TouchGen writes: "The iPhone version lies closer to the later versions of the Settlers with a heavy focus on resource management in comparison to the early games. When playing the Settlers for iPhone you constantly have to keep track of your resources, and plan several steps ahead all the time. If you make the mistake having your stone resource running out before completing a project it is more or less game over. Too many times I have got myself into build mode, and forgotten about resource management for a while just to find my projects all at a standstill. I hate having to keep track of all the little numbers on the screen. In the original Settlers you also had to plan the paths and roads, and this was something you could do while the settlers built the queued huts. In the iPhone version you instead press the speed up button to have it all ready if you have the required materials. To me this feels a bit disconnected to the game, as the general pace is supposed to be slow and deliberate. You should feel the ominous threat from the opposing force somewhere out there in the fog of war covered map."
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if they make their mobile games playable on ps5 and their maybe new handheld, that would be huge. cause i aint playing any free games on my phone, cause mobile games suck. haha.
I'm going to say this and ether A: I'm crazy or B: I'm crazy, but do any of you remember when Sony years back had the Xperia Play. Touched one never got it myself. If Sony is looking for a handheld (Look at Apple with the games it can run on there own devices) I wonder if maybe, just maybe they try to make a play for the Phone space again. Just my 2 cents, well with inflations I guess my 2 dimes.
Make an Xperia Play 2 that actually has functionality with the PS5 and I might bite! Loved the Xperia Play, showing off Crash Bandicoot on it was great but that's the only game I had for it.