Clear Sky is another iteration on the way to what GSC Game World PR director Oleg Yavorsky calls its 'dream game': one set in an AI-driven and realism-focused freeform world. Its predecessor, Shadow Of Chernobyl, was a bag of progressive ideas that jostled against each other, leading to an uneasy tension between freedom and script. With 18 months of development time on top of the first game and the benefits of DirectX 10, Clear Sky is an outstanding second go.
Review - S.T.A.L.K.E.R.: Clear Sky should be seen as an expansion rather than a full prequel, but it is one that fans will enjoy nonetheless.
The S.T.A.L.K.E.R. games have greatly influenced the Eastern European games that came later. In this, the second of a two-part miniseries exploring these influences, we investigate the gameplay mechanics that make "Stalkerlikes" what they are.
DSOGaming writes: "RemasterStudio has released the first beta version of a graphics overhaul mod for S.T.A.L.K.E.R. Clear Sky. STALKER Clear Sky Remaster ports the game to the latest version of the X-Ray Engine, and introduces a lot of modern-day graphical features."