According to former Visceral Games developer Zach Wilson, horror games are expensive to make and hard to sell to the general public, which wants them but does not buy them.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
Not a fan of horror games/movies in general
Well, they've always got a buyer in me.
Well if it's good then ppl will flock
A 5 hour horror game is hard to justify it $60. I'd love to see more mid-sized studios tackle horror games and release them for $30-40
Likely the case at EA. The kings of bloating budgets and wasting money. Plenty of horror games have been great successes for far less budget.
Nice try though.