Is the PSVR 2's resolution leap smaller than expected? An analysis shows that the pixels offer fewer subpixels than in the predecessor.
New details on dark fantasy adventure’s mountainous monsters, gritty combat and more.
The PlayStation VR 2 deal is one of many great PlayStation discounts available until June 12. That said, if you're interested in PSVR 2 but still need to upgrade your console, the are also deals on the PS5 Slim and PS5 Slim digital edition during the PlayStation Days of Play sale.
Sorry but PSVR2 is dead and double dead at any sale price. It was dead before it launched as the "premium" VR scene lost all the AAA developers and now it is all indie mobile phone crap quality software.
State of Play is back! Tune in live for updates on PS5 and PS VR2 titles, plus a look at PlayStation Studios games arriving later this year.
Im getting a bit of GotG vibes from Concord.
Ragnarok coming September 2024... that's just shy of 2 years since the PS5 release in November 2022.
Most games appeared good.
Where Winds Meet and Monster Hunter seemed like those needed a bit more polish but that's ok as those aren't releasing anytime soon but I am still kinda worried regarding SH2Remake. Still looks rough and from rear view, James Sunderland looks nearly identical to Leon Kennedy's model from RE4Remake. Hope I am wrong though.
Other games were decent. Even Marvel Rivals.
Ballad of Antara was the highlight for me, followed by Infinity Nikki(purely on the art style alone).
And glad that, Path of Exile 2 is coming to PS5 and Ragnarok is coming to PC!
Behemoth for VR2 also looked really interesting.
I've seen this make the rounds. What's the point?
Sony went with compromises to get to their price. It has higher resolution, HDR, headset haptics, eye tracking and foveated rendering, no breakout box, lighter, one thin USB C cable, better 3D sound, etc. Also comes with new haptic controllers and inside out tracking. With the setup being only $50 more than the PSVR complete setup.
Are we really nitpicking over nothing?
As they point out in the article using rgb stripe leads to a more pronounced screen door effect which is probably why they moved away from it.
Don’t know about all this. What I do know as an owner of both, in USE the PSVR2 is head, shoulders, knees, & toes better in every way including image quality. The closest you get to “screen door” is GT7. Everything else I’ve played has been crisp as crystal clear. The ONLY thing I wish is that the screen had a wider margin for it to stay a pristine image. Some games seem more forgiving than others, but luckily that headband works so well. Get it where it needs to be and lock in. Tight. Which is still comfortable so there’s that.
Omg. The subpixels!!! What about the sub sub pixels.... Sony bring the ultra giga pixels now. Must have ultra instinct pixels
It’s night and day better than PSVR1