Ninja Theory's sequel in the Hellblade series is the latest to run at "only" 30 FPS on Xbox Series X/S to a mixed response.
Ninja Theory's upcoming action game, Senua's Saga: Hellblade 2, won't need a day one patch based on information shared in a new interview.
No wonder the review embargo ends at release day.
Best of luck to team ninja I hope the game sale as much as its predecessor or way more
its gotten so common to have a day1 patch woth newer games, that devs even advertise their games with "no day 1 patch" haha.
The pre-load for Xbox Game Studios and Ninja Theory's Senua's Saga: Hellblade 2 is now available, and the download size has been revealed.
When is this game releasing? There's no hype for it, no promotion..and this game looks good. Wth MS?
Xbox's handling of the marketing for Senua's Saga: Hellblade 2 is casting a huge doubt over the future of its developer, Ninja Theory.
They should be worried. They we told they were free to be creative to dev. a walking sim, and now Phil and the Lady are walking that back.
Everything they bought is at risk, Game Pass is NEVER going to be able to support all the development for these studios while also maintaining any kind of catalog of new games.
If it wasn't supporting itself before they bought all these studios it's obviously not going to be able to support even more.
Pretty apparent they next on the cutting block. Hellblade 2 is a week out and the only noise from XBOX marketing is akin to a fart. Not even a loud pants-ripping fart....but a shameful supressed one.
There's no way Ninja Theory stays in business after Hellblade 2.
It's a digital only release, it's been in development for over five years, and it's a Game Pass Day One, which means it's not going to blow any sales charts apart. That's already taking into account that Ninja Theory don't make games that sell multiple millions, they cater to a niche audience.
Ninja Theory has been around for a very long time and they've served their audience well, DmC aside, but I'm betting on them closing or being absorbed soon.
Not for me. Hellblade II is my most anticipated game of the year.
Hellblade II is not powered by some old gen tech like UE4. This is a rich feature UE5 game. A true current gen one.
Many of us grown accustomed with old gen and crossgen games running at 60fps, even 120fps in a few cases.
But its past time to face reality. Those consoles aren´t powerful enough to run true current gen AAA games powered by UE5 at 60fps without some major cutbacks.
Not even a 4090 can come close to run Immortals of Aveum at native 4k/60fps.
So I can wait to see the faces of the hypocrites talking crap about 30fps for current gen games by calling it unplayable and unacceptable, when GT6 finally drop next year. They´re in for some major shock.
It's a visual cinematic game, it'll most likely run fine at 30fps.
Not even a little bit.
All this shows is how biased the gaming media is towards Microsoft and how much money/control they are exerting.
You have sites and people who were skewering games like Gotham Knights and other 30 fps games and writing how it was unacceptable ect. now writing articles defending this and making every excuse under the sun to convince people 30 FPS is the best thing ever.
Could you imagine if Spider-Man 2 had been 30 FPS, all these same sites and people would have been saying PlayStation was doomed all it's developers are incompetent ect.
But the truth is 30 FPS just shows that Microsoft really doesn't care about quality, there is no reason this game shouldn't have a 60 fps and other graphics modes other than Microsoft didn't want to take the time it would have taken to optimize develop both 30 and 60 fps versions, and it probably didn't help that they actually have to make 4 versions since they have the series s dragging everything down.
Let me remind you that every PlayStation game this gen from the launch with Miles Morales, Demon Souls ect. and all their remasters like Ghost of Tsushima TLOU and Uncharted, Death Stranding, and every other game that has been published or was a console exclusive like Final Fantasy, Rise of the Ronin, Stellar Blade has had multiple graphics modes even Bethesda's own Deathloop and Tokyo Ghostwire had 60 FPS modes. It was only after they started working with Microsoft did you start having Redfall whatever that was and even Starfield that only had 30 fps.
But of course no website is going to write that..
Wha happen to all dem terrorflops?