70°

Nearly Half Of Gamers Play Video Games To "Express Themselves," Study Finds

Many players find it easier to express themselves while playing games. Yet, over half of the surveyed gamers still play to relieve stress.

H912d ago

I wonder what place made this study, and it's Fandom, no wonder half of the people said that, I find it hilarious that Fandom of all places did manage to pull more than 50% for the argument of playing games for self expression

phoenixwing11d ago

Honestly i don't believe this statistic. All we need is an executive to believe it and they'll focus more on how to "express" ourselves over good gameplay and further ruin gaming.

FinalFantasyFanatic11d ago

I actually just play to relax/have fun, get immersed in another world for a while and enjoy the story/characters, who the hell plays to "express themselves"? I can understand how that applies to say Minecraft, where you're actually making things, but I don't think you can apply this to most games.

gold_drake11d ago

express themselves? eh... how so? that doesnt make sense to me at all.

80°

The INDIE Live Expo 2024 event showcased +150 Games during its Saturday broadcast

"INDIE Live Expo, Japan’s premiere online digital showcase series connecting indie game fans all over the world, highlighted more than 150 games during its Saturday broadcast introducing world premieres, new trailers, and updates during its 10th-ever digital showcase." - INDIE Live Expo.

TGG_overlord4d ago

Very much so, there should be something in there for everyone to enjoy for sure.

60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

shaenoide7d ago

Easy not enough developpers to add content to the game (palworld)

Profchaos7d ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb6d ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly6d ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid6386d ago

Indie devs dont make multiplayer games?

Si-Fly6d ago

Read the article dude 👍🏻

Flewid6386d ago

Read the article. Same question.