PS Blog:
Skate or die. Record the quiet calm of a strange world. Take a feline approach (and perspective) to a cybercity. Intriguing premises are PlayStation bound over the next year thanks to the inventive minds of independent game developers the world over. And these adventures promise to be all the more immersive as the creatives harness the features of PlayStation 5.
From the coarseness of a grind vibrating through the DualSense wireless controller to 3D Audio pinpointing incoming threats, here’s how a selection of studios intend to reinforce their moment-to-moment gameplay with the power of PS5.
Stray
Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.
Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player
It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.
NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.
Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!
Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.
Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.
I have my beefs with the dual sense quality control but it’s still probably my favorite controller. One of them for sure. The haptic shit is pretty great, it feels truly “next gen” imo. I hope it gets easier for more people to utilize on a returnal level. That’s probably my favorite example of dual sense capabilities. The sounds had me checking my house like wtf I’m hearing shit lmao. Totally immersed.
This article just sold me on rollerdrome. Love the art style and setting but it just wasn’t my type of game. Their dual sense dedication tipped the scale.
It's a nice article that does gives a chance to devs about explaining how they use the PS5 feature to give more immersions in their games.
Somehow reading this gave me the urge of playing Stray just for the purr part.
Good game design is naturally imersive. The rest is BS
3d audio is shit all the way... I own all next gen consoles and it s a shame ps5 doesn t have a proper dolby license. On my series x I have dolby atmos and dts x. It s soooo much better than that stupid tempest shit. Also streaming apps sound better on microsoft devices. Dualsense is great but cheap build.