Crystal Dynamics and Embracer Group shared that the Tomb Raider brand has stayed strong and sold 88 million units since its inception in 1996.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.
Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.
Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
I find it shocking that Square-Enix is selling two studio (Crystal Dynamics and Eidos Montreal) , Deus Ex, Tomb Raider and other game IPs for only 300 million. You would think Tomb Raider alone would be worth hundreds of millions. The franchise is iconic and has lifetime sales of 88 million.
Gears of War in 2014 sold to MS for a rumoured $ 80-100 million. You could argue that from 2006-2013 Gears of War was more successful than the recent Tomb Raider titles (2013-2018). However,I still think the Tomb Raider Ip would warrant a greater sales price due to a longer legacy and brand recognition.
If we're looking for someone to blame, blame Microsoft. Lara was born on playstation (and pc). Buying rights for tomb raider to be a timed exclusive on Xbox is like sucking lemons. Left a bad taste in everyone's mouth.
I just can't believe how little embracer paid for all that they got
Sounds like SquareEnix needs money, like, yesterday. Not surprising as practically every major release of theirs over the past 15 years, has ended up in the bargain bin after 6 weeks.
Only games which have been genuine were success were from third party publishing, or outsourced development. SquareEnix hasn't internally developed a great game, since probably FF XII, back in 2006.
Yet the reboot trilogy failed to meet expectations. Squares expectations are ludicrous