GamesRadar+: "Stellar Blade is more ambitious and varied than expected, but also about as clunky as expected, resulting in a stilted action RPG with a level of jank that you just have to accept. Meet it on its terms, and either tune out or embrace the odd sexual veneer, and it's a solid 20 to 30 hours of fun."
Shift Up is reportedly considering a Stellar Blade sequel and PC port while also working on a new AAA action RPG called Project Witches.
Shift Up revealed there's about 98 people working on Stellar Blade. The studio confirmed they are working on DLC and IP collaborations for the game as well as a PC port and potentially even a sequel.
Loving Stellar Blade! I just started a new game +, can't wait for the boss rush mode & other updates including dlc.
Shift Up's PS5 game, Stellar Blade, may receive a PC port & a sequel, as the game's sales have exceeded expectations.
if they doing a sequel, in my head, this makes a ps5pro patch, almost certain
which is where il be playing,
I honestly found the demo to be a little too parry focused without much alternatives. Having to do multiple parries is kinda just exhausting and not fun for me.
Odd sexual veneer???
Maybe the writer is the odd one.
"One moment the camera treats her as an unserious sex object for players to gawk at, and in the next the story presents her as a serious character whose entire arc revolves around her own sense of agency."
I know I have now aged out of this games target audience, but this is one of my biggest gripes with games of this nature. If you are trying to strike a serious tone, then don't make a virtual sex doll. Dead or Alive Beach Volleyball leaned into the goofy/overtly sexualized aspects of the game. Forcing that into a serious medium is just clunky at best