GB:"Yesterday we had reported on an upcoming graphics engine: ’Unlimited Detail’ which promises to improve the current generation of graphics by 100,000 times. The tech is under development at Euclideon and being a technology company they have not been able to create an artistic world for their tech demo."
NoboFeed editor Atilla Turan writes - The Rogue Prince of Persia is fun if you are very much keen to playing 2D roguelike beat ‘em ups, but if you haven’t dived into the roguelike craze since it started, you might have problems getting used to how it plays and reacts to your choices.
The talented music maker discusses her process, challenges and, of course, magic!
NoobFeed editor Jay Claassen writes - Astor: Blade of the Monolith is shaping up to be an absolutely amazing RPG, aside from that one major flaw with combat. If you can look past the issue at hand, there’s a magical world that’s just waiting to be explored and secrets to discover throughout its rich story, and let’s not forget the mountains of side quests just waiting to be conquered.
Like they said in the video, they are not artists.
Looks like CG from 15 years ago.
They say they're not artists, but they could have easily hired one since they were given 2 million dollars in grants.
directx 11 tesselation already does what they are doing(well in a different way because it still uses polygons)
I like how I submitted this article an hour or two ago, then it gets reported by the douche that submitted this one, AND THEN he SUBMITS THE SAME DAMN STORY. Rashid Sayed, you sir can go fuck yourself.
That is all.
Graphics wise it's not impressive but the technology behind it is very impressive..
Gamers think graphics = something good..
They really need to hire some artist or people will still somehow be amazed by the next unreal tech demo to come out..