320°

Xbox Has No Idea What They're Doing, and I'm Not Sure They Ever Did

Nirav from GL writes: "If the makers of a GOTY competitor that outdid sales and Game Pass expectations and owned by the richest company in the world cannot stay open - what hope is there for everyone else?"

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Christopher24d ago

***If the makers of a GOTY competitor that outdid sales and Game Pass expectations and owned by the richest company in the world cannot stay open - what hope is there for everyone else?***

None if you stay in an arena of corporate driven metrics. And this is what happens when you allow publishers to buy up massive amounts of studios and IPs. There's only so much internal competition and the focus in the end will remain on those who look best on a spreadsheet.

Players can be so driven by what is best for them and only see what is put right in front of them. But that's not what is best for them. They are being lied to constantly, as seen by Microsoft's ridiculous praise for Hi-Fi Rush and Phil's lies about Redfall prior to release and how big of a supporter of both studios he has been. But, instead of thinking "wait, this corporation wants me to think this way, should I be listening to them and believing them?" players eat it up and go "OMG, did you hear what they said! They're just like us and they know what's best for the industry."

And because of this single-mindedness of the majority of gamers, we are where we are now. Massive layoffs. Massive studio closures. Games that we were told were representative of the core values of said corporations shelved and studios behind them shuttered. The truth is coming to bear because the truth all along was only what the numbers in an excel spreadsheet told the corporate suits.

If you truly want what is best for the industry, what is best for developers, then you need to support Indie games, support developers that maintain control over their IPs and direction, support boutique publishers who only exist to help Indies make it out the door and don't own the IP. Stop supporting major corporations with your money or you devotion. Stop playing their games, and I don't mean video games, but their marketing, their double speak, their guy without a tie who says things you want to hear PR, their future of video gaming concepts as if we were hurting for new ways to play games other than installing/downloading and playing them, and especially any slogan from them that gives the impression that they are for you, the consumer. They are not. You're merely a value on a spreadsheet.

Neonridr24d ago

don't drink the koolaid kids.

Christopher24d ago

Sure, I'm the one drinking the koolaid. Keep believing in the corporations. They definitely have your best interests in mind. All hail the Big Green, For You Blue, and Nostalgia Red! All praise big corporations buying up other publishers. All praise the inevitable spreadsheet adjustments. For greed, not the players.

Crows9024d ago

I'd like to but I think you drank it all...

notachance24d ago

so they don’t become like you right?

Neonridr24d ago (Edited 24d ago )

@Christopher - look, I didn't mean to sound rude with my comment there, you do make some good points. However, it doesn't have to be all doom and gloom. If this is honestly how you feel, then you don't have to game anymore, you can go find another hobby and put your time and effort into that.

Do I wish that these gaming companies were always a customer first driven business? Sure, that would be great and dandy, but that's not real life, nor it is realistic to expect that fully.

Saying to stop supporting these corporations, or my guess is specifically only Microsoft considering this is the mantra at N4G, isn't the answer. Indie games are great and I have adored plenty of them, but imagine a world with no Halo's, Zelda's or Last of Us titles. No thanks.

Christopher24d ago (Edited 24d ago )

***However, it doesn't have to be all doom and gloom. If this is honestly how you feel, then you don't have to game anymore, you can go find another hobby and put your time and effort into that. ***

Do you know how many great a indie games there are out there? Why would I need to stop gaming at all? There are even AAA quality indie studios who develop and publish their own games still. Why would I need to leave gaming when I can instead support the good elements of the industry?

***Saying to stop supporting these corporations, or my guess is specifically only Microsoft considering this is the mantra at N4G, isn't the answer. Indie games are great and I have adored plenty of them, but imagine a world with no Halo's, Zelda's or Last of Us titles. No thanks. ***

First, pretty sure my reply to you makes this about all of them, not just Sony.

Second, I can easily imagine not playing those games considering the mass majority of us spend over 99% of our time playing other games from third party studios as it is.

Third, the answer is indeed to speak with your wallet. As long as you keep supporting these companies with your wallet, they will continue to treat studios the same. It's obvious that MAU don't matter, as seen by the closure of Tango Gameworks, the canning of promised updates to Halo Infinite, and the canning of TLoU MP.

Fourth, speaking with your wallet can also mean just waiting for deep sales and never buying MTX. This is how I support Ubisoft. I pay practically nothing for their games that I'm not even a blip on their radar. Even if it's a great game, I wait for a deep deep sale because I want them to get as little as possible from me until I feel they've changed their ways.

VariantAEC19d ago

@-Foxtrot
Christopher is wrong. Indies only have control of their IP if they can keep on making money. That's why they make cheap small most of the time really bad games. You may buy them and have a good time but in the end you realize you have to justify the money you spent playing many of them while the developers if they're any good lament never working on anything bigger. It's not easy to make games and there are hundreds of indies making their first games only to disappear before a sequel can even be announced. Indies need big budgets too if they want to make something even close to Stellar Blade and stay afloat. It's why you rarely see such games on phones or even PC without a major lable like EA or Ubisoft being flashed on the screen first. It is what it is.

+ Show (4) more repliesLast reply 19d ago
anast24d ago

"then you need to support Indie games"

Get punk rock with it.

rlow124d ago

I don’t always agree with you. But you are correct and well said. It amazes me on what used to be a pretty straightforward industry has turned into such a greedy mess. Layoffs galore across the industry and corporates pushing/firing whatever is going to move the bean counters. With no regard for the people making the games. I’m tired of hearing these rich companies saying it’s just business, or an adjustment needed to be made, but it’s not personal. Then on top of it they have to inject corporate inclusivity into every game. On top of releasing broken games and expect people to pay top dollar.

But again well said and we as the consumer need to not only speak up but vote with our wallets.

Aussiesummer24d ago

Anything that makes millions is going to become a miasma of greed and corruption.

Huey_My_D_Long23d ago

Honestly feel like Christopher's comment is on point.

Probably one of the truest statements I've seen on this site rdegarding the gaming industry change.
We have got to support smaller titles and fight against the homogenization thats been happening. Admittedly even from Sony even more so from Ubisoft.

There should be steam group or a site dedicated to listing devs on a scale with how much they control of their IP and if not, I might look into it myself.
I'm liking your agenda man.

VariantAEC19d ago

That won't save the industry. Sorry to tell you but the reason there are so few indie devs making console games today is because live service has the best chance of success. The bigger games need these massive publishers. You can keep on playing the little games devs make while dreaming of making something bigger and what happens in the end is both parties lose. We see that more and more. Why is that? Because economic mandates. Higher minimum wages, unionization, and ever growing legal complexities launching games to the widest possible market... the whole world.

The same way you will disagree with me now is the same way people disagreed with me about Xbox's true intentions in the industry. You will wake up someday. Hopefully before your hobby is long dead.

Christopher18d ago

***Sorry to tell you but the reason there are so few indie devs making console games today is because live service has the best chance of success. ***

This is billionaire thinking. We can only pay attention to the biggest dollar makers. Even though there is an extremely thriving industry of non-live service games. They also win the most awards, sell the most copies, and innovate the most.

***The bigger games need these massive publishers.***

Larian, CDPR, Hello Games, Supergiant, Firefly. Need is too hard of a word to use and these companies show huge support from the community for their games. We just need to promote this more.

***You can keep on playing the little games devs make while dreaming of making something bigger and what happens in the end is both parties lose.***

You can keep being a part of the problem rather than promoting bigger and better from Indies by not supporting the games that don't deserve our support. Go you!

VariantAEC18d ago

@Christopher
"This is billionaire thinking. We can only pay attention to the biggest dollar makers. Even though there is an extremely thriving industry of non-live service games."
That is not what I said. Firstly, smaller game devs are not thriving. Most make a couple games before losing their studio and with no money they can keep their IP, but make nothing with it. Is that really great for anyone? If these low buget games made the most money... indies wouldn't go under. You can't logic.

CDPR owns GoG, they're a publisher, they're the big guy. You think Larian is a little guy? Hello Games is and their game came out of the gate stumbling and bumbling but with PS' money they were able to get their very first game out. SuperGiant got support from their game from where? Amir Rao declined to provide details about who funded their game and how much money it made but said the game sold enough to support the devs for several years. I didn't play Hades but I do remember the hype around it started well before the game released and before most people played it. I don't know if the hype was warranted or not. I like more action style games which Hades is not. Unfortunately, the games I gravitate to are bigger budget with voice acting great music and interactive set-pieces. I play arcade style games like Ace Combat and Armored Core as well as sims like Gran Turismo and flight simulators (on PC). Most of the games I like are huge and they cost a lot to make and make less than the games you like to play. People like me suffer because of these massive economic shifts made to placate those general workers at McDonald's with little talent or no talent. As their MW increases so to do the expected MW values of legal workers advertisers artists VO actors software designers and everyone else involved in game design. This is why making games is so top-heavy now. You need to start thinking about how you vote or one day your favorite games will need PS and Nintendo's help just to get made.

+ Show (2) more repliesLast reply 18d ago
RNTody24d ago

This should not be surprising to any of you. We have been saying for MONTHS that Game Pass is not sustainable and that these acquisitions will come at a massive cost to the industry. People refused to grasp the difference between buying and investing in a developer like Insomniac or Housemarque, and buying the entire publisher. People refused to accept that spending billions to acquire the biggest publishers in gaming means you have to RECOUP those costs, and you aren't going to do it without consolidation, focusing on core IP that sells, creating revenue streams via ownership and releasing on other platforms, and closing down studios that are superfluous to the budget requirements. You will not recoup those costs by investing in risky new IP or creative new games and studios.

No, people cheered Microsoft on like they were delivering GOTY titles to their door and pouring money into the industry to grow Indies and triple A projects.

You are getting what you deserve. You take the consequences of the practices you supported.

Layoffs happen. Some games don't succeed. Everyone has seen it happen. Happens even to the winners.

This, however, is goddamn shambolic and if you can't see it now then there's no helping you and you should keep enjoying the "value" of Game Pass while contributing nothing to this industry.

I've never seen the developer of one of the best games of the year get axed before.

Ninja Theory is next after Hellblade 2, I can see them going independent again. There's more to come from MS.

TiredGamer24d ago (Edited 24d ago )

This is exactly it. There is more of this coming. MS runs from one bad idea to the next, and GamePass is an unsustainable train wreck that we get to watch in real time.

GamePass is stalled for subscriber growth, and all that they can hope for is to either A) Reduce the quantity of games (i.e. shutter game studios), B) Reduce the quality of games (to make more mediocre but lower budget offerings), or C) Raise prices on existing customers. Or some combination of those.

MS does not have a passion for the industry. The XBox project, from the beginning, was sparked from the fear that someone else would eat their PC market lunch by making a games machine that replaced the PC. THAT was the entire motivation for getting into the games industry.

Profchaos24d ago

I saw it from the outset of day 1 on Xbox it's unsustainable no one was buying their games and a noticeable decline in quality and a push to live service elements to keep subscriptions active was obvious.

I saw it every time I'd go to a physical game shop for a Multi plat pre order no one was there for the Xbox version.

I'd go to CeX or other used game stores and be able to pick up the full range of Xbox studios first party games for 20 bucks and change while on the PlayStation side 20 bucks might get me two PS4 launch games and wouldn't even get me a single Nintendo first party game.

-Foxtrot24d ago

"Ninja Theory is next after Hellblade 2"

Anyone think it's weird it comes out in 2 weeks and there's hardly anything on it

RNTody24d ago (Edited 24d ago )

Actually Foxtrot, I don't find it weird. When last has Microsoft thrown advertising weight behind one of their releases? Long gone are the days where their games had the sheer presence of Halo 3 or Gears of War 2. It's all been replaced with "play it day one on Games Pass."

Why spend millions on marketing a product when you aren't SELLING it? The Xbox faithful aren't going to buy it, they're just going to see it on the splash page of Game Pass.

MrBeatdown24d ago

But hey, at least we get Call of Duty free on game pass*

*eventually?

anast24d ago (Edited 24d ago )

They know what they are doing. If 'you' treat them like "good 'ol simple minded folk", then 'you' are relieving them from blame via ignorance. They knew that they were going all live service, streaming and mobile a long time ago, The Oracle tends to see the obvious. While companies patronize gamers like they are children, which most of them are, may be confused for stupidity, they are also not so stupid they don't understand the decisions that they are making toward the overall direction of their company.

*None of their games were even close to competing for GOTY. They paid for names to be mentioned.

Profchaos24d ago

Xbox survived it's first gen by pure luck halo became a hit and it was huge followed up by halo 2 which had one of the biggest marketing campaigns I can remember seeing in the early 00s we had guys in master chief outfits on the sidelines of state of origin as a promo it blew my mind.

Then the 360 fell under the excellent leadership of Peter Moore and outpaced the PS3 for the first three quarters of that generation the only time anyone has ever done that.

Since losing Peter Moore it's been a rapid decline and buying up the industry stank of a desperate move along with the idea of gamepass itself stank of desperation to me no one was buying the X1 they needed something to get people interested and here we are.

I would happily lose gamepass if Xbox could go back to the 360 era style of focused heavy hitters and solid games.

The championing of consolidation they did was disgusting and what's happened as a result is proof they never had gamers or the industry at heart they need their ROI and that's all they cared about big daddy ms has signed a number of blank checks getting them here and it's coming to collect on their debts

zaanan24d ago

Well, MS bought Bungie to get Halo (and shut down the Mac version), which is a big reason they were as successful as they were. And the PS3 actually outpaced the 360, which is why it eventually outsold it despite releasing more than a year later. So really, not much has changed if you think about it.

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110°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage3h ago(Edited 3h ago)

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS746m ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long39m ago(Edited 39m ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg18m ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

Number1TailzFan40m ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor32m ago(Edited 29m ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

jambola2h ago

Ceo says stupid thing
Part 5837384

Zeref1h ago(Edited 1h ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

romulus231h ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody43m ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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340°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher1d 23h ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack1d 22h ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics1d 6h ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Christopher22h ago

If only PC games supported controllers more. Main reason I play primarily on console. So many games have shit support on PC. Playing Dark Envoy now, and it's quite frustrating since I have to switch to keyboard during cut scenes just to make sure advancing conversation doesn't also auto-select a decision. Let alone it's quite rough to select between characters and inventory screens are bad bad bad.

Anywho, similar complaints for both I find. But, I 100% agree that both PC and consoles should support both as best as possible.

crazyCoconuts18h ago

PS may push more kb support in the future to get more PC converts, we'll see.

Flewid63816h ago

As someone with a high end PC, I feel like the ease is on PS5. Too many PC games are a troubleshooting nightmare, which few people have the time for when all you want to do is pop in a game & play it.

Yui_Suzumiya9h ago(Edited 9h ago)

I just use an Xbox controller on my laptop for everything 😆 .. I haven't used a keyboard / mouse combo for PC gaming since 1996

+ Show (1) more replyLast reply 9h ago
LordoftheCritics21h ago(Edited 21h ago)

I don't think you understand what I mean by the lack of m/kb support on PS.

Over a thousand titles have PS controller support on PC.

Not even 30 titles have m/kb support on PS5.

Once you are done with the single player title, you'll go back to playing your daily shooter/looter/mmo etc which the pc gamer has mastered with their mouse and keyboard.
Why would any pc gamer make the switch?

jznrpg13h ago(Edited 13h ago)

PC is secondary to PlayStation for them. Mouse and keyboard would affect development. Live service will have it but most single player games aren’t going to have it as PC is not the focus

+ Show (1) more replyLast reply 9h ago
Fishy Fingers1d 22h ago (Edited 1d 22h ago )

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan1d 7h ago

Way more do than you probably think.

ravens521d 7h ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

porkChop19h ago

It just doesn't work that way though. Plenty of the best games ever made were never available on PC. That didn't make PC gamers buy consoles to play them. This kind of strategy has never worked in the past and it won't work now. It's fine for PS to hold their games back and release on PC later, but to think that will boost console sales is wishful thinking. All this will accomplish is some double dipping, which is obviously good for business.

JackBNimble18h ago(Edited 18h ago)

People aren't going to switch from pc to ps5, why would anyone do that for a game?
Most sony exclusives aren't all that to begin with, and pc has the option to upgrade what they want when they want it. Having access to some ps5 games, gamepass and steam.

Thinking this would happen is naive

outsider16241d 4h ago

I mean if there's 10 million pc gamers out there...getting atleast just 1 million from there is probably a good thing..right?

romulus231d 1h ago

PC players are not a monolith, I don't know why people keep thinking they speak for the entirety of all PC gamers like they all know each other personally. You think out of the millions of PC gamers not one single person will be impatient?Well Sony is willing to bet there will be. Why would they do it now? People's feelings change and new PC gamers come along all the time that may also feel different about waiting, that's why.

Yui_Suzumiya9h ago

Just like how I'm waiting for Alan Wake II to hit Steam 😆

+ Show (2) more repliesLast reply 9h ago
-Foxtrot1d 21h ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

Crows901d 4h ago

Not sure they're aiming to convince the hardcore PC gamer.

Not sure why people are obsessing over his comment...it seems pretty simple to me.

He will do all he can to entice gamers to move to his ecosystem. As you say....exclusives existing hasn't moved many gamers over. But if they get to try them and love the games then they might change their mind about waiting 2 years.

We're in an echo chamber on this site...I've Personally seen people with Xbox and PC setups but no PlayStation. I've also seen people with small PC setups but no console. Not every pc gamer invests thousands and many may decide to put one in the living room.

They're not looking to convince all of players to buy a PlayStation...just a few...and really it is just a PR statement after all...they have to give a reason why single player won't release day 1....not to mention they also have to ensure current PlayStation gamers don't jump ship to PC. It goes both ways and they're ignoring the big L by putting any of their games off their platform.

anast1d 3h ago

"Not sure they're aiming to convince the hardcore PC gamer."

Right here

Kakashi Hatake1d 4h ago

PC gamers think tomorrow is promised. Sorry, don't have time for that.

Michiel19891d 3h ago

it's not just about loyalty or sunk cost, pc is an open platform while consoles are closed platforms. If you for example want to mod, you will play on pc, no question about it. Also if you like indie games, steam is a fucking goldmine for that. I've been playing a lot of indie games over the last years and there just seems to be an endless amount of them on steam. Also not having games locked to a certain fps is a prettty big deal for me and I assume a lot of other pc players.

Walalon1d 1h ago

And don't forget steam sales, you can get a ton of games on an awesome price.

badz14917h ago

@Walalon

Sony has been doing sales constantly on the PS Store nowadays.

jznrpg12h ago(Edited 12h ago)

@Walalon Steam sales are basically the same as PS sales. I was going to buy a Steam Deck and I heard about these Steam sales but the games I was interested in were not any cheaper. Indie games were cheap and older AAA were cheap but the same can be said for PS store sales. I didn’t end up getting the Steam Deck as there weren’t any games that I wanted to play that wasn’t already on PS and prices aren’t much different

romulus231d 1h ago

And how do you know out of the millions of PC gamers that not one single person ever went ahead and bought a PlayStation console for one or more of those games? People keep speaking for the entirety of millions of PC gamers like they know them all personally. Here's one example for you, I'm currently typing on a recently purchased PC that cost me over twenty five hundred dollars and is more than capable of running any game including Sony exclusives that come to PC and yet I still bought a PS5 so apparently I'm not patient or loyal enough to my set up, hope it's not mad at me for not being loyal.

jznrpg12h ago

Some of those people will consider getting a PS5 some wont. I was a PC gamer for a long time and I’m a console only gamer now. Everyone’s different.

+ Show (3) more repliesLast reply 12h ago
helicoptergirl1d 21h ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Number1TailzFan1d 21h ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

Amplitude22h ago(Edited 22h ago)

Astro Bot is the game that just did it for me. I'm gonna have to grab a PS5 again for that.

I did this for Ratchet Rift Apart too but ended up selling the PS5 after getting my plat. Rebought it on PC and other than GoW Ragnarok and Horizon FW (which eventually I could get anyway), I haven't had a reason to downgrade my graphics, controller features, ease of recording, and increase my game costs and monthly subscriptions throughout this entire generation.

I play on a TV with a controller but this has been the absolute worst console gen for both consoles. Never in my life thought I'd be a PC gamer but I've been spoiled by the cheap costs, cross-platform controllers and mostly the unbelievably useful Steam controller config.

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50°

ARK: Survival Ascended Premium Mods on Consoles Q&A - By 2030, Time Spent on UGC Will Be Way Bigger

ARK: Survival Ascended has introduced Premium Mods on consoles. Wccftech talked to Studio Wildcard and their partner Overwolf about the rising importance of user-generated content, especially for live service games.

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