392d ago

They 'own' 70% of the market because various companies like google have given up on cloud gaming as not being worth the investment, hardly the same as having 70% of a market thats competitive.

Obscure_Observer392d ago

@Mcardle

"They 'own' 70% of the market because various companies like google have given up on cloud gaming as not being worth the investment, hardly the same as having 70% of a market thats competitive."

False.

When MS entered the Cloud Gaming space, both Google and Sony´s PS Now were its direct competitors, so yeah, MS simple brought more innovation, better and more reliable infrastructure and support, not to mention a new and more genre diverse library of games.

The reason why MS has now 70% of the Cloud Gaming market is because they have all of its competitors beat down.

+ Show (2) more repliesLast reply 392d ago
shinoff2183392d ago (Edited 392d ago )

Yea cause it brings more to cloud it gets it out there. Not everyone I thrilled with cloud. Ms and people that theyve swindled into believing the cloud is the best thing ever , isp that charge for data caps, and others who own cloud type of services. Eh hard pass

Also maybe acti can buy up some cloud with part of that 3 billion or whatever ms gonna own them if they that worried about it.

MrSec84392d ago

Exactly, Activision are so massive they could definitely own a cloud gaming company to hoast games from server farms. The best way would be to become as vertically integrated a company as possible, that way costs can be kept down, don't rely on some other company that can dictate what happens with your products.

Activision Blizzard definitely doesn't need to be owned by Microsoft and Microsoft certainly doesn't need to buy them to do anything with them as a company.

MrSec84392d ago

None of those people have zero knowledge, they just want to play the games they want to play, on the platforms they want to, without some big company coming along and thinking they can buy up everything they want to control the industry.

No one needs to own shares in Microsoft or some other company to have a say in where they buy products or play them.

Extermin8or3_392d ago

Boosteroid is not a direct competitor as the cma already outlines. Boosteroid allows you to play games you already own like George now. Not pay a subscription and just instantly get a library stream able games.

jznrpg392d ago (Edited 392d ago )

@bleedsoe9mm cloud is the focus of MS long term . They want to be a games as a service company. Play anywhere with cloud streaming is clearly their focus right now. It may not be fully implemented and the world isn’t ready for that totally yet but that’s their end game.
Another monthly sub they can add on their long list of subs they have.

They have a console but clearly that’s just a side gig to their real objectives.

giovonni392d ago

Thank you JZNRPG, Xbox has said this many times. Yet and still people are still trying to sandwich them into the old business model of gaming. Streaming is only successful through large quantities of content. It’s no different from Netflix, Disney plus, HBOmax. An abundance of content is needed to be successful. Hints why Microsoft is buying these companies to boost the streaming library. It’s no different than what Disney did by buying Lucas films, Marvel, Fox, and Pixar then offering it into Disney plus. Once the infrastructure was built then Disney invested in the studios.

thesoftware730392d ago

Obscure, Exactly!

They create these "What ifs" and "Maybes" and present them as facts, even in the face of direct reality.

Obscure_Observer392d ago

There´s no "what ifs" and "Maybes" dude.

Both Stadia and PS Now were active long before MS´s XCloud arrival.

Both simply got destroyed and that´s the reason why CMA fears MS´s domination of the Cloud Gaming market which they own 70% already. Just facts. It is what it is.

+ Show (3) more repliesLast reply 392d ago
shinoff2183392d ago

Idk maybe the cloud isn't the type of innovation we all want. So I don't have any sympathy for them. For as I'm concerned the cloud is whack as fuck and large portions of the world can't handle that type of gaming. Cloud isn't real innovative either imo. Innovation is gta going from top down to gta3. Not look look you can stream games. Well that's fantastic cause it blows. Streaming blows , what about the counties that the isp has data caps , how's that gonna work. Sounds like a pyramid scheme. You buy games and the the isp gets richer to by taxing you for going over your cap.

Not something I'm interested in at all. Keep it away

gleepot392d ago

its not what you want YET, but when cloud gets to the point where theres no connection or latency issues, itll be fantastic

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210°

YouTube Will Probe Employees Following The PlayStation State of Play Leak

YouTube is probing its employees following the PlayStation State of Play leak that revealed all announcements ahead of the presentation.

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twistedvoxel.com
gold_drake19h ago

i didnt even know there was a leak ha.

Relientk7714h ago

This is news to me. I had no idea the games from the State of Play got leaked.

Jin_Sakai6h ago

I seen the list posted and instantly got excited for Astro Bot. Everything else was meh.

CrimsonWing697h ago

I’m pretty sure leaks or not, by the end of the show people will still be disappointed. The only highlight for me was MH: Wilds… everything else was mid to forgettable. Hope them HaaS games you got lined up really work out for you, Sony. Everyone asking for Bloodborne Remake, Wolverine, and, uh, well other games like that could’ve made this epic. Instead we get Concord, some derivative Souls-like games, that were fine looking, and a Silent Hill 2 Remake with horrible character designs and janky combat animations… great.

rayford156h ago

I wasn’t disappointed it was a solid B

TOTSUKO4h ago

For a State of play it was actually alright. People are overshadowing it because they want to cancel Sony to high hell for Gaas which is not fair for the other devs who revealed great looking games that were just shown. I get it you don’t like gaas don’t buy it. If it sells well good for the people who had interest no big deal? If you are a PlayStation fan what’s wrong with PlayStation trying to cater every gamer? I don’t understand that smh

ravens525h ago

Where Winds Meet and Ballad of Antara both looked good. Not to mention Astro Bot. It was a decent show. For me personally it was a 7. I'm sure to some people it was actually really good cause they'd play all those games. 🤷🏽 Personal taste

MrNinosan4h ago

I wasn't dissapointed.
And no, everyone doesn't want a Bloodborne Remake. There is probably very few who's actually asking for it, but the ones who do are loud on internet.

CrimsonWing694h ago(Edited 4h ago)

Oh, my mistake. It’s definitely not one of the most requested games when it comes to remakes with news stories talking about it 🙄

https://comicbook.com/gamin...

https://www.gamingbible.com...

https://www.yahoo.com/tech/...

https://gamerant.com/fromso...

Silly me. It’s just a very few that are actually wanting it…

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80°

Get Ready to Armor Up in The Epic Games Store's Weekly Freebie

The Epic Games Store has yet another free game, and it's a pretty damn good one.

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terminalgamer.com
180°

Sony shares big new PS Plus stat, but not the one we want to see

PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.

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theloadout.com
mandf11h ago

lol acting like it’s equivalent to ms numbers

Mr Logic11h ago

Uh...They're definitely not equivalent.

"Microsoft’s Xbox Game Pass service now has 34 million subscribers."

"the total number of PS Plus subscribers across all tiers was 47.4 million"

darthv7210h ago(Edited 10h ago)

That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN.

bloop7h ago

That's not the "gotcha" you think it is Darth.

darthv726h ago

^^it's not supposed to be bloop.... it's just an interesting observation.

Einhander19724h ago

darthv72

"That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN."

Have you ever heard of a PC before? I hear they are pretty popular.

+ Show (1) more replyLast reply 4h ago
shinoff21839h ago(Edited 9h ago)

What. Definitely more os plus subscribers but that makes sense due to actual console sales

Darth the difference between the bases are huge your right but you gotta think. Ps players buy more games, where as the Xbox base relies on gamepass for their gaming. So it makes perfect sense

darthv729h ago(Edited 9h ago)

What makes perfect sense though? You say PS players buy more games... so then logically there should be more PS+ subscribers given the increased number of online multiplayer games in the PS4 generation alone. The PS4 was the first time that + was required for online play much like Gold was for 360 users.

Keep in mind we are talking subscribers, not simply XB/PS users. I assume you meant to say offline single player games, which is most likely true as well. That gen also saw a significant increase in games with an online component comparted to the previous gen.

victorMaje9h ago

I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.

jznrpg7h ago(Edited 7h ago)

I have the top tier until 2028 as they gave me a massive discount for all the years I had left but I’ll most likely go to essential as well. I buy my games but my kids do use the service occasionally. They do prefer to own their games as well since any game can leave the rental service at some point and they don’t like that idea. They mostly use it to demo games then ask me to buy games if they really like it.

RedDevils3h ago

For me, I will cancel it all together but unfortunately I still have it till 2030 lol

meganick7h ago

I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.

P_Bomb3h ago(Edited 3h ago)

Essential is too expensive, I agree. We’ve got one Essential and one Premium sub. Dropping the Premium when it expires.

gamerz18m ago

Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.