In this exclusive interview, Houser also discusses the convergence of Hollywood and video games, and why we haven’t seen a "Grand Theft Auto" movie yet. The 2011 Tribeca Film Festival has broken with tradition and included the first video game to be honored as an Official Selection. Game publisher Rockstar Games’ L.A. Noire, which was developed by Team Bondi, allows players to enter the violent world of 1947 Los Angeles as an LAPD detective fighting against the criminal underbelly that ruled the streets during Hollywood’s Golden Age.
Rockstar Games will also present an exclusive preview of L.A. Noire as part of the Tribeca Talks series, taking place on April 25. The presentation will feature a live interactive screening of a case from L.A. Noire, followed by a Q&A exploring the crossover between filmmaking and interactive entertainment. Geoff Gilmore, Tribeca Enterprises’ Chief Creative Officer, will moderate the session, which will focus on the making of the game and the techno...
L.A. Noire is coming to the library of free games available to GTA+ Members on Thursday, May 2.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
Seems fair, he figures if anyone is gonna mess up a GTA movie it'd be them. Not some flash in the pan director who thinks he knows anything about the series because he played one of the games for 10 minutes.
I ❤ Rockstar Games
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Just gotta' leave this here.. :)
Very nice Dan Houser, don't go to cinema crowds to get new fans, make the cinema crowd come to you.