240°

EA raising price of EA Play subscription

Change will come into effect on May 10, annual fee rising to $39.99 while Pro up to $119.99.

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gamesindustry.biz
MrNinosan37d ago

Been a subscriber for 5 years, just because it was cheap, but cancelled my recurring payment today.
I never play the sport games, nor the Need for Speeds, and the few other games I purchase anyways.

Kornholic37d ago

How much did you pay for the subscription in total during that 5 year period?

MrNinosan35d ago

240SEK times 5.
Which would be around 110$

staticall37d ago

@MrNinosan
Sorry, but i get this right, you basically wasn't using their subscription (don't play sports game or NFS and the games you were interesting, you were just buying outright), yet you were paying for it anyway, because it was cheap?

If yes, then how about maybe paying me $5/mo? My subscription is much cheaper than EA Play and comes with no benefits to you as well! %) Just kidding, no offence meant

Jingsing37d ago

This is the problem with subscription services, There should be a law that mandates manual renewal of them. So many of these services just rely on the laziness of consumers which essentially allows these companies to keep draining your bank account without effort. Consumer only starts to notice when it all piles up and is too late.

1nsomniac37d ago (Edited 37d ago )

Research how much money has been spent on the research gone into the subscription models and the papers that have been written based on their findings from Silicon Valley… even just reading the titles of the research papers will tell you all you need to know about its direction.

The basis on literally nearly all of the research is how little content/financial expenditure can you output but still acquire enough subscribers that will continue to pay a monthly subscription while not using it.

They’ve found that it’s a human evolution trait that links to our hunter/gatherer receptors. We would subconsciously rather pay it for fear of loosing something when an opertunity arrives. Even though in reality we can resub anytime when needed. Subconsciously our mind tells us we might miss the opportunity or lose something that we currently have.

I sheet you not, there has been hundreds of millions spent on openly discussing how to con our subconscious mind.

MrNinosan35d ago

My son played some of the Need for Speeds. The 10 hours FIFA and NHL trials etc.
There was a few games I went to when bored, so for the 110$ I've spent over 5 years, it was probably worth it.

Raising the price by more than double, it won't.

CrimsonWing6937d ago

Y’know maybe the solution to the industry is to tweak dev costs so games sell at a profit instead of just jacking up the prices to everything. Eventually, people aren’t going to pay the dumb prices.

TiredGamer37d ago

You just answered your own question... they ARE tweaking dev costs, starting with the recent spate of layoffs across the industry. There will also be a concerted effort to tweak (raise) prices until the gain/loss of subscriptions goes south. Until people stop buying/subscribing at a rate that exceeds revenue gain, this will continue.

FinalFantasyFanatic37d ago (Edited 37d ago )

Probably should stop giving CEOs such exuberant pay packets too, still don't know how inefficient you would have to be for Spiderman to go from $90mil to $315mil for Spiderman 2 (I suspect DEI/ESG played a part there).

MrDead37d ago (Edited 37d ago )

Or just stop giving so much of the cash to CEO's and shareholders, this is where staying independent can be a good for the workforce and platform holders can help buy using them as third party. Big win, win there for all.

The big publishers are now too big to grow in the industry, they still make unbelievable amounts of money but the low growth means lower shares. To counter that the bloated Publishers are firing workers, raising the price of games, filling the games with MT's season passes and executive producers and marketers are overruling devs, and writers making the games hit as many demographics as possible.

The companies are getting too big to make meaningful profits.

Fonsecap37d ago

I don't get the price raise, they don't have any new games aside from a yearly releases so, what is the excuse to raise the price ?

ChasterMies37d ago

EA wants to make more money. 🤷🏻‍♂️

Fonsecap37d ago

Yes, that's the obvious reason but when a company raise the price of a product usually they justify that raise with some improvements, and EA have not improved they're product one bit, they're catalog is lacking... like very much...

Knightofelemia37d ago

Just another reason why I hate subscription based crap.

Shane Kim37d ago

We could vote with our wallets, but most people buy anyways.

Knightofelemia37d ago

I do vote with my wallet I don't do subscription based shit. If I want movies or tv shows I buy blu ray. I want games I go to the store and buy the game I want.

S2Killinit37d ago (Edited 37d ago )

The plan with subscriptions has always been to introduce it cheap and once people need it, increase price incrementally until they can only afford your service and whatever add ons they can afford. Kind of like cable TV used to do.

franwex37d ago (Edited 37d ago )

Anyone actually sub to this? I mean, I guess it’s included with Game Pass premium, but that also includes other games besides EA ones.

Could be worse I suppose. One could subscribe to Ubisoft’s service.

badboyz0937d ago

EA bots(sports Fans fifa and madden)

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150°

Ghost of Tsushima PC has 84% positive reviews and a peak online audience of 72 thousand people

On 16 May, the long-awaited release of the PC version of Ghost of Tsushima took place. And the game proved to be a great success on the first day.

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gagadget.com
PrinceOfAnger5h ago

69,477
all-time peak 3 minutes ago.

thorstein5h ago

Nice. It's really cool that PC players get to play this masterpiece.

PrinceOfAnger5h ago

It has surpassed spider man now
it's 71k+
game did this with way shorter time than spider man.

RNTody3h ago

Great, I loved this game. Definitely think it's Sucker Punch's best work to date!

rippermcrip2h ago

Is this going to be the new thing thing? Articles about Steam reviews? Which of course was in response to the false article about the review bombings in the first place.

Christopher0m ago

Hey, just a heads up that the new owners did open news to Steam updates, but we try our best to not allow them to go on daily updates unless relevant to some other news. I understand this isn't everyone's cup and tea and sympathize, but the door has been open. If you feel it's 'too much' please do PM me or submit a ticket to the mod team. Thank you.

GamerzElite2h ago

This is good game and Ghost eliminate all fake outrage.

CrimsonWing691h ago(Edited 1h ago)

I always get confused by this, but is 72k good sales numbers for a game? I keep seeing games fail at selling 2.5 million and that they need to be on multiple platforms but is an additional 72k adding much?

Fishy Fingers1h ago

Im not sure how its confusing :\

72k actively playing. Not 72k sold.

A good example is Helldivers 2, 6m sold, 450k (at its peak) active players.

But how many swords swung is what we're all really waiting for.

Crows9049m ago

72k is concurrent
...that is not the sold figure.

Michiel198925m ago

for one they already had a huge launch on the playstation, they don't need to sell 5m to make the porting to pc profitable and as pointed out below that number you see is just the people playing it at this moment.

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130°

PSN Store "Weekend Offer" Includes Loads of AAA Titles, Here's the Full List

Sony has also launched the PSN Store "Weekend Offer" this May 17, and this one includes a lot of AAA titles, and 2K-published games.

TwoPicklesGood5h ago

Some good games but they are all old and should be a lot cheaper than what they are on that sale. Hard pass.

80°

The Epic Games Store has a GOTY Edition Freebie Waiting for You

The Epic Games Store has a GOTY Edition, AAA title they want you to add to your library.

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terminalgamer.com