270°

Larian publishing director on mass layoffs: 'None of these companies are at risk of going bankrupt'

Speaking with Game File at the Game Developers Choice Awards, Larian director of publishing Michael Douse gave his take on the current state of the industry, including some sharp criticism on the wave after wave of mass layoffs we've been seeing.

LG_Fox_Brazil43d ago

My point exactly. These companies have to start wondering if it is so acceptable to pay 9 digits to CEOs instead of creating a reserve account for safety and to secure the company's future in the long run

thorstein43d ago

Layoffs have are a short term solution to a long term problem. If these companies don't have anyone doing the actual work, they can't grow. Profits have skyrocketed at the expense of the in the chair devs.

Those are highly skilled employees. The quality of AAA(A) games are going to plummet.

Extermin8or3_42d ago

Or it means they hired more people to meet pandemic demands. Demands that aren't as high anymore so they need less staff.

TheCaptainKuchiki42d ago

layoffs were a thing before covid and covid hasn't been a thing for a good 2 years

aaronaton42d ago

Someone gets it, also interest rate were close to 0% during the pandemic, whilst they are above 5% now, at the time it seemed a no brainer to expand, but i think some companies took it too far.

shinoff218343d ago

Larian has been killing it. They are saying all the right things and they are listening to fans. I'm extremely happy with their decision to actually doing a physical release was super dope. Alot of studios could learn from them

anast43d ago

The investors want their money. Let's deal with this issue along with the greedy management issue as well.

jwillj2k443d ago

A lot of this stems from the players buying remastered/live service games. If companies can put minimal effort into making a product that sells well why not cut the fat? Games come out broken, drm ridden, incomplete and players still buy them. I have over 650 ps3/ps4 games and about 10 ps5 games. I’m still mostly playing ps4 games. The qualities gotten that bad (across the board). Make these companies start caring about their products buy voicing your opinions with your wallets and they’ll feel obligated to keep more devs on payroll.

Tacoboto43d ago

Gamers have their options.

We chose Hogwarts Legacy - WB wants MK1 and SS in spite of SS's failure. We chose BG3 - Larian doubles down and even rejects DLC that would've been basically free money. Naughty Dog rejected GaaS, Spider-Man GaaS got cancelled. Microsoft invests years into a short Hellblade 2, while expanding a positively-received GaaS Sea of Thieves and Grounded abroad. Ubisoft thinks Skull and Bones is AAAA, but that ship is sunk by Early Access Palworld and budget-priced Helldivers 2.

There are clear bad actors in the GaaS arena but some are doing it right while still balancing traditional experiences.

shinoff218342d ago

The remasters isn't the problem. Atleast imo. Hell most remasters I'm glad have happened. Baldurs gate 1 and 2 dope, torment dope, commandos dope, hopefully suikoden soon dope, I could go on and on. Remasters arent the problem

MrBaskerville42d ago

Even the first remaster of Tlou was neccesary. Not of all of us has a ps3 ready to use.

Also Dark Forces, Quake, Doom and so on. I like that older games are finally being made available. It's a good thing.

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60°

Take-Two CEO on GTA VI release, upswing in mobile gaming

Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.

130°

Take-Two CEO: We're So Focused on Delivering More Value Than We Charge

Take-Two head honcho Strauss Zelnick states every time they establish a price, they want to make sure it's "good news for consumers."

Petebloodyonion19h ago

It's the why we close servers after 2 years, why we re-use the same assets every year, and why we bundle our game with enjoyable microtransactions.

neutralgamer199217h ago

Running digital casinos in every game

Rebel_Scum12h ago

Re-using assets is not a bad thing tbh. Development is all about re-using code, assets and components.

neutralgamer199217h ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions

Inverno16h ago

The sleaze oozes out of these gaming CEOs faces. It's honestly disturbing how distorted people look when you've realized how money obsessed they really are. He gives off "in one ear and straight out the other" vibes.

jambola16h ago

I really don't get it
like
do they think anyone believes what they say?
is it that being in charge surrounds you by so many yesmen that they get deluded into thinking everyone is like that?

JackBNimble5h ago(Edited 5h ago)

Well if you look at the last 10 years you will notice there wasn't as single paid dlc. Every update was free whether you want to complain about sharkcards or not.

They're going to make billions on this game especially if they keep the same formula as last in regards to updates.

Good-Smurf16h ago(Edited 15h ago)

Selling Shark cards and removing content are not exactly "good news for consumers" lol.
The last time they released any DLC worth playing was 15 years ago.
GTA V is so broken and unbalanced that people would rather do stupid cringey stunts with than do heists.

JackBNimble5h ago

I'm sure the player base would disagree, and gta5 is still being supported, much longer then most games, after all I bought gta5 day 1 on ps3....

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70°

Nintendo’s new job opening hints at innovative packaging for future products

Nintendo of America has posted a fascinating new job opening that could signal significant changes for the company’s future products.

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