Hideo Kojima, Ken Imaziumi and Ayako Terashima are currently on a 10-day trip with Mark Cerny to ‘search for the newest technology’, as the famous game designer describes it. On his first day he went to VASG (Visual Arts Service Group) in San Diego to check out the performance capture that was used for big and highly cinematic games like The Last of Us and The Order 1886.
Alien: Rogue Incursion is the classic horror franchise's first game built from the ground up for virtual reality. Developer Survios stopped by IGN Live to share how the iconic Xenomorphs will hunt players down in VR, thanks to unique pathing that makes their movements entirely unpredictable. Plus, Survios shares its ultimate goal with Rogue Incursion: To make players rip their VR headset off out of sheer terror.
Interview with Isabella Inchbald, Actress for (Indika) in Indika which is an emotional, thought provoking journey through a nun's tale in questioning her religion.
Sitting down with Miyazaki to talk about capping off Elden Ring, his "ideal fantasy game," and more.
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That Engine looks so damn insanely realistic. I am also glad that Kojima seems very happy after he got out of that $hit hole that is Konami.
As a matter of fact, Konami faded after he left. We barely hear anything from them.
Kojima please make a better game than that boring POS MGS PP.
What's so crazy is that if Kojima takes 3-4 years to make a game it will be on PS5. He really likes to take his time and has a smaller team than what he's used to. Any sooner wouldn't be of quality.
Next up, Kojima goes grocery shopping!