290°

Final Fantasy XVI is “quite action-oriented,” but includes story-focused mode

Final Fantasy XVI producer Naoki Yoshida appeared during the the "Game Hack" corner on the latest episode of Tokyo FM radio show One Morning today, where he briefly discussed the upcoming Final…

-Foxtrot1194d ago (Edited 1194d ago )

I hope this series doesn't turn into some full on hack and slash where it ends up trying to rival DMC or something

Godmars2901194d ago

Are you serious?

Sad thing is the franchise could have multiple genre spin offs built on the same theme or world. Which was what they tried to do with Dirge of Cerberus and Crisis Core, the Tactic titles based around FF1!, yet they kept overcomplicating the stories.

neutralgamer19921194d ago (Edited 1194d ago )

You do know it's a business and action adventure hack and slash will sell millions while turn based combat games are not as popular and I know their exceptions to the rules

As someone who was new to the series with final fantasy I was happy that final fantasy 7 remake and final fantasy 15 or not turn based and instead of real-time combat but the combat in 15 felt really shallow

CrimsonWing691194d ago

What about Persona 5? I’m pretty sure the Final Fantasy brand would do just as well if not better even being turn-based.

TheColbertinator1193d ago

Or Pokemon. Turn based and still sells by the truckload. Same with Dragon Quest in Japan.

Gaming4Life19811193d ago

For rpgs turn based is still king.

1193d ago
neutralgamer19921193d ago

CrimsonWing69
What about it? Sold 3+ million that's great but FF15 sold that amount at launch. Y'all bringing one one or 2 exceptions but fact of the matter is selling hack and slash action adventure rpg are much easier to sell than turned based

+ Show (2) more repliesLast reply 1193d ago
Frodosmugins1193d ago

There's nothing new they can do for the battle system.
Gimme turn based any day but not in these modern times it's impossible.
FF7R battle system is a good balance in between imo

andy851193d ago

To be honest it's not at all. Persona 5 sold a load of copies and it's a less known series. Dragon Quest, Yakuza switched to turn based and reviewed and sold well. Problem is everything is turned into a hack and slash these days and some games suffer because of it. There hasn't really been an amazing FF title since they switched from turn based, it speaks volumes.

MeteorPanda1193d ago

ppl will bitch regardless. i loved the flow of ff7r, imagine rvery fight they stood still glari g at the enemy...fuck that. now theres aoe, its actually adding more to turn baded

NapalmSanctuary1193d ago

FF7R's battle system bores the crap out of me

RedPigdoom1193d ago

@andy85 "Hasn't been an amazing FF title since they switched from turn based" Yeah, no, yeah no..stop making things up.

P5 didn't sell that much. Over 3 million is really great for the Persona series, but not for the FF series.

andy851192d ago

@redpigdoom and Persona is a far less known series so if you equate that to what a FF would sell it's much more.

And there hasn't. Name one title you would call amazing in the last 15 years? They all get slated to hell. Personally I love them as I'm a fan but they are not even in the same conversation as the old ones.

+ Show (2) more repliesLast reply 1192d ago
AnotherGamer1193d ago

A lot of things need to change for FF, it can't stay the same.

CrimsonWing691193d ago

I’m pretty sure all the FF games incorporate mechanics that aren’t seen in the other entries. In fact, I can’t think of a single one that plays exactly the same as the previous one.

NapalmSanctuary1193d ago

FF needs to preserve its identity. Something the series has been lacking since Sakaguchi left.

smashman981193d ago

Dude be honest. It doesn't matter what it is. You'll complain anyway.

-Foxtrot1193d ago

Did it feel good acting like a complete ass?

gold_drake1193d ago

i would agree with that, cause i love the og turn based combat, however, those kinds of things hardly work anymore. if the combat is great, i dont really care what they do with it.

also, they need to make them coins honey, mama aint gonna be satisfied with trinkets anymore.

i think i just had a stroke lol. haha xD

+ Show (4) more repliesLast reply 1192d ago
1194d ago
Harkins17211194d ago

Good for this game. Please take your time and don't over promise and turn into XV. Give us a good story that's 35 to 40 hrs. That's enjoyable to start to finish. And please complete the thing. XV had its chance to be something special. So don't keep changing the game over every little fan outcry over something small. Make the game devs want to make!

smashman981193d ago

It's coming out within the next 365 days. give or take a month.

NeoGamer2321193d ago

Speaking of a Franchise that needs to take a break....

Final Fantasy really needs a break.

smashman981193d ago

The last mainline entry was in 2016.

Snookies121193d ago (Edited 1193d ago )

Why? They're all very different... Unlike series like Call of Duty, Assassin's Creed or Fallout. Which just use the same template again and again every entry. Final Fantasy doesn't need a break, because every entry brings something new, for better or worse. At least they change things up each iteration, not just sticking to what 'works'.

andy851193d ago

It's been 5 years, the longest break without a mainline title in series history 😂

+ Show (1) more replyLast reply 1193d ago
AnotherGamer1193d ago

I mean, they got the DMC5 combat director.

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140°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

Read Full Story >>
engadget.com
Obscure_Observer5h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning773h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv723h ago(Edited 3h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer2h ago(Edited 2h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

-Foxtrot5h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv723h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC1h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno54m ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Sciurus_vulgaris3h ago(Edited 3h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

130°

What Happens to Your Steam Account When You Die?

The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.

Read Full Story >>
theouterhaven.net
thorstein1d 6h ago

It goes to my kids because I gave them the passwords.

To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"

shinoff218311h ago

Pretty much. My son knows my info.

Abear2111h ago

Yeah worrying about digital ownership when you’re on the other side of the grass seems a little strange, but also on brand for these millennial journalists to worry about.

Goodguy0115h ago

I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.

CrimsonWing6912h ago

Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.

anast10h ago(Edited 10h ago)

It's not difficult but It's against the policy. If they find out, they will lock the account permanently.

CrimsonWing699h ago

Ah ok, I had a feeling there was something like that. It seems kind of weird that you can’t just hand your account over to a family member or friend and let them take over the account.

Show all comments (13)
90°

CDPR Confident In Transition To Unreal Engine 5 For New Witcher Game, Addresses Industry Layoffs

CD Projekt Red is confident in the transition from its in-house Red Engine to Unreal Engine 5 for the next Witcher game.

Read Full Story >>
twistedvoxel.com
cthulhucultist17h ago

My main concern with UE5, is that some developers have resorted to very low resolutions in order to enable the advanced feature set of this engine and sustain the frame rate.

In open world games, especially those with excellent graphics, we cant realistically expect 60fps  from consoles (PS5 pro set aside as we do not know exactly how performant it will be) without huge compromises.

Thus the new Witcher game will probably require more powerful consoles to experience it the way the developers intended and in that sense, it reminds me of Cyberpunk situation.

It was released in current gen systems albeit in dire state (even PS4 Pro and Xbox One X suffered) requiring next generation consoles to achieve a desirable (and still not ideal) result.

DarXyde16h ago

My thoughts exactly. This is definitely a PC engine first and foremost, given the compromises required on consoles. Tekken 8 is a **fighting game** on UE5 and, even without Nanite and Lumen, needs to be upscaled to 4K to run at a solid 60fps. The engine straight up dog walks current console hardware. I don't see this getting much better on a PS5 Pro either.

I don't see this game releasing this generation. If it wasn't Sony owned, I think Decima 2.0 would be an excellent engine for this game.

Aussiesummer15h ago(Edited 15h ago)

I am quietly confident that they are going to make one hell of a jaw dropping witcher considering what they achieved with cyberpunk, i reckon they will bring a new level of what can be expected from ue5 BUT i reckon it will be a ps6/rtx 5090 game.