PS54 responds to Gamasutra's article "Knocking Down Trees" by defending shooters who don't have destructible environments, arguing that in many ways, destructible environments is detrimental to the overall design and enjoyment.
Gamasutra's article is found:
http://www.gamasutra.com/bl...
Wccf tech writes: "Kingdom Come Deliverance 2's scope was impacted by the Xbox Series S hardware limitations, as developers could only make a game that was 25% bigger than its predecessor."
More info from the author of the article, I think: https://www.reddit.com/r/ki...
Quote:
"1) I was told this info from the producer of the game Martin Klíma.
2) He specifically said the game will have only one mode.
3) And this mode is 4K 30 on PS5/XSX and 1440p 30 on XSS.
4) He said that the game is already running north of the 30 FPS cap so the performance should be stable on launch, much better than KCD1.
5) The limitation was XSS because of the 10GB memory. He said that's why they wanted to make the game 25% larger.
6) Speculation on my part: the output resolution is probably upscaled and the reason why there won't be a 60 FPS mode is because it'll most likely be very CPU heavy, like Dragon's Dogma 2 for example."
Doesn't seem like they're adding a 40fps mode on PS5/Series X for launch even if they can handle it.
Remember when xbots were adamant that the series s won’t hold back the gen?
Microsoft just needs to let go of the mandatory parity. Who cares if your grandma doesn’t understand that a game cannot be played on the S. It’s not like it she can buy you a physical game for it anyway. Before buying the game put up a notice that it only works on series X. If you’re buying for a friend-allow for a refund.
Bam. Everyone is happy. Most series s owners are for casuals that want Game Pass anyway and most likely don’t purchase most games.
If the developers want it to run on S, let them figure it out.
“During the event, the Kingdom Come Deliverance 2 producer also revealed that on PlayStation 5 and Xbox Series X, the game will run at 4K resolution and 30 frames per second“
Another “creative decision” right? 🤦♂️
Come celebrate the 1-year anniversary of Diablo IV and the 2-year anniversary of Diablo Immortal! There are heaps of rewards to mark these celebrations with a bounty of devilish goods across both games.
1 more month then I can celebrate 1 year since i stopped playing and uninstalled the game.
Tales of the Shire has many hurdles to jump to live up to the J.R.R. Tolkien masterpiece, and magical elements might be its most pertinent one.
Call of duty levels are designed for close combat and "Rambo" style of run and gun game play. the style is actually the "twitch" type of gaming like Quake and Unreal back in the day where the fastest trigger wins.
Bad Company 2 levels are designed for teamwork, vehicles, and holding down certain areas of the map. The destruction adds to the realism of the game. Would be kinda dumb to have a tank that couldn't blow up a building. teamwork and tactics win out in this type of game play.
Battlefield 2 levels are designed for the semi realistic feel of Battle using multiple aircraft, vehicles, ships, attack strategy, moving from point to point, and securing the battlefield as a whole. All most like playing a real time strategy game as so many pieces need to come together for victory.
I just don't think the writer understands that every FPS has a different style of game play and actually they all do it well for the games mentioned here.
"Clearly destroying a house people are hiding in, so they can no longer hide in it is not strategic and is a complete gimmick.
CLEARLY.
Clearly if they were to remove everything that characterized the gameplay it could one day be more like CS.
...and that's why BLOPS is awesome."
wait what???
Whats wrong about asking for more from devs for your £40 investment. Whatever is possible i want!!! i dont want games to get generic because of devs laziness its there job to push boundaries!
lol at the comments and lol at BC2 not being a strategic shooter....While I agree some games don't need destructible cover, BF is anything but a lazy game or poor shooter.....it's a fantastic game and I can't wait for BF3
Honestly, I saw a lot of COD fanboy talk in that article
Both articles were ridiculous. Call of Duty and Battlefield couldn't be more different if they tried, so there is no reason to dictate that they must play by the exact same rules. Still, light environmental damage from explosives would be a nice addition to CoD just to keep things interesting and encourage players to use different weapons and strategies.