Push Square: "The first console launch I ever covered for Push Square was the PlayStation Vita, so I remember those heady February winter days well. It was 2012 and message boards were aflame with complaints about the infamous Online Pass (remember that?), while the PlayStation 3 was struggling to step outside of the Xbox 360’s considerable shadow in English-speaking territories. Elsewhere, smartphone apps were in vogue, and the media was telling us how they’d eventually crush console games for good."
In recent weeks, reports have surfaced that Take-Two is shuttering Kerbal Space Program 2 developer Intercept Games and OlliOlli World developer Roll7. Now, IGN has learned that not only are these closures imminent, but they are a part of a larger move by Take-Two to either sell off or shut down the entirety of its indie label, Private Division.
Jesus. The AAA space is gonna implode on itself. We went from "indie is the future" to shutting down devs who make smaller budget games to make way for games that take 7 years to develop and blow through half a billion bucks with almost nothing to show for it.
Caravan SandWitch is an upcoming adventure game where you jump in a van and explore a world where people work together after it all ends.
Previously going by the name Monolith: Requiem of the Ancients, Astor: Blade of the Monolith finally launches on Xbox, PlayStation, Switch & PC
Having console games on the go wasn't a problem. 3DS had that, and a huge abundance of high quality games, also had great marketing. PSVita with how sony handled everything never had a chance.
The Vita wasn't a failure I owned it and thought the system was fantastic. The reason I got rid of it was due to the support the system got after a year and a half. If Sony would have invested the same effort it did into PS4 launch into PS Vita launch and Post launch. I would have kept it. Notable great games Uncharted, Resistance and Killzone.
Time will tell, but I think after the novelty wears off, Switch will have a problem with AAA 3rd party like Vita did. But the big difference is that Nintendo has a huge following of people that will buy whatever to play their great 1st party games.
Because PSP successfully proved the concept could work