Gameinformer : We spoke to Final Fantasy XVI producer Naoki Yoshida about the game's in-development PC version.
Bobby writes, "Final Fantasy 16 — The Rising Tide is a great expansion but it's on the short side."
The Nerd Stash: "Final Fantasy 16's DLC is a worthy adventure that adds a lot of jaw-dropping moments and more Hollywood-style fights to an already great RPG."
I don't know about ''great'' rpg.
Most epic fight sequences and presentation? Yes
Worst side quests ever? Yes
Boring traversal? Yes
Empty worlds? Yes
Demo is infinitely more mature than the actual game? Yes
FF16=MMO side quests + Devil May Cry Lite
There is no Roleplaying/decision making in this game.
No crafting there isnt even character builds because just like Dante/Bayonetta Clive has all skills and loadouts available to him.
Let’s be honest, this isn’t a “great” RPG. I am in the camp that it IS an RPG, no DMC game I’ve played is designed like this… but in terms of being a great RPG… well, I much prefer the RE-Trilogy over this.
That being said, I do think the DLCs have probably the best boss battles I’ve played in a game. Omega was crazy and the battle theme just amplified that for me. In the other hand, I’m struggling to think of a game that has a boss battle as great as Leviathan. Like, I played it on FF mode and it was sooooo intense and just a gorgeous and fun experience. The music was also top notch!
However, I really disliked most of everything of FF16. The Benedikta arc was fantastic, but after that the game was boring and a slog to get through. I think the boss battles were the best parts, but also inconsistent for me. Bahamut was peak for the base game, but everything else didn’t surpass that experience until you play the DLC bosses.
The 2 DLC's were great. 2 new eikon ability sets (leviathan and...) and a survival/bloody palace mode with Rising Tide were great as well.
From the best abilities to their rotation in combat, learn everything that makes the best build to use in The Rising Tide DLC for FF16.
did they optimize the gameplay and side characters?
Ending made me cry, but the game was not very good besides the awesome character designs. No sense of discovery and exploration, no RPG progression/systems. Was just a linear action game
I get tired of the same hash about this game. It’s a really good title. Most the people complaining are not the ones who played it. “It’s not a true JRPG”, got it.. it’s an action RPG and does it well. Gameplay was fun, and the story was arguably probably one of finest I’ve seen in a while in a Final Fantasy title.. nothing really bad whatsoever.
Some side missions may have gotten a little redundant like other Final Fantasy games. But it’s a fine piece in my collection of games.
Well I hope this does well on the PC so we can see more content in the future.. I hope they optimize it well.. some of the other titles that PlayStation games release don’t play well and are buggy and hopefully that’s not the case with this game.
great game!
The best thing about the PC version will be a mod that gets rid of that disgusting purple filter that happens after a certain point in the story, and never goes away. Ruined the entire atmosphere of the game.