Original Xbox backwards compatibility coming to Xbox One was one of the highlights of Microsoft's press conference at E3 2017. But why is the company adding this feature and why now? Xbox head Phil Spencer explained one of the reasons in an interview with Giant Bomb, and his answer traces itself back to the increasingly popular "games as a service" model:
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Well... they used to design their own chips. Emotion Engine, Cell, RSX... when they switched to using X86 based chips is now more akin to low-mid cost PCs than before. It may not look like a PC but it pretty much is one. I'd bet it could do productivity stuff just fine if they allowed it to.
Yah, hence the majority of the PS5’s hardware investment going towards an SSD instead of a GPU.
There are countless custom pc gaming rigs out there, and I bet none of them took an SSD-centric approach to their design, like the ps5 did.
I can see where he’s coming from re ps5 not just being a box with parts like a pc. They must also spend an awful lot on r & d just to design the thing so it has aesthetic appeal and typical Japanese with some sort of Philosopy behind the design. Would also think other factors around the custom airflow and the like would cost a lot given that it’s not a standard box shape
Recently Gareth at Skewed and Reviewed spoke with Soham Jaiswal, CEO, SD Games about the pending Eternal Damnation game. The game is a hybrid of RPG and RTS and cast players as a Spider.
"uncertain future for single-player games" <--- And this is why I really don't care for the xbox that much because this way of thinking of MS, this gaming industry is as big now because those games, because of the single player experience and not because a twelve year old prick screaming to your ear in a COD match.
"Uncertain Future For Single-Player Games"
Really?? Horizon: Zero Dawn/Uncharted 4/God Of War 4
U better change yr way of thinking
Phil Spencer is very smart for trying to add certain OG Xbox games on the platform that are single player people can play but ultimately this will not help the overall domination of online games.
Theres no way single player games will ever return to a balance level in sales or even popularity ever again.
I think people on N4G need to go look at the AAA games we have had over the last 4 years. Even indies that have come to your system.
These games have created cooperative and pvp communities while the online services PSN/XBL have increase features to accommodate for the influx in social gaming.
Translation:. Story based single player games are coming to an end on Xbox.
Reality: Story based single player games will be widely available on non-Xbox consoles as always.
Bottom line: Microsoft want to sell services like Azure to other developers. That is where they will make money going forward. Not with games, but cloud services. The longer a game is running on their services the more revenue they generate.