GamesBeat: "Jeff Vogel never pulls any punches. So when the longtime indie success story released the Avernum 2 role-playing game recently on iOS — then yanked it days later — we knew he’d have some pointed things to say. Here’s the story of why you won’t be able to get future Spiderweb Software games on iPad despite the company’s successful sales for tablets in the past. Also, a suggestion: Better move fast if you want the company’s older works on the platform (Avernum, Avadon, Avadon 2)."
PixlBit | "With over two decades of experience making games and a record of being independent before indie games were a trend in the gaming world, Spiderweb Software is the hardcore for the hardcore. Makers of such classic series as Geneforge, Avernum, and now Avadon, the company focuses on old school RPG experiences that most publishers and developers have abandoned.. While they primarily focus on the PC and Mac platforms, they recently experimented with mobile development, releasing Avadon and Avernum to iOS and Android with stunning success. It seems classic games are classic no matter what system they’re played on."
Spiderweb Software Spiderwebsoftware is proud to unveil the second game in the Avadon Trilogy, Avadon 2: The Corruption.
"For the month of November, Spiderweb Software is holding a 50%-Off sale on everything in their store.
“November is a time of great sadness,” said Spiderweb Software in the press-release. “The nights are long. Seattle is a damp, unending gray. Mildew. And nobody buys our games, because why bother when the holidays are just around the corner?”
So to warm up customers, Spiderweb Software stuck a big, bright, shiny, “50% Off” tag on to everything in the store." - Tom Christiansen
I'd be more surprised to read "Apple does care." Seriously, though, I'm sure it isn't good for one company to have such total control over a single gaming platform.
Apple has never cared for gaming they just want some of the money , yes everyone does but at least those others make an effort to do tons , help and even care .
Apple's never cared about gaming. That's evident enough by the amount of time I spend on my PC and consoles compared to my MacBook. The only good thing the latter's for these days is Garage band, really.
500 games a day and not 1 worth sh$^%
So basically he's blaming mobiles' hardware and coding evolutions , when he can't keep up with it to release 16bits looking games .
Of course apple doesnt care , you came to their ecosystem , and till it works financially they wont cater to you . They were never about revolutionizing gaming or making it better . If anything they made it regress
At least he acknowledges the same issues , only magnified , should he decide to go over the android world