330°

Nvidia DLSS 3.7 drives a further nail in the coffin of native performance

Nvidia DLSS 3.7 is the latest update to the long-running AI upscaling technology, and it further shows native performance doesn't matter.

DustMan39d ago

I think hardware development is at a point where they need to figure out how to draw less power, These beefy high end cards eat wattage, and I'm curious if using DLSS & AI in general will lower the power draw. It would seem like the days of just adding more VRAM & horsepower is over. Law of diminishing returns. Pretty soon DLSS/FSR will be incorporated into everything, and eventually the tech will be good enough to hardly notice a difference if at all. AI is the future and it would be foolish to turn around and not incorporate it at all. Reliance on AI is only going to pick up more & more.

Tapani38d ago (Edited 38d ago )

DLSS certainly lowers power consumption. Also, the numbers such as the 4090 at 450W does not tell you everything, most of the time the GPU stays between 200-350W in gameplay, which is not too different from the highest end GPU of 10 years ago. Plus, today you can undervolt + OC GPUs by a good margin to keep stock performance while utilizing 80% of the power limit.

You can make the 4090 extremely power efficient and keep 90% of its performance at 320W.

However, in today's world the chip manufacturing is limited by physics and we will have power increases in the next 5-10 years at the very least to keep the technology moving forward at a pace that satisfies both businesses and consumers.

Maybe in 10 years we have new tech coming to the markets which we are yet to invent or perhaps we can solve existing technologies problems with manufacturing or cost of production.

On the other hand, if we were to solve the energy problem on earth by utilizing fusion and solar etc. it would not matter how much these chips require. That being said, in the next 30-40 years that is a pipedream.

MrBaskerville38d ago

I don't think fusion is the way forward. It will mosy likely be too late when it's finally ready, meaning it will probably never be ready. Something else might arrive before though and then it becomes viable.

Firebird36038d ago

We need to stop the smear campaign on nuclear energy.
We could power everything forever if we wanted too.

Tacoboto39d ago

PS4 Pro had dedicated hardware in it for supporting checkerboard rendering that was used significantly in PS4 first party titles, so you don't need to look to PC or even modern PC gaming. The first RTX cards released nearly 6 years ago, so how many nails does this coffin need?

InUrFoxHole39d ago

Well... its a coffin man. So atleast 4?

Tacoboto39d ago

PSSR in the fall can assume that role.

anast38d ago

and those nails need to be replaced annually

Einhander197239d ago

I'm not sure what the point you're trying to make is, but PS4 Pro was before DLSS and FSR, and it still provides one of the highest performance uplifts while maintaining good image quality.

DLSS is it's own thing but checkerboarding om PS5 still is a rival to the likes of FSR2.

Tacoboto39d ago

Um. That is my point. That there have been so many nails in this "native performance" coffin and they've been getting hammered in for years, even on PS4 Pro before DLSS was even a thing.

RaidenBlack38d ago

Don't know what's OP's point is either but ... checkerboard rendering was good enough for its time but in terms of image quality its wayy behind what's DLSS 3 or FSR 3 is currently offering.
The main point of the article and what OP missed here is that DLSS 3.7 is soo good that its nearly undisguisable from native rendering and basically throws the "its still blurry and inferior to native rendering" debacle, (that's been going around in PC community since 2019), right out of the window.

Einhander197238d ago

RaidenBlack

DLSS is as i said a different thing from FSR and checkerboard.

But you're talking about FSR 3 which probably is better than checkerboard, but FSR 3 has only started to get games this year, so checkerboard which was the first hardware upscaling solution was and is still one of the best upscaling solutions.

Give credit where credit is due, PlayStation was first and they got it right from the get go, and PSSR will almost certainly be better than it will be given credit for, heck digital foundry is already spreading misinformation about the Pro.

Rhythmattic38d ago

Tacoboto
Yes... Its amazing how many talekd about KZ2 deferred rendering, pointing out the explosions were lower res than the frame itself..
And of course, Then the idea of checkerboard rendering, not being native....
For sure, maybe this tech makes it minimal while pixel counting, but alas, seems performance and close enough , and not native now matters.....
I want to see it run native without DLSS.. why not?

RonsonPL39d ago

Almost deaf person:
- lightweight portable 5$, speakers of 0,5cm diameter are the final nail in coffin of Hi-Fi audio!

Some people in 2010:
- smartphones are the final nain in the console gaming's coffin!

This is just the same.
AI upscalling is complete dogshit in terms of motion quality. The fact that someone is not aware of it (look at the deaf guy example) doesn't mean the flaws are not there. They are. And all it takes to see them, is to use a display that handles motion well, so either gets true 500fps at 500Hz LCD TN or OLED (or faster tech) or uses low persistence mode (check blurbusters.com if you don't know what it means) also known as Black Frame Insertion or backlight strobing.

Also, image ruined by any type of TAA is just as "native image" as chineese 0,5$ screwdriver is "high quality, heavy duty, for professional use". It's nowhere near it. But if you're an ignorant "journalist", you will publish crap like this article, just to flow with the current.

There's no coffin to native res quality and there never will be. Eventually, we'll have enough performance in rasterization to drive 500fps, which will be a game changer for motion quality while also adding other benefit - lower latency.
And at 500fps, the amount of time required for upscalling makes it completely useless.
This crap is only usable for cinematic stuff, like cutscenes and such. Not for gaming. Beware of ignorants on the internet. The TAA is not "native" and the shitty look of the modern games when you disable any TAA, is not "native" either as it's ruined by the developer's design choice - you can cheat by rendering every 4th pixel when you plan to put a smeary TAA pass on it later on. When you disable it, you will see a ruined image, horrible pixellation and other visual "glitches" but it is NOT what native would've looked like if you'd like to honestly compare the two.

Stay informed.

RaidenBlack38d ago

Main point of the article is how far DLSS has come with v3.7 since 2018. If this is what we're getting already, then imagine what we'll get within next ~3 years. Yes parity will obviously be there compared to the then native rendering tech but it'll slowly narrow down to the point it'll be indistinguishable.
Something similar is like the genAI Sora ... AI generative videos were turd back when they were introduced (the infamous Will Smith eating video) ... but now look at Sora, generating videos that just looks like real life.

RonsonPL19d ago

You can improve quality but you will never be able to reach native quality in motion. The biggest part of why these upscallers are so praised is because they use previous frame data. You cannot do that without degrading latency and/or hurting the motion quality. If you put another flaw on top of it, coming from sample and hold method of displaying image, or coming from low framerate, sure, the difference between "screwed up image" vs. "image screwed up even more" may seem small or non-existent. But if you talk about gaming, not interactive movies, the upscallers are overhyped and harfmul tech for the gamers and the whole gaming industry. For example, a game designed around screwed up motion, like the TAA enabled games, will never be played with improved quality even 100 years later when hardware allows for native 16K res. The motion quality will be broken and even if you disable the AA pass, you will still get the broken image, cause the devs were designing their effects with smeary filter in mind - this is why you can disable TAA in some games today, manually, with some tinkering, but you get 1 to 16 understampled crap.
It's annoying that nobody seems to understand the serious drawbacks of AI assisted upscallers. Everyone just praises it and calling it a great revolution. Don't get me wrong. AI has its place in rendering. But NOT in gaming.

38d ago
Yui_Suzumiya38d ago

How much VRAM is standard today? My laptop has a 1080p QLED display but only an Intel Iris Xe with 128MB of VRAM. I currently do all my gaming on it but certain titles do suffer because of it. I plan on getting a Steam Deck OLED soon to play the newer and more demanding titles.

purple10138d ago

Maybe better to get a budget gaming laptop and link a dualsense to it

= Portable console with far better graphics than a steam deck! + bigger screen and able to use it for work / etc

90°

10 Rarest PS1 Games You Should Probably Not Buy

There are plenty of super rare PS1 games that are worth playing, but at some of the prices quoted here? Ask your accountant.

Read Full Story >>
culturedvultures.com
Chevalier1d 8h ago

My friend has Tron Bonne and I got the Persona game

440°

New PlayStation Handheld Reported Again, Supposedly Runs PS4 Games

Another leaker has claimed that a PSP/PS Vita style PlayStation handheld is in the works, and it'll supposedly support PS4 games.

Read Full Story >>
playstationlifestyle.net
anast3d ago

If this is true, it will crush everything for the price.

VenomUK3d ago (Edited 3d ago )

Needs to be a PS5 portable.

Cacabunga3d ago

PS4 native with PS5 remote play capabilities. Would be sweet.

And let PS Portal support cloud streaming for all PS+ games.

anast3d ago

Going off all the pricing behavior of Sony to this point. I'm willing to bet it will be cheaper than the Steam Deck. And when the price is revealed and I am right, send me a message.

Cacabunga3d ago

Could be an attempt to counter switch 2 which will have PS4 power.
Imagine all the PS4 third party re releases switch 2 is going to get.. “PS4 portable” could get the exact same games once again and publishers can resell software ..

If this portable has provides PS5 remote play on top then it will have a nice argument and exclusive feature.

DarXyde2d ago (Edited 2d ago )

Cacabunga,

Possibly, though I think any attempt to win against Nintendo in the handheld space is hopeless.

I loved the PSP and I still enjoy my Vita, but there's something about a full scale Mario and Zelda in your hands that makes it clear Sony should share the space, but never dream of taking it.

It's a very safe bet from Sony to have it run PS4 games too because then neither you nor developers are on the hook to make dedicated games for it.

Time will tell. I hope it's real. I'm willing to bet that it is—this is an inevitable strategy for Nintendo and the Surface team is allegedly handling Microsoft's next hardware stint. Sony wouldn't be the only one without portable hardware.

JL29302d ago

$199 for a dedicated handheld when they are trying to sell that piece of shit streaming screen for the same price. Hilarious.

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crazyCoconuts3d ago

It would be a niche product like Portal. Not bad, but not mainstream. It's legacy PS4 right?

Kneetos3d ago

The switch 2 and next steam deck will be out by then and will likely be way more popular

anast3d ago

The switch 2 will be a handheld Series S for kids and the next steam deck will be ridiculously over priced for a bunch of aging CRPGS and F2P mobile style games.

Kneetos2d ago (Edited 2d ago )

@Anast the switch 2 will Fortnite dance on the new Sony handhelds grave
Playstation can't compete with Nintendo there

With playstation porting all it's games to pc and by extension steam deck it pretty much makes the new pshandheld system irrelevant

Especially since all I ever hear from the Sony crowd is "I NEED graphics or I can't enjoy the game" a handheld PS4 is going the same way as Sony's handheld ps3

Hypertension1402d ago (Edited 2d ago )

If the switch 2 isn't backwards compatible, it will fail.

If this is true, then it will already have a large of games to play from the start, add ps1,ps2,psp,vita games to the mix, and it can be massively popular.

anast2d ago (Edited 2d ago )

The switch is a Mario machine and for kids, they have their own space. Tell me where I am wrong here.

The problem is that Sony isn't porting all of the games to the Steam Deck specifically. The Steam Deck can't play every game. It even has a verified category with games that run the best and a "playable" category that can barely run games. So, the best option to play would obviously be a Sony product.

The last point is inane. I can't respond to comments that use caps. the point should be able to stand on it's own

NotoriousWhiz2d ago

It doesn't matter hiw popular the Playstation handheld is if it shares the same library as the PS5. It just brings more people into the ecosystem and provides them with more ways to play their games.

Kneetos2d ago

@anast Nintendo is competing with Sony and no amount of backpedaling will change that
They were competing during the GameCube era and the Wii u era, coincidentally the 2 gens they lost to Sony, but we're suddenly not competing during the ds, Wii and 3ds era because they beat playstation, but of course we can't have that can we so "Nintendo isn't competition Sony auto wins"

The switch is more then a mario and even a first party machine these days as there are plenty of games, specifically Japanese and indi games that are doing better on switch then their ps counterpart
It's irrelevant that Sony isn't specifically porting to steam deck, the games will end up on there and people will wait for a pc port just like how playstation fans wait for a playstation port of games, you aren't unique

Playstation fans constantly brag on graphics, so a handheld that only plays PS4 games isn't going to entice a lot of them, like the vita before it, and Sony has a history of just dropping unsuccessful projects, the vita psvr and it looks like the portal isn't doing too hot either

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Vits3d ago

They literally charged people $199 for a bottom-of-the-barrel tablet with a DualSense controller bolted on. So I really can't see them releasing a powerful yet affordable native handheld.

Ps5conehead3d ago

I love my portal I’m handicapped and the portal lets me play on days I’m not at my best. It’s great .and the screen is admazing even though it’s not oled

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-Foxtrot3d ago

If you had every PS1, PS2, PS3, PSP and PSV game then sure but I mean if it's just the PS4 why not just get a Steam Deck?

anast3d ago

You might be correct, but it depends on the price point. Also, most PC gamers wait years for Sony releases, so it might be better just to get the PS4 handheld.

crazyCoconuts3d ago

I'd be surprised if Sony reversed course and continued to put new releases on PS4. It would cannibalize their PS5 sales

MrBaskerville3d ago (Edited 3d ago )

If it supports your library, some people own more ps4 games than steam games. I know I do.

crazyCoconuts3d ago

I might buy something like this to play my old library but man those old games are cheap on steam. This console would have to be cheap to make sense. I don't see it happening

MrBaskerville3d ago (Edited 3d ago )

@CrazyCoconuts
I also think it sounds a little off. I would probably buy if it could run Ps5 games, but that sounds expensive. Being ps4 only is a little limiting I think.

But if it ran all ps4 titles and new stuff created for the handheld. then it could be interesting. Basically a Vita that just happened to come with a huge ass backlog of existing games.

FinalFantasyFanatic2d ago (Edited 2d ago )

My libraries are roughly equal in size for both, maybe if I could play more classics games on the Playstation one I could consider it. But it's a tough selling point for people who aren't already heavily invested in the Playstation ecosystem.

SegaSaturn6693d ago

Deck is very viable option given how good PS3 and switch emulation have become. Even new releases are chugging along at 30fps.

Lexreborn23d ago

To be fair, I have a lot of ps4 games I don’t have on steam that is can play on my ps5 but I choose to play ps5 games on my ps5.

I also haven’t rebought any of my PlayStation exclusives on PC because I own them on my ps4/5 and even the upgraded ways that rival the pc version. So, if I wanted to play them on my steam deck I would still have to buy them again which if I bought the 6 top games Spider-Man 1,2, mm, horizon, fw , GoW and ragnarok and GoT with LoU1,2. It would more then. Likely be the cost of this device.

So, instead of double dipping I would buy the handheld and if it has a playable sf6 that actually works online (steam deck is not functional) I think I would want it for myself

Vits3d ago

If you have them in digital form, for sure. Because I don't see Sony giving you a digital copy of your old physical PS4 games. That doesn't sound like them at all.

And also, Steam doesn't depend on PS4 games. PC got more games that generation than all the consoles combined. The ports of PlayStation games are just one of the cherries on top of the cake.

Lexreborn23d ago

@vits I do have them in digital form which is why I said from my perspective. I also have a steam deck but that doesn’t mean everything runs on it which not everything is playable. And as I am also stating the perks of why people WOULD want them even while having a steam deck it’s weird to see people disagreeing purely because I wouldn’t want to double dip financially.

But even in the event you have physical copies of games, if you have ps plus most if not all of the ps4 games are there. So, it’s not like the options are non existent and people can’t find VIABLE reasons to purchase the device.

If people are justifying the portal, they can justify a dedicated portable. The desire to make it seem like people can only own one thing these days is an odd occurrence.

Vits2d ago

@Lexreborn2
Then for sure, if you already have your library in digital form, something that can tap into it is definitely a good deal. That's basically the same reason why the Steam Deck is popular with PC and Steam users in general, because their library is available on it.

PS Plus is an extra cost though, and those games aren't yours. So I get where you are coming from, but that is a different discussion. As for the Portal, I don't get how people justify that piece of crap either, but they sure did so I can see a PS Vita 2 being sucessful. I don't see it being cheap or better value than the Steam Deck or any Windows Handheld, unless Sony really makes some radical changes.

As for why people want one device to rule them all instead of a bunch of them, it's likely because most people here are adults. If I recall correctly, the N4G user base is around their mid-30s. At this point in life, the issue is not usually owning things but actually having time to use them.

FinalFantasyFanatic2d ago

@Vits,
I don't think a new PS handheld would be worth it for me after owning the Steamdeck, assuming there will probably be a lot of overlap of both libraries in my case, so just having the one device is fine for me (I don't need the clutter or devices with too much overlap). I'll probably just stream the PS4 games I don't have on Steam to the Steam Deck via Chiaki, I would probably need the PS handheld to have its own exclusives to entice me.

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Profchaos2d ago (Edited 2d ago )

Because if you already have a large digital library of PS4 titles and this plays PS4 games you don't need much more than the system. It's also rumoured to play some ps5 games.

If you buy a steam deck you have to re buy your library.

Eonjay2d ago

If you are already in he PS ecosystem you probably have hundreds of digital PS4 games. Especially if you are on PSPlus Extra. These folks, of which there are millions upon millions would probably rater have access to the games they already own vs buying them all again on Steam.

FinalFantasyFanatic2d ago

This is the question, might be nice for the Playstation exclusive games from previous generations, but Sony's Playstation Classics lineup is seriously lacking, especially from their PS1 catalogue, I don't think the PS2/PS3 catalogue are that huge either.

A Steam Deck is already somewhere between a PS4 and a PS4 Pro in terms of power. Without those exclusive games from Sony's previous consoles, I don't see how you could convince anyone a new Playstation handheld to be better value than a Steam Deck. I can also literally put previous Playstation's libraries onto it without too much trouble.

-Foxtrot2d ago

“ Without those exclusive games from Sony's previous consoles, I don't see how you could convince anyone a new Playstation handheld to be better value than a Steam Deck.”

Exactly and this is a prime example of why exclusives matter

Without them Steamdeck just looks like the better choice overall

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MeteorPanda3d ago

I still play my vita. The oled screen was too good for it's time. I obviously had to home brew it but playing my old snes/ps1 games on it is so good.

Barlos2d ago

So many times I've been tempted to hack my Vita but I just can't bring myself to do it. I kind of want it to be as originalas possible. Also, for emulation I have my steam deck.

FinalFantasyFanatic2d ago

I was tempted to hack my Vita, but I couldn't bear to risk it, something about having the original software/experience on the handheld.

I'll happily emulate on the Steam Deck, especially the games that weren't available on the Aussie store or ones I just missed out on.

Skuletor3d ago

How many people will buy this at launch? As a Vita owner, I'd definitely hold back after how Sony's support for that turned out.
Also, PSP played near PS2 quality games, PS Vita played near PS3 quality games, shouldn't the next Playstation handheld be aiming for near PS5 quality?

MeteorPanda3d ago

the sadest thing on vita support for me was the removal of Close? The app that let you see local players and what they were playing. i made friends back in the day for co op that way lol.

I think it was privacy breaching? such a shame.

Skuletor3d ago

Vita had so much promise, I wonder what it would have taken for Sony to have been more supportive. GTA: San Andreas Stories would have probably brought more sales alone, if they could have gotten that. I was disappointed we never really got anything on the same level as Killzone: Mercenary after that game, which looked amazing running on the Killzone 3 engine. Would have loved to see new entries of PS IP like Infamous, God of War etc, Sony really dropped the ball and using proprietary memory cards that were ridiculously priced didn't help, if they were smart, they'd have sold them cheaper since they were mainly being used to store stuff people were paying for in their store anyway, lol.

anast3d ago (Edited 3d ago )

The people that remember the vita are in the minority.

Skuletor3d ago

So are the amount of people that bought it

Einhander19723d ago (Edited 3d ago )

The point would be that it plays PS4 games, PS4 is still getting games constantly.

Everyone here including yourself presumably already has a library of games to play on this.

The success of the Portal shows the value of not needing to have a separate game library.

Skuletor3d ago

I don't think it will have native PS4 support

FinalFantasyFanatic2d ago

@Skuletor,
Why not? The PS5 plays PS4 games fine (because the tech is similar), one could assume that if Sony is using AMD hardware, then they will probably have native PS4 support.

MeteorPanda2d ago

Honestly the amount of games you could get on these cards was better value than what the switch was offering per cartidge. Cartridges got no slack from these same people.

The games for vita were very cheap, 30 dollars on average in store.

FinalFantasyFanatic2d ago

I'm still salty about the proprietary memory card prices, I don't remember those ever getting cheap.

Eonjay2d ago

I mean how mich more support does the PS4 really need. It's not a new system... just a portable PS4. There are over 10 000 PS4 games available. Sony doesn't need to support it.

There are some crazy rumors out there but we don't have the technology to run a Series S in Portal mode let alone a PS5.

Skuletor2d ago (Edited 2d ago )

How many people that have a physical PS4 library will be willing to buy their games again to download these rumoured PS4 games to this rumoured portable? Until it gets officially revealed, none of us really know how this thing will operate but I will point out, Sony usually sell their consoles at low profit with the intention of making more money later in software sales. People that will be mostly playing games they already own, won't be their largest target market, most likely.

Also, hopefully it would have it's own exclusives to highlight the portables strengths too and not just games from a last gen system

FinalFantasyFanatic2d ago

Even if we did have the technology, imagine how terrible the battery life would be! You'd have to be more tethered to a power outlet than any of the other PC handhelds.

Barlos2d ago

Yeah same here. The way they handled the Vita has left me burned. I don't trust them to give a handheld the support it needs and so I'll not buy it at launch. I need to see their commitment first.

FinalFantasyFanatic2d ago

No, I don't think the technology would be near enough to give us PS5 quality, not unless you're okay with 20 mins battery life (then there's heat dissipation and weight to think of too). I feel like that's the mistakes PC handhelds like Rog Ally, MSI Claw and Lenovo Legion Go make, they over power the Steam Deck, but you pay for it in battery life, I'd rather have more battery life when I'm using a handheld.

To be fair though, with the race to beat climate change/reach net-zero, they're developing new battery tech all the time, maybe in a few years we could have a battery that adds a stupid amount of playtime to a powerful handheld.

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90°

PlayStation Store Being Investigated for Anti-Competitive Practices in Poland

Polish headquarters of Sony Interactive Entertainment were raided by government authorities as part of an investigation into their anti-competitive practices.

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playstationlifestyle.net
PapaBop3d ago (Edited 3d ago )

This is precisely why discless consoles are a terrible idea. I made my money back on my disc based ps5 within the first two months when comparing the cost on the PS Store to what I paid for my physical disc versions. The last game I bought was Armoured Core 6 for £43.85 on ShopTo, still costs £59.99 on PS Store. Those savings soon add up.

TheColbertinator3d ago

Sony is becoming exposed for who they really are.

3d ago
fsfsxii3d ago

shit-tier countries wanna make it look like they're working for the consumer's benefit, meanwhile they leave apple alone, the mobile market is actually something that affects people, not psn lmao

gold_drake2d ago

yea, its really odd how they pick and choose, when theres Nintendo and Microsoft and Steam ha.