The folks over at Digital Foundry have once again done one of their famous frame rate tests – this time for The Legend of Zelda: Breath of the Wild. Keep in mind, of course, that this is not the final build of the game
Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
YouTube is probing its employees following the PlayStation State of Play leak that revealed all announcements ahead of the presentation.
I’m pretty sure leaks or not, by the end of the show people will still be disappointed. The only highlight for me was MH: Wilds… everything else was mid to forgettable. Hope them HaaS games you got lined up really work out for you, Sony. Everyone asking for Bloodborne Remake, Wolverine, and, uh, well other games like that could’ve made this epic. Instead we get Concord, some derivative Souls-like games, that were fine looking, and a Silent Hill 2 Remake with horrible character designs and janky combat animations… great.
I hope they do a re-test on this for both the official Wii U version and the NX version, once the game releases. I get the feeling that judging by a limited demo won't allow them to tell the full technical story, be that story a good or bad one.
On a more light-hearted note, if this video hadn't pointed out the frame drops, I honestly can't say that I would have noticed them.
In fact, during the treehouse stream, I didn't. And I don't think the majority did, either. Heck, I don't think ANYONE else did, prior to this. Or, at the least, no one came forward about it to my knowledge.
That says a lot about how much the visual style has helped it, I guess. It's got some rough patches but it's so pretty that a few small frame drops basically went unnoticed up to this point.
Wow, looks like the game has fairly common frame rate drops into the low/mid 20s, yet it only runs in 720p resolution? And the graphical style of the game is very simple and undemanding, another concession to inadequate hardware.
Shame Nintendo didn't put more resources into the Wii U console itself, in order to accommodate the high cost of the gamepad. It left the console completely unable to compete, this generation.
NX version will be 1080/60 hopefully.
30 FPS with drops to low 20s is common for finished games on both PS4 and X1 this game still has 6 months development time not to mention a whole other version designed for superior hardware. This is a complete non issue amplified by the usual toxic fanboys.
Hopefully they can improve the frame rate quite considerably by release.