Stellar Blade’s combat may take some getting used to at first, but when it gets going Eve becomes an unstoppable force in the PS5 RPG.
Shift Up revealed there's about 98 people working on Stellar Blade. The studio confirmed they are working on DLC and IP collaborations for the game as well as a PC port and potentially even a sequel.
Shift Up's PS5 game, Stellar Blade, may receive a PC port & a sequel, as the game's sales have exceeded expectations.
if they doing a sequel, in my head, this makes a ps5pro patch, almost certain
which is where il be playing,
Another week, another Famitsu chart, as Stellar Blade manages to keep the top spot for a second week, crossing over 80,000 units sold.
only one hour in after I played the demo. So the sword play is definitivelly slower then DMC or Bayonetta. Once we unlock some extra moves things open up a bit. So far less frenetic then the two aforementioned titles (not necessarelly a bad thing). Eve's movement is a bit stiff all around the edges but not a deal breaker.
I don’t know what the disconnect is for me but I hate the movement and combat in this game. It feels like she weighs 300 lbs.
Another solid release. Fun combat and cool graphics. With the only hate coming from people who don't like well developed character models.
Its infinitely better than bayonetta and recent dmc titles, for one, there are no minigames that interrupt your game like bayonetta, and the game has proper level design unlike dmc5 and 4. Best action game in a while