180°

Hades 2 Is Already Fixing The First Game's Biggest Problems

Ben Sledge from TheGamer Writes "I’m already impressed with Supergiant’s commitment to improving body diversity in the Hades 2 technical test."

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thegamer.com
Nacho_Z32d ago

There's a reason they're called 'gods' and not 'regular people'. It's nice they've diversified even more but gods looking godly wasn't exactly a glaring issue with the first game.

Juancho5132d ago

Hey! Gods suffer from obesity and diabetes too!

Blastoise32d ago

This is the dumbest article I've read in a long time.

Michiel198932d ago

No one had an issue with that besides a very select group of people that try to push their own agenda.

Crows9032d ago

Exactly. Not even sure they're necessarily committing to body diversity either.

The designs look fine not stupid.

gerbintosh31d ago

Who haven't even played the game either

Inverno32d ago

The writer of the this article clearly doesn't know what a real god looks like and has never seen them /s

RNTody32d ago

Thanks for bringing up a bunch of garbage thoughts that never crossed my mind when playing the first game because I was too busy playing the game to worry about the portrayal of the physical bodies of gods.

Foolish me, when I read the title I thought we were talking about game mechanics.

Piss off, honestly, with this asinine bottom of the barrel try-hard-to-be-relevant trash.

Show all comments (15)
110°

Hades 2's First Patch Shows Why I Love Supergiant So Much

Supergiant has released the first early access patch, and it's already changing things for the better.

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thegamer.com
Chocoburger15h ago

Who needs clothing when you have hair? 😅

60°

Hades 2 Needs More Mini-Games Like Its Lone Shade Tablet

As mini-games continue growing more popular in gaming, Hades 2's Lone Shade mini-game should only lead to more like it being added in the future.

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gamerant.com
70°

Hades 2’s Forget-Me-Not Mechanic Should Become a Crafting Staple

Hades 2's Forget-Me-Not mechanic showcases an evolved form of a classic recipe feature that should become a staple for the crafting genre.

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gamerant.com