Hollywood Reporter - "SIE chairman Shawn Layden discusses the new deal, what it means for Insomniac's development and the company's approach to acquiring studios and talent."
Atlus Fes 2024, an event to commemorate Atlus' 35th anniversary, was held in Akihabara, Tokyo on the weekend of 8-9 June 2024.
Ubisoft Forward is back and live from L.A. with an exciting line-up of games and announcements. Watch live June 10 2024 at 12PM PDT/9PM CEST. Preshow starts at 11.30AM PDT/8.30PM CEST
Star Wars Outlawa has some real potential. I loved the Fallen Order games but the abundant timed jumps at times took me out of the narrative as they could be come frustrating. The branching options and status with factions looks great.
Prince of Persia 2026…REALLY? And that’s all they had for us…a candle.
Jesus. Imagine if they didn’t give it to a shitty support studio and tried to sell us a sloppy remake years ago
Now we have (no hate on quality here) two PoP games no one asked for. We could have been anticipating a Warrior Within remake by now.
No surprises just updates on existing games & games that have already been announced. A lame show.
The Summer Showcase wrapped up with a taste of what’s to come from Woodrunner Games, an indie studio featuring developers who worked on Cuphead and Rick and Morty. The game will be fully revealed later this year, so keep your eye on the studio’s social channels and website for more.
Because 13.1m sold is something you want to control and not have slip away when the developer decides to go off and make their own IP with Xbox or Nintendo.
I just hope part of the agreement is that Insomniac gets to make some new IPs between the other known IPs.
Probably also so that MS doesn't try and swoop in and offer a stupid amount, like they did with Minecraft, in hopes of pulling the studio and it's owned IPs away from other platforms going forward.
When one studio is actively out acquiring studios and talent, it would be stupid for Sony to sit there and do nothing.
It was a smart move to purchase a developer that makes games with mass appeal for core gamers and casual with the likes of games like Spider-Man.
With the sales like that on one platform for a Disney/Marvel property, you can expect more deals and opportunities to come. Sony can present sales numbers and say "look at our platform FIRST if you want to reach a wide audience" with other Marvel games in the future.
That's how they sell consoles. Make exclusives that capture many parts of the gaming community worldwide. I suspect their next developer purchase will be at the level of Insomniac and doing the same thing. Worldwide appeal with their Worldwide Studios.
Who's next on the purchasing block and exclusives? I'd go after Capcom for next Gen exclusives, purchase Blue Point for remastered games, purchase Survios(Raw Data,Creed, Sprint Vector, Electronauts) for VR if they're interested, Impulse Gear(Farpoint) and First Contact Interactive(Firewall Zero Hour).
With other large companies jumping in like Verizon, AT&T, Google, etc. Sony's going to need more developers that reach everybody.
The question should be, why didn’t it happen sooner?
What changes for Insomniac and your relationship now that they’re under the fold?
For Insomniac themselves, nothing much changes at all. They’re a fantastic studio, they deliver fantastic content. I don’t think anyone will go in there and tell them how to make a game. They certainly got game of their own. I think what Worldwide Studios provides to them is a closer relationship to the innovation — whether it’s in technology or game design that we’re doing here. We’ve got a number of teams with extraordinary talent in game creation. We’re in a place now where all of our teams are trading technology and techniques and innovation across studios to get better and stronger. I think there’s only additive natures to it. There’s nothing there that will change their culture or their ability to deliver the fabulous games they’ve been doing for 20 years
Are you concentrating on existing IP or the creation of new IP with Insomniac?
All the studios at Worldwide Studios manage their franchise plans and manage their IP in a way they see best. Insomniac will be no different in that way. We’ll look at what they walk into the fold with. If they have ideas around new game concepts, which every team does, we will look forward with great anticipation to what the future brings
this in itself is why sony as a publisher is great. kojima and bluepoint to follow along with some japanese studios that be announced at TGS/PSX
BTW shawn let me make it easy Insomniac owns the SSOD IP and now you own it. The same applies to outer world for ms even thought take two will be the publisher the developer still own the IP meaning ms does
time to release original SSOD on ps4 and see how easily it will sell