970°

The Fall of Destiny 2? Why People Are Giving Up on Bungie's Latest Title

Destiny 2 launched to rave reviews, happy customers and near-complete domination of the video-games market. It broke a number of sales records and saw its active player-base hit over 3 million users. The launch was nothing short of massive and Bungie enjoyed great success with its Destiny sequel, but this inflated success appears to short lived.

Eonjay2408d ago

oh yes!
lol my roommate was up till 2am this morning playing Destiny 2...I wish he would give up on in lol.
but yeah, that tends to happen with every game.There is a dedicated 'base' of players who wont stop.

NewMonday2408d ago (Edited 2408d ago )

PvP is not fun, caters only to MLG and full sweaty teams

Eonjay2408d ago

Yeah he doesn't play PVP much and unfortunately we only have one disk so we can party PVP or strike.

UnHoly_One2408d ago

NewMonday I disagree with that.

I don't consider myself elite, and have had decent success playing with complete randoms.

Better when I play with a team, but still, none of us are pros by any stretch of the imagination.

bloop2408d ago

Shush Unholy_one. Don't you know you can't claim to be even marginally better than mediocre at any game on here without getting disagreed to death??

C-H-E-F2408d ago

like me on Socom 2 until like ps4 came out lOl

rdgneoz32408d ago

Yah, PvP was hit hard in Destiny 2. Less modes, can't even queue for the mode you want, 4v4 only, no vehicles, getting matched solo vs a 4 man clan, getting matched in trials against people that have won 7 for the week already. Iron Banner is meaningless as light level doesn't matter and tokens to get a random gear is crap, when you can farm all week and not get the whole iron banner set.

With so many ways to increase your light level, you can easily hit cap and then not have much to do at all besides weeklies to max out random gear to 305. No rare pieces of armor or weapons from specific dungeons any more (not to mention no queuing for specific dungeons), no story daily or daily dungeon, no increased chance for rewards for doing multiple dungeons consecutively, and prestige mode doesn't even increase light level at all.

It's still fun, but Year 2 Destiny had so many more features that were gutted for Destiny 2. Many are just waiting and playing other games till the next DLC drops.

indysurfn2408d ago

This article says there is nothing new. huh how about all games are about the same once you played them through once.

They don't want to admit the negative press about Micro transactions and mostly people not wanting to grind endlessly or pay is hurting the game.

+ Show (4) more repliesLast reply 2408d ago
DillyDilly2408d ago

Don't worry Destiny 3 will be announced at E3 2018 & be released in 2020

2408d ago Replies(4)
nX2408d ago

Just like Destiny 1, there's not much to do once you've seen it all.

InTheZoneAC2408d ago

Then play something else if you can't enjoy replaying certain parts

Lockdown5552408d ago Show
TFJWM2408d ago

That is what people are doing, once there is a big content patch or DLC people will be back.

rdgneoz32408d ago

@TFJWM They could have easily increased the light cap with prestige leviathan and given people a reason to log back in. Instead, people will wait till the DLC drops to come back.

yomfweeee2408d ago

Just like every game. Once you've seen it all, you can only repeat things.

Xenophon_York2408d ago

Impressive if even one-out-ten player's have gotten all the Legendary weapons and gear and all the trophies already. That would be included in everything. Heck, for that matter I bet one of ten haven't even done that with the first Destiny.

SillyBastid2408d ago

you've never seen it all, all about them loot drops!

rainslacker2408d ago

Isn't this kind of how the first game went? The player base would ebb and flow between release of the game and it's subsequent DLC?

I don't think it's people giving up, I think it's just them moving on until they have reason to return. It's not uncommon for most MMO style titles. Even the biggest MMO's see drop off after the bulk of the content is gotten through. Some do better by giving more incentive to stay invested by offering up lots of grind and limiting how much you can do in a time frame(WOW being a good example), but even it's player base drops off significantly for the couple months before a new expansion releases.

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2408d ago Replies(1)
Prince_TFK2408d ago (Edited 2408d ago )

I'm glad it is failing. This would teach them that single player game triumph over multiplayer full with lootbox and MTs.

Fist4achin2408d ago

Not glad that it is failing, but they would have had another sale from me if it had a single player campaign.

pandehz2408d ago (Edited 2408d ago )

Umm...it does have a campaign last i checked. Unless they removed it for some insane reason after release.

JeffGUNZ2408d ago

It does have a single player campaign which takes 8 hours to run through quickly not doing any side missions or quests.

Palitera2408d ago

Not only it does, but it is quite good tbh...

2408d ago
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InTheZoneAC2408d ago

Destiny was built around online. Now that you're aware of that they have a campaign that can be played solo. Not understanding the issue.

I don't bash Overwatch because no single player campaign, I don't bash Skyrim because of no PvP, I don't bash games because they're all not alike

Prince_TFK2408d ago

I don’t hate multiplayer games. I just hate the way that they nickle and dime gamers to the bone with MT and lootbox.

What multiplayer games doesn’t have lootbox or MT you might ask. A good example would be games like Splatoon 2, which has absolutely no MT and lootbox at all and still manage to be one of the best shooters around.

JeffGUNZ2408d ago

@ Kun_ADR

All microtransactions in Destiny 2 are all cosmetic. They do not sell any MT in form of guns or abilities or anything along the line. Also, all MT content can be earned free by just playing the game.

Fist4achin2408d ago

Can it be played offline?

spartan112g2408d ago

Highest selling game of September with DLC on the way which will pick numbers back up is "failing". 😂

Rude-ro2408d ago

Highest selling game of 2017 so far... not just September

kevnb2408d ago

how so, single player games have the exact same problem lol.

InTheZoneAC2408d ago (Edited 2408d ago )

Your argument is completely invalid. The only Mt are cosmetic, all of which can be earned by playing the game.

frostypants2408d ago

I mean they already sold a buttload...it's not failing them financially.

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Parasyte2408d ago (Edited 2408d ago )

Because they took everything that was good about Destiny 1 by the end of the game's life cycle and threw it away in order to "start fresh." Yet they have made the same mistakes as they did with the initial release of the first game. Granted the story is miles better than Destiny 1's initial story, but the game is still lacking in end game content. You CAN NOT release a game like this, an MMO-style FPS, and only have one raid, five strikes, and a bunch of other meaningless stuff along with a very shallow loot pool and expect people to stick around.

spartan112g2408d ago

They expect people to stick around. They have said Time and time again that they want people to leave and come back for events and DLC drops. People act like they want you to only play their game all of the time.

PapaBop2408d ago (Edited 2408d ago )

But there is no incentive to coming back for events as they are just redoing the same stuff you got tired on in the first place just with a fresh shiny new loot table RNG will screw you over with. Made worse by the fact that neither weapons nor armour really feel powerful in the game this time so there is even less motivation to return.

spicelicka2408d ago

Well that's not reassuring considering how much of a rip off their DLC is. The first few DLCs were bare minimum content charged at a premium. Then they had Taken king, locking players out and charging as much as full game. The combined cost of the DLC was more than the fucking game itself.

InTheZoneAC2408d ago

There was more wrong with D1 once WotM released. I'm glad D2 broke from the downward trend.

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